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The Gamebook Writers Who Nearly Invented the MMO

mr_sifter writes "In the 1980s, gamebooks were all the rage, and most geeks have read through a Fighting Fantasy novel or two. You might even have heard of Fabled Lands, arguably the most ambitious gamebooks ever — it was planned as a series of 12 books, each representing a different area of the world, and players could roam freely from book to book. It was completely non-linear, and unless you died, there was no way to finish. In 1996, the authors, Dave Morris and Jamie Thompson, hooked up with game developer Eidos and started work on what would have been a ground-breaking computer game version of their books — an MMO, in other words. Unfortunately, development hell awaited. This article tells the story of the game that could have been WoW before Warcraft."

2 of 72 comments (clear)

  1. Welcome to 'Developer Dungeon'! by WrongSizeGlass · · Score: 4, Funny

    Welcome to 'Developer Dungeon'!
    Go North
    You cannot go North.
    Go South
    You cannot go South.
    Go West
    You cannot go West.
    Go East
    You cannot go East.
    Get me out of here
    You cannot escape.

    1. Re:Welcome to 'Developer Dungeon'! by reverseengineer · · Score: 5, Funny

      It is pitch black. You are likely to have run out of money and had the lights shut off.

      --
      "FDA staff reviewers expressed concern about the number of patients who were left out of the study because they died."