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EA To Charge For Game Demos

Kohato brings word of a new Electronic Arts marketing strategy that aims to start monetizing game demos. According to industry analyst Michael Patcher after an EA investor visit, the publisher will start selling "premium downloadable content" prior to a game's release for $10-$15 that is essentially a longer-than-usual demo. Patcher said, "I think that the plan is to release PDLC at $15 that has 3-4 hours of gameplay, so [it has] a very high perceived value, then [EA will] take the feedback from the community (press and players) to tweak the follow-on full game that will be released at a normal packaged price point." He also made reference to a comment from EA's CEO John Riccitiello that "the line between packaged product sales and digital revenues would soon begin to blur."

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  1. Re:Paid Beta Program? by NeutronCowboy · · Score: 5, Interesting

    .... where they're redefining what a demo means. In my world - and everyone's world that I can think of - a demo is a short version of a full game that gives you an idea of controls, atmosphere, design and game type (with notable exception Brutal Legend, that completely failed to indicate its RTS nature). 4 hours of a game - let's say, RE5 - is about 1, maybe 2 levels in a full game. So I get to pay $10 for a game that completely fails to show me the full range of capabilities of a character, a satisfying story arc, and which might not even be finished??

    Fuck you, EA. I'm not going to be suckered into paying for what sounds suspiciously like a beta program.

    --
    Those who can, do. Those who can't, sue.