The Unsung Heroes of PC Gaming History
An anonymous reader writes "The history of PC gaming is littered with many well-known and highly regarded titles, but what about the titles you mightn't have heard of? This list of the top games in the history of the PC includes the usual suspects, such as Half-Life and Doom, but also some often overlooked PC games including such classics as Elite, the space trading RPG developed in 1984 by two college friends from Cambridge for the Acorn and BB Micro systems. The game used a truly elegant programming hack to create over 200 different worlds to explore while using 32kb of memory, all with 3D wireframes. Also in the list is Robot War, which required players to actually code the participants, and one of the first online multiplayer RPGs, Neverwinter Nights, which introduced many of the developer and user behaviors, such as custom guilds, that have made modern RPGs so popular."
What's your favorite classic game that always gets overlooked in these kinds of lists? My vote goes for Star Control 2.
The games that have kept me occupied for the most time would be the various Microprose sims. F-19 Stealth Fighter, M1 Tank Platoon, Falcon 4.0. Admittedly, it may have been the manual that kept me occupied. Good times...
I would also make an honourable mention for Sir Geoff Crammond and his Formula 1 Grand Prix series.
"I tell you, we are here on Earth to fart around, and don't let anybody tell you different." ~ Kurt Vonnegut Jnr.
Iain Thomson: Minesweeper has probably cost more time in lost productivity in the office than anything else, including human resources meetings.
The game was bundled in with Windows 3.11 and all subsequent versions and is simplicity itself.
It Came out in Windows 3.1 (possibly earlier), not Windows 3.11 for workgroups.
World of Warcraft Should not even be on the list, Warcraft maybe, Starcraft maybe, Diablo maybe, but not WoW.
Duke Nukem Forever should be (as well as Starcraft Ghost) for having names that are ironically fitting.
Darklands. Freakin' great game. RPG, set in a medieval Germany where everything people at the time believed to exist does, in fact, exist. Very free form, but with two or three "main" quests you can go on (or not)--I won't say what they are, since discovering them is part of the fun. Pain-in-the-ass manual-based copy protection, so be sure to grab a PDF of the manual if you download it from an abandonware site or something.
The Commander Keen series (especially 4-6), Duke Nukem (especially 2--I'm not talking about the 3-D Dukes here) and Hunter Hunted all need more love than they get. They're not better than the best console platform games, but they're at least in the same league.
Tachyon: The Fringe was one of the last good space fighter "sim" games. Doesn't come up nearly as often as X-Wing, Tie Fighter, etc.
STALKER: Shadow of Chernobyl is the only really good FPS game I've played in quite a damn while that wasn't developed by Valve, but either no one else who played it thought so or not nearly enough people played it.
No mention of the BBS games of yore ? When I think of unsung heroes I think of Seth Robinson, creator of Legend of the Red Dragon. http://en.wikipedia.org/wiki/Legend_of_the_Red_Dragon
Thats a simple one,
Dwarf Fortress!
This is one of the best games which has been in development by a single programmer for quite some time now. He works fulltime on the game living on donations from a very dedicated fanbase. The game revolves around creating and guiding (controlling would be too big of a word) a settlement of dwarfs, however the detail in the game in staggering. An insane amount of bodyparts are tracked for each dwarf, there is gravity, magma, water, and ofcourse.. lots of mining! The game offers almost an unlimited amount of fun and it is really up to the user to push the boundries of code!
If i this got your attention be sure to have a look at it: http://www.bay12games.com/dwarves/
PS. Dont let the graphics fool you:
- http://df.magmawiki.com/index.php/Stonesense_%28visualizer%29
- http://upload.wikimedia.org/wikipedia/en/d/d3/Mayday-tileset.gif
so little time and space to remember them.
Yes, Elite was probably one of the first large scale space exploration/combat games. And for all its simplicity, quite unique and addictive.
But many games exist that fits this bill in other genres:
Eye of the beholder, one of the first D&D dungeon hacks, certainly one of the more popular
Tiger mission, the first shoot 'em up. The previous ones were shoot 'em sideways, mainly
Zaxxon, the first shoot 'em sideways that tried to use 3D effects and movements
Ghost'n'Goblins, the original platform game
Maniac Mansion, an original graphical horror adventure game
Paperboy, one of the first arcadegames that had more than a joystick (joysticks today, you can't even find in an arcade hall)
Mines of Titan, among the first D&D style games with a strategic combat system
Arkanoid, for all its originality, never duplicated sucessfully.
Star wars rebellion, just for the fact that I still play that game today, more than 10 years since its original release.
Being the nerdy, gamer, looser type that I am, I could probably go on for a LONG time, and still not have gotten to the 1990'ies. ;)
--- To err is human... Am I more human than most ?