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Adobe Stops Development For iPhone

adeelarshad82 writes "Adobe's principal product manager Mike Chambers announced that Adobe is no longer investing in iPhone-based Flash development. The move comes after Apple put out a new draft of its iPhone developer program license, which banned private APIs and required apps to be written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine. According to Chambers, Adobe will still provide the ability to target the iPhone and iPad in Flash CS5, but the company is not currently planning any additional investments in that feature." Daring Fireball points out approvingly Apple's rebuttal to the claim that Flash is an open format, however convenient it might be for iPad owners. Related: The new app policy seems to be inconsistently enforced. Reader wilsonthecat writes "Novell have released a new press release in response to Apple's announcement that none-C/C++/Objective-C based iPhone application development breaks their SDK terms. The press release names several apps that have made it past app review process since the new Apple SDK agreement."

4 of 497 comments (clear)

  1. Re:Does anyone care about Flash on the iPhone? by balbus000 · · Score: 4, Insightful

    Exactly.

    People don't care about Flash, and they don't care about an open app store. The iPhone does what they want it to do.

    I don't care that I had to mod my original X-Box so that I could run XBMC, watch DVDs without buying the remote, or backup my games to run off the harddrive. At the time of the purchase, I was aware of the features (and limitations) of what I was buying. I have an iPhone and don't want an Android. I use the web browser to look up things randomly, IMDB movies, listen to Pandora, etc. What am I missing out on? If I need anything else, I have a perfectly capable desktop and laptop.

    I'm not trying to flame, can someone answer: What kind of apps do you use on the Android that aren't available on the iPhone, but are so important that you have to use them immediately, and can't wait until you're back on a desktop/laptop? (But of course if you can answer that question, then buy an Android, ignore the iPhone and move on)

  2. To quote by jvillain · · Score: 4, Insightful

    When your enemies are fighting. Don't interrupt them.

  3. Re:Hilarity by Achromatic1978 · · Score: 4, Insightful
    I love how you mentioned Aperture and Final Cut, and forgot the three, three-and-a-half elephants in the room, InDesign, which is far and away pretty much the only page layout game in town, Illustrator, Flash (for many graphic designers are required to work extensively, if not exclusively, with Flash, whatever the average Slashdot geek might fume about)... oh, what was that other one you didn't mention... oh yeah...

    Photoshop.

    Yeah, if there was no Photoshop for Mac, millions of designers would ditch the foremost image edit suite in the world for what, exactly? Or would they ditch Mac? "Adobe screwed", indeed... *eyeroll*

  4. We're talking about iPhone apps. by weston · · Score: 5, Insightful

    I understand exactly what happened; I just don't care.

    And in turn, I don't care that you don't care. I do care, however, that you made a post that indicates and propogates misunderstanding about the matter.

      "Adobe is angry that Apple won't start supporting an app that it's never supported on its other portable platforms".

    Perhaps you should stop posting on the topic until you can bring yourself to care enough to make statements that are accurate.

    And I still stand by my assertion that buying a iPhone for the explicit purpose of running Flash apps is a fundamentally bad decision.

    We're not talking about Flash apps. We're talking about iPhone apps.