Star Wars: The Old Republic Sarlacc Enforcer Class Unveiled
Today BioWare unveiled the most impressive new class yet seen for their upcoming MMO, Star Wars: The Old Republic. Sarlacc Enforcers are "paragons of patience and planning, always waiting for the right moment to pounce on their quarry – even if it takes one thousand years." Gamespot had an interview with the game's developers to get a clear picture on how such a unique and innovative class was designed. Quoting: "Well, this is a stealth class, so the soloing experience of the Sarlacc enforcer is going to be a little slow. [This character] spends a lot of time slowly sneaking into position before unleashing potent close-ranged attacks, such as 'devour.' But once exposed, the enforcer heavily relies on companion characters to lure enemies close, so he/it can unleash his/its close-ranged attacks. However, the enforcer shines in a group, especially when paired with a Jedi consular that can knock enemies toward him. At this point, the Sarlacc enforcer can use his/its powerful suite of damage-over-time abilities, like 'digest' and 'regurgitate.'"
I was looking for something that would really open up the experience in MMOs. Looks like I found my class.
My mains have always been tanks, and it's sad depending huntards and suicidal rogues, and healers who think they're DPS. Now, I can peacefully wait for my quest targets to walk by or get pushed in by my pet Jedi... and PWNED.
Sweet.
C'mon. If we don't get the pink OMGPonies theme (best yet 4/1 joke), at least throw us a bone with an article about SCO offering new software products.
Is it just my observation, or are there way too many stupid people in the world?
I was looking for something that would really open up the experience in MMOs. Looks like I found my class.
My mains have always been tanks, and it's sad depending huntards and suicidal rogues, and healers who think they're DPS. Now, I can peacefully wait for my quest targets to walk by or get pushed in by my pet Jedi... and PWNED.
Sweet.
The tough thing, though, is when that prime target you've always hoped for just tumbles right into your gaping maw... and then escapes. And then, somehow, falls in again, and then escapes again... You'll keep thinking you've finally got the perfect chance to pick him apart over thousands of years, that this time your monstrous tentacles and many rows of teeth will keep him from escaping - but somehow, once again, he'll be out. And then one day he'll be gone forever, and you'll be left with an empty feeling inside.
It's hard to be a Sarlacc.
Bow-ties are cool.