MMORPG Ryzom Released Under AGPL
acemtp writes "Breakthrough for Free Software gaming. Ryzom announces full release of source code and artwork, and a partnership with the Free Software Foundation to host a repository of the game's artistic assets."
You mean like gcc, bash, make, etc? ;-)
And the FSF's position seems like some strange ideology... until you actually get burned in the proprietary world. Then a lot of what they're saying starts to make a lot of very practical sense, in a very real world way, very quickly.
This is a really good news. For what I remember, the whole 3D part / textures of Ryzom is of really high quality. This will be a huge boost for many independent developers who can't access quality 3D models easily.
Now, just have to fire up my install of OGRE3D, and check if I can load those models in it :)
EULA : By reading the above message, you agree that I now own your soul.
OTOH sizeable number of people would never call WoW "fun".
Heck, "free" could as well be actually an impediment - who knows how many people value their MMORPG, at least partially (but enough for it to be significant), because it costs them.
One that hath name thou can not otter
He specifically referenced legal audits, with the threat of bailiffs pawing through your hardware. A code audit is a very different animal, and nothing any open source supporter should be at all concerned about, even in the extreme case.
Just another "DOJ fascist authoritarian totalitarian bootlicker" -- Zeio
Your'e overthinking it it. The obvious reason is that quality developers and artists expect to be paid for their work. There's no incentive for someone with a lot of talent to slave away on some boring but necessary part of an open source project for no reward when Blizzard will happily pay you to model those Stormwind streetlamps or program the boring bag interface code. Even Linux development is funded by large corporations whose business depends on Linux. Once again, capitalism reigns.