South Korea Announces Daily MMO Blackouts For Youths
eldavojohn writes "GamePolitics reports that South Korea's Ministry of Culture, Sports, and Tourism has announced two new policies that will force underage gamers to pick a six-hour block of time (midnight-6 AM,1-7 AM, or 2-8 AM) where they will not be able to play 19 online role-playing games. While it targets most popular MMORPGs, some popular games like Lineage were left off the list."
I'm not seeing it. It should be left to the Parents to decide what kids should be doing late at night, and I'd certainly prefer my kid be home during those hours, rather than outside getting into trouble.
IMHO.
Excellent point, but you're probably off-target.
Currently:
1) Kid eats supper, logs into (MMO)
2) Hours roll by
3) Kid glances at clock, notices that it is 2 AM
4) Kid thinks 'meh', and keeps playing
5) Kid notices the clock says 4 AM
6) Kid elects to get three hours of sleep before school
Ideally under the law:
1) Kid eats supper, logs into (MMO)
2) Hours roll by
3) Kid glances at clock, notices that it is 1 AM
4) Kid is blacked out from the game
5) Kid whines about it on Facebook a while, then goes to bed
Your scenario:
1) Kid eats supper, logs into (MMO)
2) Hours roll by
3) Kid glances at clock, notices that it is 1 AM
4) Kid is blacked out from the game
5) Kid goes on a crime spree...
I think the ideal scenario is more likely, as these are the kids that are electing to stay up way too late to play an MMO, rather than are out raising hell. In short, I think this law would have little impact on the types of kids who are out and about at that time of night.
If the goal is to get the kids to go to sleep, how would providing more things to do besides MMOs help?
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