Professor Ditches Grades For XP System
schliz writes "Like in World of Warcraft, students of Indiana University's game design classes start as Level 1 avatars with 0 XP, and progress by completing quests solo, as guilds, or in 'pick up groups.' Course coordinator Lee Sheldon says students are responding with 'far greater enthusiasm,' and many specifics of game design could also be directly applied to the workforce. These included: clearly defining goals for workers; providing incremental rewards; and balancing effort and reward."
While there are definite benefits to the XP system, it's a very large departure from the stable and useful 2000 system.
I predict the next step will be a major overhaul of the evaluation system which will be widely hailed as a vast improvement on paper but turn out to be a huge mess and pleasing to no one.
Can I pay for a Chinese man to power-level me through school?
XP grinding their degree will thoroughly prepare them for the tedium of working on software design, though.
No kidding!!! What do you say at this point?
Balancing effort and reward doesn't interest most employers. They're interested in getting the most effort out of their employees for the least possible reward.
If they were to balance effort and reward, they might actually have to (for instance) pay overtime to the programmers who put in 80-hour weeks to meet the deadline...
(Score: -1, Overly Cynical) ;-)
Dan Aris
Fun. Free. Online. RPG. BattleMaster.
Kid: "Well, I'm a level 8 Human designer. I'm mostly int and charisma."
Interviewer: "Err, okay... here, roll this 20 sided die. 10 or higher gets you a second interview"
*rolls*
"Sorry, I hope you are able to find better opportunities elsewhere."
*long pause*
"Fireball! Fireball! Fireball! Fireball!"
"Please leave my office."
Course coordinator Lee Sheldon says students are responding with 'far greater enthusiasm,'
It's a documented fact that any change brings about a temporary boost in motivation. One should be careful with making generic assumptions based on this change.
Let me make an analogy we all understand. When you meet a girl and she wears these big unsexy undies, you don't really care because she'll look great to you anyway. When she becomes your wife, you'll suggest sexy, minimalistic underwear. And sooner or later, even that won't help.
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Can I pay for a Chinese man to power-level me through school?
Dude, he's already doing it.
Anatomy class, for example. Play doctor and get credit.
Oh, I was thinking "bring me three frog livers for a reward".
They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance. - Terry Pratchett
A 50 year grind to max out, random nerfs and level wipes, and the end game reward is a 2-person Winnebago instance in the Florida server.
If you were blocking sigs, you wouldn't have to read this.
If I've got a fourth grader, I give him a math test on memorization of the multiplication tables. He turns it in with a quarter of the problems wrong, he gets a D. Then a month later, I give him a test on multiplying double-digit numbers. He gets a quarter of the problems wrong, he gets a D. Then I give him a test on division, three-digit numbers divided by one digit. He gets a D.
This kid leaves the fourth grade, and he pretty much forgets the little that he did learn in my class. He spends most of the next year playing catch-up.
Let me suggest the curriculum for a fourth grader's math assignments. I'm going to give this kid a test on the multiplication tables, but I'm going to give it a week earlier than the other teacher did. If this kid gets a quarter of the problems wrong, then he has to respawn and go fight the boss aga-- er, he has to take another multiplication tables test a week later. He keeps taking one of those tests once a week until he gets at least a 90% on it, even if the other kids have moved on to start taking other tests.
If this kid can't get ever get a 90% on these tables, he gets an F in math for the semester. If he passes the tables test, his grade levels up to a D.
Then I give this kid a test on double-digit multiplication. He has to take it again and again until he gets a 90% on the test. When he does, he levels up to a C in math for the semester. This might take him so long that he doesn't ever really get to the long division test, although I'll still give him some assignments to pick up on the basics of it.
The kid in the first example never really got a strong handle on any of the subjects I taught. The second kid knows his expletive'ing multiplication tables and has a good handle on multiplying numbers, even if he never got a good shot at the later stuff. The first kid got a D in math, the second kid got a C. Which kid do you think knows more about math?
Alternatively, I give one student that tables test, and he gets an A on the first try, a week earlier than the others. I tell this kid, okay, you can beta test the new dungeon that the devs are working on-- er, you can start looking ahead at some of the new material. Or maybe you can actually only get to a B in this class by doing the three main quests, so if you want to get to an A, you'll have to do at least a few side quests. Here, why don't you solve the puzzles in this beginner's programming book, since it's tangentially related to math? Or you could grind the goblins in this basic accounting sheet, teaching you to balance a checkbook?
I'm sure the actual logistics of this method would require a bit of work, but I'd like to see it tried out in practice once.
Libertarians somehow believe that private businesses should be stronger than governments but weaker than individuals.