How the Nintendo 3DS Might Handle 3D Display
itwbennett writes "Blogger Peter Smith weighs in with some possibilities for how the new Nintendo 3DS handheld gaming system will provide 3D gaming without the need for 3D glasses. The DSi has cameras, which means the 3DS will have to have them too if it's going to be backwards compatible. We've also heard rumors that the 'next DS' will have tilt-sensors better than the iPhone. With either the camera or tilt-sensors either of these 'faux 3D' systems would work. But since we've seen the DSi do this already, it doesn't seem likely that the new hardware will rely on the same old trick. Enter our friends at Engadget, who uncovered some details from Japanese newspapers. If they're right, the Nintendo 3DS will incorporate parallax barrier LCD screens from Sharp (see also this explanation of dynamic parallax barrier screens). This is the same technology used in a few '3D Laptops.'"
When iPhone came on board with games, etc, I knew there will be potentially improved products from Nintendo and eventually Sony/Microsoft.
So Nintendo is only innovating their handheld because of competition from the iPhone? What about the Game Boy Color, Game Boy Advance, Game Boy Advance SP, Game Boy Pocket, Game Boy Light, Game Boy Micro, DS, DS Lite, DSi, DS XL....?