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MIT Finds 'Grand Unified Theory of AI'

aftab14 writes "'What's brilliant about this (approach) is that it allows you to build a cognitive model in a much more straightforward and transparent way than you could do before,' says Nick Chater, a professor of cognitive and decision sciences at University College London. 'You can imagine all the things that a human knows, and trying to list those would just be an endless task, and it might even be an infinite task. But the magic trick is saying, "No, no, just tell me a few things," and then the brain — or in this case the Church system, hopefully somewhat analogous to the way the mind does it — can churn out, using its probabilistic calculation, all the consequences and inferences. And also, when you give the system new information, it can figure out the consequences of that.'"

24 of 301 comments (clear)

  1. That is very interesting by BadAnalogyGuy · · Score: 5, Funny

    Tell me about you to build a cognitive model in a fantastically much more straightforward and transparent way than you could do before.

    1. Re:That is very interesting by BadAnalogyGuy · · Score: 5, Funny

      Why do you think you'd be interested if this approach to AI allows for any new approaches to strategy.

  2. Interesting Idea by eldavojohn · · Score: 5, Insightful
    But from 2008. In addition to that, it faces some similar problems to the other two models. Their example:

    Told that the cassowary is a bird, a program written in Church might conclude that cassowaries can probably fly. But if the program was then told that cassowaries can weigh almost 200 pounds, it might revise its initial probability estimate, concluding that, actually, cassowaries probably can’t fly.

    But you just induced a bunch of rules I didn't know were in your system. That things over 200 lbs are unlikely to fly. But wait, 747s are heavier than that. Oh, we need to know that animals over 200 lbs rarely have the ability of flight. Unless the cassowary is an extinct dinosaur in which case there might have been one ... again, creativity and human analysis present quite the barrier to AI.

    Chater cautions that, while Church programs perform well on such targeted tasks, they’re currently too computationally intensive to serve as general-purpose mind simulators. “It’s a serious issue if you’re going to wheel it out to solve every problem under the sun,” Chater says. “But it’s just been built, and these things are always very poorly optimized when they’ve just been built.” And Chater emphasizes that getting the system to work at all is an achievement in itself: “It’s the kind of thing that somebody might produce as a theoretical suggestion, and you’d think, ‘Wow, that’s fantastically clever, but I’m sure you’ll never make it run, really.’ And the miracle is that it does run, and it works.”

    That sounds familiar ... in both the rule based and probabilistic based AI, they say that you need a large rule corpus or many probabilities accurately computed ahead of time to make the system work. Problem is that you never scratch the surface of a human mind's lifetime experience though. And Chater's method, I suspect, is similarly stunted.

    I have learned today that putting 'grand' and 'unified' at the title of an idea in science is very powerful for marketing.

    --
    My work here is dung.
    1. Re:Interesting Idea by digitaldrunkenmonk · · Score: 5, Insightful

      The first time I saw an airplane, I didn't think the damn thing could fly. I mean, hell, look at it! It's huge! By the same token, how can a ship float? Before I took some basic physics, it was impossible in my mind, yet it occurred. An AI doesn't mean it comes equipped with the sum of human knowledge; it means it simulates the human mind. If I learned that a bird was over 200 lbs before seeing the bird, I'd honestly expect that fat son of a bitch to fall right out of the sky.

      If you were unfamiliar with the concept of ships or planes, and someone told you that a 50,000 ton vessel could float, would you really believe that without seeing it? Or that a 150 ton contraption could fly?

      Humans have a problem dealing with that. Heavy things fall. Heavy things sink. To ask an AI modeled after a human mind to intuitively understand the intricacies of bouyancy is asking too much.

    2. Re:Interesting Idea by Chris+Burke · · Score: 5, Funny

      what? He specifically stated birds. Not Animals, or inanimate objects.

      What if I tell it that a 747 is a bird?

      This is very promising. In fact, it may be the first step in creating primitive house hold AI.

      Very, very promising indeed.

