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Why Paying For Code Doesn't Mean You Own It

Barence writes "Why do people think they own code just because they've paid for it? PC Pro's Kevin Partner says many of his clients believe that by paying for the work to be done, they take ownership of it. But, put simply, code is owned by its developer even once the client has paid, unless that developer is legally employed by the client or a contract exists that transfers full ownership (and even then it's far from clear-cut). He discusses the thorny issue of making clients understand that distinction and gives advice on how developers can assert their rights."

13 of 447 comments (clear)

  1. Copyright & Licenses by eldavojohn · · Score: 5, Insightful
    Basically this guy is complaining that his customers don't read his licenses. Sounds like he needs to work with his sales representative on that.

    If I buy a bible, I don’t own the original Lindisfarne Gospels

    Yes, actually you do. At least where I live they are public domain. You might not own the particular translation or interpretation of said gospels but you do own the core concepts. All of us own them. They are a part of humanity whether it be good or bad. This is the most confusing analogy one could produce.

    if I pay a plumber to fix my tap, I don’t ask him to leave his toolbox so I can fix it myself next time;

    No, but if you bought a book on plumbing you might just fix it yourself next time. The results may vary but it's different from compiled code in that the person has no option to 'decompile' the code and go through it. You're right but the analogy has flaws. The plumber isn't producing a copyrighted work for you, he's performing a service. No goods are exchanged between you and the plumber like a software release.

    if I buy Harry Potter and the Half Blood Prince on Blu-ray, I don’t own the movie but only a copy (whose usage is restricted by the terms of the licence); if I buy Microsoft Word, I own one copy of the compiled code, not the source.

    This is it, it comes down to licensing and copyright. Why do you waste so much breath on this rant when it's a legal agreement between you and your customer that is based on commonly known and accepted copyright and licensing terms?

    I will say that with the advent of the Agile Methodology in where I work, the customer is much more involved. We meet with them every two weeks. We constantly incorporate their ideas into their site or program through our own code. And at the end it's a mixture of ideas but we're still the ones that coded it. Between you and I, I'd love to give them the code. But that's the decision of the guy who runs my company, not mine. If you have switched from the previous models of "wait a long time and big bang release" to "constant customer input" then you may now be experiencing something natural--the customer feels they own the code. Because they were with you every step of the way from infantile code to adult production code. Just keep that in mind.

    --
    My work here is dung.
  2. Contract by nurb432 · · Score: 5, Insightful

    Write a good contract and the issue is moot, for both parties.

    --
    ---- Booth was a patriot ----
  3. Incorrect by mnslinky · · Score: 5, Insightful

    If someone pays you to perform work, they own all rights to that work. When I was married, we had a difficult time finding a photographer that agreed, and simply didn't do business with those that wanted to be paid for their work, and wanted to keep all rights to said photos for use in promotions and fees for reprints. I consider that a form of double jeopardy where I'm being forced to pay for something twice.

    Software is no different. If you're being paid to perform a specific work, it's no different than if the person/organization paying you did the work themselves. You can't have both.

  4. Find a Lawyer; this guy is WRONG by CAOgdin · · Score: 5, Insightful

    There's a practical presumption in law that if you pay for something and it is delivered, you own it. You have to have it in writing if you don't want to work that way. That, for instance, is why we have those obnoxious (and legally tenouous) "shrink-wrap" licenses. Because "licensing" is not the same as "owning." If licensing were the normal case in common law, you wouldn't need a "licensing" agreement.

    1. Re:Find a Lawyer; this guy is WRONG by Just+Brew+It! · · Score: 3, Insightful

      A lot of you are missing one of the main points of the article, namely that there is typically a lot of pre-existing library code which gets used even when the application being developed is a one-off. While the client arguably has full rights to the custom part of the application, it is not sensible to transfer ownership of the generic library code.

  5. Be honest, and you won't have a problem. by Templar · · Score: 3, Insightful

    It depends upon your local laws and your contract. In the U.S., the default laws tend to vary by state. The last time I checked with my attorney, he told me that here in NY, all work is considered to be work-for-hire unless specified in writing. This means that the source code is automatically the property of the client, unless I get a contract stating otherwise. Which I do sometimes, but not that often.

    Things get stickier if you use other people's libraries or even open source software within your project.

    I've found that it's easiest to avoid problems if you simply discuss it with your client beforehand, and be as transparent as possible in your methods and expectations.

  6. Clients Buy The 'Use' Of The Software by WrongSizeGlass · · Score: 4, Insightful

    I've had clients who think that they own the code simply because they paid for a website that uses one of our libraries. They buy the right to use the code.

