8-Year Fan-Made Game Project Shut Down By Activision
An anonymous reader writes "Activision, after acquiring Vivendi, became the new copyright holder of the classic King's Quest series of adventure game. They have now issued a cease and desist order to a team which has worked for eight years on a fan-made project initially dubbed a sequel to the last official installment, King's Quest 8. This stands against the fact that Vivendi granted a non-commercial license to the team, subject to Vivendi's approval of the game after submission. After the acquisition, key team members had indicated on the game's forums (now stripped of their original content by order of Activision) that Activision had given the indication that it intended to keep its current fan-game licenses, but was not interested in issuing new ones."
It's good to know who are friends of gamers. Activision clearly isn't among them.
...unless you're willing to use it.
I'm not really familiar with this project, but couldn't they just call Princess Rosella like "Princess Rosetta" and so on? It's not like Activision can lay claim to the entire swords and sorcery genre.
This stands against the fact that Vivendi granted a non-commercial license to the team, subject to Vivendi's approval of the game after submission.
So, did they actually get this in writing, with a contract signed by both sides? Would such a contract survive an acquisition?
...they should lose it. Are they still actively marketing this game? Do they still sell it? Is there a new version in the works? IP really needs to have a "use-it-or-lose-it" clause.
CAn'T CompreHend SARcaSm?
Wouldn't some of these fan made games get people interested in some of the originals again? You get enough people into a forgotten series who start asking for more and in turn the rights holder makes a new game of their own in the end with a healthy profit hopefully. Yes, I know... big business doesn't understand this type of thing.
One more gaming company to avoid. EA sucks because of the way they treat their programmers, not to mention milking every last drop out of each year's sports games. Ubisoft just announced draconian DRM. Now Activision is acting like a spoiled kid. They keep this up, and they can cry all they want to about pirates, lost sales, and stolen IP.
They still won't be getting any of my money.
They could have simply paid the team a bit of money to get it finished, and then offer them to do the distribution. Something like that.
Which would basically resulted in free money from the work of others (for the service of distribution).
But nooo...
Idiots.
Any sufficiently advanced intelligence is indistinguishable from stupidity.
Activision did not acquire Vivendi. The merged company retained the ATVI stock listing, and Bobby Kotick is running the company, true; but VU got more board seats than Activision. If anything, VU bought Activision.
Would that really be that much work? Call it's "Royal Adventure" or some such....change the character names, and be done with it. There's nothing that prevents them from making a Sierra "like" adventure game. I've always been mystified when some fan group works for years to build a game and gives up over a C&D because they are obviously violating the IP of the holder. Don't drop the project! Just change the particulars!
I recall mid 90's when Fox was trying to shut down every X-Files fan page, and Lucas wanted to shut down every Star Wars fan page. They felt they were copyright infringement. What they didn't realize is that fan hype is free marketing. It only increases the value of your intellectual property.
An IP owner needs to protect their trademark, but they can issue a fan license to cover that.
This isn't just mean, it is bad business sense.
And while we're talking about old game properties that should be resurrected with a fan game, Commander Keen anyone?
http://blindscribblings.com - Tasty pop-culture in conceptual fashion.