      Now, I can mess with the AI's mind by feeding it false information, instead of messing with my child's mind. I was worried that I wouldn't be able to stop myself (because it's so fun), despite the negative consequences for the kid. But now I have an AI to screw with, my child can grow up healthy and well adjusted!

      BTW, when the robot revolution comes, it's probably my fault.

      --

      The enemies of Democracy are
    3. Re:Interesting Idea by PPH · · Score: 5, Funny

      The first time I saw an airplane, I didn't think the damn thing could fly.

      The first time I saw an airplane, I was just a kid. Physics and aerodynamics didn't mean much to me, so airplanes flying wasn't that much of a stretch of the imagination.

      I didn't develop the "airplanes can't fly" concept until I'd worked for Boeing for a few years.

      --
      Have gnu, will travel.
    4. Re:Interesting Idea by geekoid · · Score: 5, Funny

      Ships float because wood floats, and you make a ship from wood. Once you have made a ship from wood, then logically ALL ships can float. So then you can make them out of steel.
      Q.E.D.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    5. Re:Interesting Idea by nebosuke · · Score: 4, Insightful

      On two occasions I have been asked, 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able rightly to apprehend the kind of confusion of ideas that could provoke such a question.

      --Charles Babbage

  3. The real summary by Myji+Humoz · · Score: 5, Funny

    Since the actual summary seems to involve a fluff filled soundclip without anything useful, here's the run down of the article.
    1) We first tried to make AIs that could think like us by inferring new knowledge from existing knowledge.
    2) It turns out that teaching AIs to infer new ideas is really freaking hard. (Birds can fly because they have wings, mayflies can fly because they have wings, helicopters can... what??)
    3) We turned to probability based AI creation: you feed the AI a ton of data (training sets) and it can go "based on training data, most helicopters can fly."

    4) This guy, Noah Goodman of MIT, uses inferences with probability: he uses a programming language named "Church" so the computer can go
    "100% of birds in training set can fly. Thus, for a new bird there is a 100% chance it can fly"
    "Oh ok, penguins can't fly. Given a random bird, 90% chance it can fly. Given random bird with weight to wing span ratio of 5 or less, 80% chance." and so on and so forth.
    5) Using a language that mixes two separate strategies to train AIs, a grand unified theory of ai (lower case) is somehow created.

    6) ???
    7) When asked if sparrows can fly, the AI asks if it's a European sparrow or an African sparrow, and Skynet ensues.

    --
    Signatures are the new names.
    1. Re:The real summary by Trepidity · · Score: 4, Informative

      Mostly, he or his university are just really good at overselling. There are dozens of attempts to combine something like probabilistic inference with something more like logical inference, many of which have associated languages, and it's not clear this one solves any of the problems they have any better.

    2. Re:The real summary by Anonymous Coward · · Score: 4, Funny

      Helicopters do not fly. They beat the air into submission with the rotor and the air allows them to go up.

    3. Re:The real summary by Trepidity · · Score: 4, Informative

      I should add that this is interesting research from a legitimate AI researcher, not some kooky fringe AI. I suspect it may have been his PR department more to blame than him, and his actual academic papers make no similarly overblown claims, and provide pretty fair positioning of how his work relates to existing work.

    4. Re:The real summary by mangobrain · · Score: 4, Funny

      No, that's how Chuck Norris flies.

      Given recent breakthroughs in AI technology, we can infer with 95% certainty that Chuck Norris is in fact a helicopter.

  4. New input for the system by Lord+Grey · · Score: 5, Insightful
    1. 1) New rule: "Colorless green ideas sleep furiously."
    2. 2) ...
    3. 3) Profit!
    --
    // Beyond Here Lie Dragons
    1. Re:New input for the system by linhares · · Score: 5, Funny

      "She helped my uncle Jack off a horse"

    2. Re:New input for the system by idontgno · · Score: 5, Funny

      Mushroom mushroom!