    When you buy software in a store or online you don't own the source code. Open source software may provide its source along with the executables but that doesn't mean you own it either.

    When doing custom work we offer the client the option of full ownership at full price or 'shared' ownership for a reduced fee. With 'shared' ownership they can modify it at will but aren't allowed to ever resell it. We can't sell it to anyone who would be considered a competitor. I've yet to have someone opt for the full price/full ownership option.

  7. Plate those boilers. . ? by Fantastic+Lad · · Score: 3, Insightful

    You might ask why I didn't make a contract with this client in the first place. It's because I've found, over the years, that insisting on a contract before development starts will result either in a delayed start or even a project being shelved.

    Not having a contract in place before you start does speed things up, but it's kind of like running a heavy industries company without insurance.

    Why not have two general contracts drawn up in advance; one which points out that the client gets what is essentially first publishing rights, or whatever comes closest to emulating the copyright system, and another where you sell the code outright. Explain the difference up front and then pull out the pen. "Option A is cheap, but I can sell the same code to other clients and you can't change it, and Option B will cost you several orders of magnitude more, but it's all yours forever and you can do whatever you want with it. This is standard copyright practice. We can start work as soon as you sign!"

    People like clear options and little check boxes, and this would avoid weeks of legal dickering. Yes, you may lose some work in the short term because people realize that you're not selling what they actually want for the price they can afford, but this way is more honest and your headaches will be fewer.

    Just my opinion.

    -FL

  8. Give them license to modify the code by Cheburator-2 · · Score: 3, Insightful

    First of all, client expects to be able to use and MODIFY code you've done for them, both physically and legally. Who owns the code - is the second question. They don't want to own your library - they just want THE LICENSE allowing them to see, modify and use that modified code. It is the same thing as open source, except that they don't get the right to redistribute your library.

    Don't be a dick, just give them that license.

  9. Whaaaaaaaat? by Ransak · · Score: 5, Insightful
    FTA:

    "if I pay a plumber to fix my tap, I don’t ask him to leave his toolbox so I can fix it myself next time"

    "You might ask why I didn’t make a contract with this client in the first place. It’s because I’ve found, over the years, that insisting on a contract before development starts will result either in a delayed start or even a project being shelved."

    So, this developer doesn't disclose this to customers who aren't aware that they are screwed when the developer walks away? His tortured analogy of the plumber and his tools is only correct if the plumber is installing pipes, valves, etc. that are 100% proprietary to the plumber and can't be purchased anywhere else. The word slimy leaps to mind for his business ethics (and plumbing in general).

    --
    "Powers. I have them."
  10. Re:Evolution by clang_jangle · · Score: 3, Insightful

    Strangely enough, book publishing is one area where by convention the author usually DOESN'T own the copyright, but the person who paid for it (publisher) does!

    Unfortunately that's not particularly strange at all. Most coders don't own their code either, the company they work for does. Same is true for songwriters, screenwriters, etc.

    --
    Caveat Utilitor
  11. Explanations! by mcrbids · · Score: 5, Insightful

    I've done a significant amount of contract work over the years, "flying solo" so to speak. I've only once had a contention about copyrights, and since then, I've never done work where I don't own what I write!

    My explanation goes something like this:

    I have years of experience and have developed a standard set of tools that I use to solve different types of problems. I intend to use these tools to cut costs for you, and it's that time savings that makes me worth the money that I'm charging - I'll do a good job in a short time. But I'm writing the software for YOU, not for somebody else, and if I develop a new idea working on your code, I intend to use that same tool elsewhere. So I'll keep the copyrights, leaving me free to do my job elsewhere, and grant you a license letting you use the software as you see fit. You can do what you want to do, I can do what I want to do, and we can both be happy! I will grant you unlimited use license, including access to the sources, and I will make it transferrable - if you sell the business, it's no problem. The only right I won't grant is the right the resell the software, because I don't want to compete with myself!

    This has never been a problem - when explained this way, nobody objects and everybody sees what I'm after.

    --
    I have no problem with your religion until you decide it's reason to deprive others of the truth.
  12. Re:That's a different situation... by gambino21 · · Score: 3, Insightful

    I disagree. The "source code" for a book is the text, not the author's imagination. Both source code and text are created by the author's labor/imagination/creativity. Both source code and text can be copyrighted, and both can be used to produce something that is sold in a packaged format. In the software world, I can by a particular packaging of the software, OTS, or via download. In the book world, I buy a particular packaging of the text, a physical book or e-book. In neither case do I own the copyrighted material. As another example, if I pay a software developer to create some source code for me, I can negotiate a contract that says I own the code. Likewise, if I pay a writer to write some text for me, I can negotiate a contract that says I own the text.