Best Seating Arrangement For a Team of Developers?
TekNullOG writes "I was given the job to prepare the logistics involved with moving our office. At the same time my bosses asked me to look into buying new desks for a small team of four developers and to consider if it could benefit the team to sit at a round table. In many offices and departments it increases productivity and makes collaboration easy. However, I am concerned that putting developers around a table could potentially be distracting consequently diminishing productivity by increasing coding errors. What are your thoughts?"
can we tag the article flamebait ?
ask them, what they feel like would work for them?
I bet your programmers would be most efficient with a laptop on the beach, I bet they would even volunteer to work late.
The best arrangement is to lay them out as a fractal a la Sierpinski carpet. Produces a decent tight packing and ensures that you are able to maximize your space. Other options that came to mind are if you have curved desks you could arrange them in a 69 fashion. Or get desks of different dimensions... some square, some straight, a few L-shaped ones. Then you could make the developers arrange their desks daily in a game of office Tetris.
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This is an awful idea. I've been in that situation, not quite a round table, but 5 guys in the same room. It's a great way to not get shit done, and have a lot of conversations about the latest MMO. At that time it was Everquest. I guess it'd be Starcraft now.
In addition, the foul odors emitted in that room were quite offensive. The farting, sweating, lack of showering...etc.... The best configuration for programmers is individual offices.
There are scientific studies that show significantly increased productivity by giving each developer their own office with a door they can close. Interruptions and distractions can torpedo productivity. These are mentioned, for example, in Steve McConnell's book, Rapid Development.
The agile crowd claims that having all the developers together increases productivity because you might overhear a conversation and be able to contribute something of use. In support of this they cite only personal impressions and anecdotal evidence. I know of not a single scientific study that supports their claim.
4 windowless offices with 4 closed doors, all adjacent to each other. If they need to discuss, they can email or walk next door. Most of the "eXtreme Programming" techniques are things that good developers have been doing forever (like refactoring), but team programing is bullshit -- and if you really need to do that, you have a guest chair in every office.
I've abandoned my search for truth; now I'm just looking for some useful delusions.
Fuck your bosses. People do code better in teams-- they just plain think better in teams. But you're going to burn them out if you force them to sit in circles.
My suggestion is: encourage people to work in a central common area. Put a conference table there. Whiteboard. Snacks. Some stupid toy from ThinkGeek. But also give them a "home base" where they can check their email, make phone calls, have a little privacy. They need a place to recharge.
"Coding errors" are not the problem-- those are easy to fix, because they're mostly typos. "Thinking errors" are the real problem. So make sure that their thinking environment is conducive to correct thinking. Shit-- if more developers used their brains before they touched a keyboard, the world would be a better place. When they're done thinking, they can go back to their desks and hammer out the code, because that's what coding should be: brainless hammering.
Had this exact situation. Use a square bull pen arrangement with work surfaces around the inside of the square. Put a single round table in the middle for collaborative meeting/discussions. Put the workstations in the 4 corners of the square facing outwards. The programmers get their privacy but are still working in a group. (entrance to the area is through an opening in one side of the square.)
Yes the fad are Agile teams that all sit next to one another... but people tend to forget you will be down 1 FTE regularly because you all sneeze and cough on each other. Sickness runs rampant in those rooms... particularly if you have someone who is not hygienic in the group.
Jesus God stop trying stupid shit just leave me in peace you fucks.
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I am a developer, and I work under these exact conditions. We have two banks of desks grouped together in the middle of a open room. It is very conducive to collaboration, and it can get noisy when people get going. There is some group goofing off that occurs, but no more so than any other work arrangement I have seen. Most of us have some headphones, and so getting some quiet to focus inst really a problem.
HA! I just wasted some of your bandwidth with a frivolous sig!
I think the ideal arrangement is a C3000 max config blade cluster tower driving 8 40" LCD displays. Preferably seating would be a motorized recliner with six degrees of freedom. There should be sufficient audio facilities to provide a pleasant working environment for the programmer. This setup should be arranged on a well lit patio next to a heated indoor pool. There should be plenty of staff to bring refreshments, fresh towels, and printouts. For ad-hoc diagrams some "sidewalk chalk" can be handy.
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Having gone through many office arrangement fads in the last 15 years, the one thing that consistently works, when management is good, is pretty much standard cubes or offices.
Collaboration without thought is simply placing people next to each other. Collaboration that is well thought out, is a good design process, good tools, and consistent clear management directives.
Another thing I've found useful is to not be stingy with tools (computers, software, extra monitors, etc...) and allowing people to have multiple of whatever they want. Let programmers have their own space or office (office is ideal), with 2 computers in each. If a couple folks want to team up for an afternoon, they can work in the same office. But come the next day, when they need to go back and focus on individual areas, zero distraction is what works. Computers are cheap in comparison to the salaries you're paying.
And lastly, the rest factor. If someone hits a wall, and just wants to zone out for 10 minutes browsing, say, slashdot:) for a while, doing so guilt-free because others can't see them is very beneficial. If instead there is pressure to work constantly, the quality of the work is going to go downhill. It has been estimated in various studies that people only do real work 5-6 hours out of an 8 hour shift.
That occurs for various reasons. But if people are pressured/forced to work longer than that national average, you'll still end up with people only working 5-6 hours out of an 8 hour shift, wasting 2-3 hours interrupting other people or zoning out pretending to work. And zoning out on nothing is boring, and de-stimulates the mind, making getting back into work slower/harder. If instead, a person is allowed to 'zone out' on something engaging (youtube video, phone call to friend, etc..) their mind will both be rested and still turned on when they return to work.
You want to know how to arrange your developers? Why in the world don't you just ask them? Why are you asking slashdot?
Your developers know their preferences and corporate culture better than a bunch of strangers on a web forum. And they will happily tell you what they think would be optimal and why.
I don't understand why it is so popular for managers to think that they can maximize the productivity of their team by ignoring input from the team. It is utterly ridiculous. What...are you hiring children? Bums off the street, perhaps? Retards? Or are you hiring intelligent, professional, problem-solving specialists who are predisposed to have an interest in effeciency?
Sheesh.