      --
      Welcome to the Panopticon. Used to be a prison, now it's your home.
  5. Grand unified Hyperbole of AI by linhares · · Score: 5, Insightful

    HYPE. More grand unified hype. The "grand unified theory" is just a mashup of old-days rules & inferences engines thrown in with probabilistic models. Hyperbole at its finest, to call it a grand unified theory of AI. Where are connotations and framing effects? How does working short term memory interact with LTM and how does Miller magic number show up? How can the system understand that "john is a wolf with the ladies" without thinking that john is hairy and likes to bark at the moon? I could go on but feel free to fill in the blanks. So long and thanks for all the fish MIT.

  6. This looks familiar by Meditato · · Score: 5, Informative

    I looked at the documentation of this "Church Programming language". Scheme and most other Lisp derivatives have been around longer and can do more. This is neither news nor a revolutionary discovery.

  7. Re:Endless vs. infinite by viking099 · · Score: 5, Insightful

    My understanding is that an endless task is finite at any point in time, but continues to grow for eternity.

    Much like copyright terms then, I guess?

  8. Grand Unified Theory of AI? Hardly. by ericvids · · Score: 5, Insightful

    The way the author wrote the article, it seems like nothing different from an expert system straight from the 70's, e.g. MYCIN. That one also uses probabilities and rules; the only difference is that it diagnoses illnesses, but that can be extended to almost anything.

    Probably the only contribution is a new language. Which, I'm guessing, probably doesn't deviate much from, say, CLIPS (and at least THAT language is searchable in Google... I can't seem to find the correct search terms for Noah Goodman's language without getting photos of cathedrals, so I can't even say if I'm correct)

    AI at this point has diverged so much from just probabilities and rules that it's not practical to "unify" it as the author claims. Just look up AAAI and its many conferences and subconferences. I just submitted a paper to an AI workshop... in a conference ... in a GROUP of co-located conferences ... that is recognized by AAAI as one specialization among many. That's FOUR branches removed.

    --
    Pet peeve: Profane people propagating perfunctory pedantry.
  9. Re:Endless vs. infinite by Monkeedude1212 · · Score: 4, Funny

    Simple. One doesn't end and the other goes on forever.

  10. Hype==More Funding? by aaaaaaargh! · · Score: 5, Insightful

    Wow, as someone working in this domain I can say that this article is full of bold conjectures and shameless self-advertising. For a start, (1) uncertain reasoning and expert systems using it is hardly new. This is a well-established research domain and certainly not the golden grail of AI. Because, (2) all this probabilistic reasoning is nice and fine in small toy domains, but it quickly become computationally intractable in larger domains, particularly when complete independence of the random variables cannot be assured. And for this reason, (3) albeit being a useful tool and important research area, probabilistic reasoning and uncertain inference is definitely not the basis of human reasoning. The way we draw inference is much more heuristic, because we are so heavily resource-bound, and there are tons of other reasons why probabilistic inference is not cognitively adequate. (One of them, for example, is that untrained humans are incapable of making even the simplest calculations in probability theory correctly, because it is harder than it might seem at first glance.) Finally, (5) there are numerous open issues with all sorts of uncertain inference, ranging from certain impossibility results, over different choices that all seem to be rational somehow (e.g. DS-belief vs. ranking functions vs. probability vs. plausibility measures and how they are intereconnected with each other, alternative decision theories, different rules of dealing with conflicting evidence, etc.) to philosophical justifications of probability (e.g. frequentism vs. Bayesianism vs. propensity theory and their quirks, justification of inverse inference, etc).

    In a nutshell, there is nothing wrong with this research in general or the Church programming language, but it is hardly a breakthrough in AI.

  11. MIT needs to get their PR department under control by Animats · · Score: 5, Insightful

    This is embarrassing. MIT needs to get their PR department under control. They're inflating small advances into major breakthroughs. That's bad for MIT's reputation. When a real breakthrough does come from MIT, which happens now and then, they won't have credibility.

    Stanford and CMU seem to generate more results and less hype.

  12. Re:MIT needs to get their PR department under cont by Ksevio · · Score: 4, Insightful

    Do a search for articles with MIT in the title and you'll find that's a pretty common story here.