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Crytek Plans Free Version of CryENGINE 3

Develop reports that Crytek, makers of the Far Cry series, the Crysis series, and the game engines behind them, have plans to release a free-to-use version of CryENGINE 3, the software's latest iteration. Quoting: "Unreal vendor Epic Games and Unity have both seen their user-bases mushroom overnight since launching versions of their own engines that, while tied to different royalty rates, are completely free to download and operate. Now the CryEngine 3 group has revealed it wants to tap into this thriving market. The firm's CEO Cevat Yerli told Develop that Crytek already gives away a CryEngine 2 editor to the mod community, but explained that Crytek's expansion strategy stretches beyond. 'We have a very vivid community of users and modders and content creators, and usually that's a great way of unlocking the engine,' he said. ... 'So far that's what we've been offering for free, and it's easy entry into the production environment. [But] we do want to make a standalone free platform that people can run independent of CryEngine that will also be up to speed with the latest engine.'"

4 of 75 comments (clear)

  1. Re:Ok.. now if there were OSS engines of this qual by Anonymous Coward · · Score: 3, Insightful

    Now I'm just a simple country hyperchicken, but it seems to me that 3d engines tend to age relatively quickly and FOSS tends to be less than cutting edge.
    We are talking about Crytek of yes-but-does-it-run-crysis fame.

  2. Re:Ok.. now if there were OSS engines of this qual by Xordan · · Score: 3, Insightful

    Making a graphics engine is hard and costs a lot of man hours (thus lots of $$$). There's not many people who can just start contributing to them (compared to other OS projects). The Open Source engines will always be at least a generation behind, simply because they're always going to be slowly implementing what's already been done in the commercial engines, while companies like Crytek are busy working on their next-gen stuff.

    On the plus side, the Open Source engines (Ogre and CrystalSpace anyway) are good enough for people to make decent looking games if they wish to do so. Gameplay is what counts right? I'll take TES: Oblivion quality graphics (hell, Morrowind even) if the game play is great. Unfortunately making games is as hard as making the engines that they run on...

  3. Re:Ding! by Stormwatch · · Score: 3, Insightful

    First one to open-source an older version wins!

    Carmack's been winning for a long time, then.

  4. Re:Ok.. now if there were OSS engines of this qual by Shadow+of+Eternity · · Score: 3, Insightful

    You're misunderstanding that phrase. Whether something ran crysis was a potshot at how badly crysis was coded, not how advanced it was.

    --
    A bullet may have your name on it but splash damage is addressed "To whom it may concern."