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Is Mozilla Ubiquity Dead?

darthcamaro writes "Remember Mozilla Ubiquity? It was an effort to bring natural language commands to the Firefox browser. Now after almost two years of development and a half million downloads, the project is no longer being actively developed. Project founder Aza Raskin is now working on other projects, including Mozilla Jetpack, so Ubiquity is on the back burner. '"There is huge demand for being able to connect the Web with language — to not have to move from one site to another to complete your daily tasks," Raskin said. "And there is huge demand for anyone to be able to write small snippets of code that lets them command the Web the way they want. Ubiquity gave everyday developers a voice with how the browser and the Web works."'"

7 of 148 comments (clear)

  1. Open Source Projects by sopssa · · Score: 4, Insightful

    It happens to a lot of OSS projects. Suddenly the developers interest just dies and they start doing something else. Just like in our childhood we coded some funny little game for a day (not that I didn't make some cool stuff back then :) and then started on an another project. It needs more motivation to continue some project past the starting interesting.

    1. Re:Open Source Projects by sopssa · · Score: 4, Insightful

      With closed source/proprietary projects it usually happens for different reasons, mostly income being the reason. With proprietary projects there will always be coders, and the existing coders will stay coding, because there is income involved with that. Money is a good motivator to continue doing projects you otherwise would had lost interest on.

      Great example of this is really the games. Gaming industry develops some really stunning games, and theres big corporations like EA, Activision Blizzard and Ubisoft and then theres the small indie developers and everything in between. But what about open source games? They're mediocre at best, almost always unfinished, and otherwise pretty much shitty. These are long projects, taking up to 500-2000+ men work years to finish, and the quality difference in that comes from the fact that the developers are paid to have the interest to finish the product instead of jumping to their latest new idea.

    2. Re:Open Source Projects by Lunix+Nutcase · · Score: 3, Insightful

      Yes but the difference between OSS and proprietary software is that if the main OSS developers just lose interest in the project, the project can be forked/development work taken over by another part of the OSS community.

      Sure in an ideal world. In the real world, though, it just means the project stagnates and dies.

    3. Re:Open Source Projects by lymond01 · · Score: 3, Insightful

      It happens all the time in closed source projects too, you just never hear about them

      If a tree falls in the woods and I don't hear it, do I care? No. Open source is generally publicly known, especially if it is a large project, so I do feel a bit of remorse when I know a project has been abandoned by its lead.

  2. In a nutshell by 93+Escort+Wagon · · Score: 5, Insightful

    Remember Mozilla Ubiquity?

    No.

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  3. Re:Follow best practices by farble1670 · · Score: 5, Insightful

    yes in theory. in practice, this what i've seen. even in a corporate environment where people are paid to maintain and enhance the old code, the new developers never quite "get it". they are able to fix bugs and add features all right, but it's done with without a vision of the overall project. the result is the code slowly loses maintainability and eventually needs to be re-written (or tossed).

    maybe this is poor engineering, but it could also just be physiological. developers are less interested in code when they do not feel ownership. coming in and learning someone else's methodology that you probably don't agree with or even like is just not fun. when developers are paid to do it, they get the job done but don't follow through with the care they would otherwise have if they wrote the code from scratch.

  4. Why are we surprised? by Ltap · · Score: 3, Insightful

    Ignoring whether or not it being free software makes a difference - every software company tried its hand at it in the 90s. Their main justification for dropping it was that "the technology isn't advanced enough". It all seems to be part of an attempt to copy Star Trek's tech and use voice commands for computers. In reality, voice commands are incredibly inefficient and imprecise, and it's virtually impossible for a piece of software to try and sort through accents, dialects, and mumbling to guess at the true intent.

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