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US Gamers Spend $3.8 Billion On MMOs Yearly

eldavojohn writes "A new report from Games Industry indicates that MMO gamers in the United States paid $3.8 billion to play last year, with an analysis of five European countries bringing the total close to $4.5 billion USD. In America, the report estimated that payments for boxed content and client downloads amounted to a measly $400 million, while the subscriptions came to $2.38 billion. Hopefully that will fund some developer budgets for bigger and better MMOs yet to come. The study also found that roughly a quarter of the US population plays some form of MMO. Surely MMOs are shaping up to be a juicy industry, and a market that can satisfy people of all walks of life."

2 of 177 comments (clear)

  1. Re:I'd prefer to see lost productivity by Anonymous Coward · · Score: -1, Flamebait

    It works the same way in the electronics industry.

    The technician plugs a unit into an hourlong automated test. The white people have to sit and stare at the screen motionless until the test finishes. Of course, Phuong Truong Gook and Magando Garcia Flip are allowed to run Kazaa and WMP and have faggoty Super Mario DS wallpapers(what are we, fucking 10 years old?) because their brother works in engineering or their daddy(who speaks english like he has two dicks in his mouth) is the shift supervisor. And nobody touches the niggers, of course, because they're mean and scary and that would be racism and 'scrimination 'n' shit.

  2. Re:Corporate Shills by GetTragic · · Score: -1, Flamebait

    i once fucked two chicks on the same day