US Gamers Spend $3.8 Billion On MMOs Yearly
eldavojohn writes "A new report from Games Industry indicates that MMO gamers in the United States paid $3.8 billion to play last year, with an analysis of five European countries bringing the total close to $4.5 billion USD. In America, the report estimated that payments for boxed content and client downloads amounted to a measly $400 million, while the subscriptions came to $2.38 billion. Hopefully that will fund some developer budgets for bigger and better MMOs yet to come. The study also found that roughly a quarter of the US population plays some form of MMO. Surely MMOs are shaping up to be a juicy industry, and a market that can satisfy people of all walks of life."
Mac: Photoshop is not a game!
Win: Windows is not an OS!
Lin: You're STILL playing koules???
Perhaps you thought you were posting to some sort of mainstream site and not slashdot? Condoms won't help me find a life in my mother's basement. The secret to finding a life down here is a microscope and agar-infused petri dish kept warm and with the cover left off of it long enough for me to watch Wierd Science. Just to make sure...maybe use the Q-tip to scrape the keyboard then scrape the same Q-tip across the agar solution...