Google Gets Quake II Running In HTML5
Dr Herbert West writes "A trio of Google engineers have ported id Software's gib-filled first-person shooter Quake II to browsers — you know, for kicks — as a way to show just what HTML5-compatible web browsers are capable of. According to the developers, 'We started with the existing Jake2 Java port of the Quake II engine, then used the Google Web Toolkit (along with WebGL, WebSockets, and a lot of refactoring) to cross-compile it into JavaScript.' More details are available on one developer's blog, and installation instructions have been posted as well."
Or "want not".
The iPad doesn't support Flash, but it does support HTML5 , so we can totally Quake II on the iPad... because you know we can... and have lots of money and free time.
If it has to be installed then its not running in the browser.
If it has to be installed we don't need no sticking browser.
If Google really cared they would fix Android Chrome to reflow text, instead of discriminating