Slashdot Mirror


Linux Users Donate Twice As Much As Windows Users, On Average

sammyF70 writes "The Wolfire/Humble Indie Bundle real time statistics have been updated to show the average amount donated per platform. It looks like Linux users donate twice as much, on average, as Windows users. You can see some graphs on the Wolfire blog."

25 of 145 comments (clear)

  1. I wonder ... by Archangel+Michael · · Score: 4, Insightful

    If this is counting Window's Users "donations" to Microsoft, McAfee ....

    Windows users already pay through the nose, so they don't have anything leftover to donate.

    --
    Agent K: A *person* is smart. People are dumb, stupid, panicky animals, and you know it.
    1. Re:I wonder ... by hairyfeet · · Score: 3, Informative

      That is why I highly recommend Comodo Internet Security as it is free for personal use, so no subscriptions to run out, low resource ( according to process explorer it is using a whole 15Mb and 0% CPU while running both the firewall and AV) and most importantly IT WORKS. I have relatives that are "clicky clicky" happy and will pick up more viruses than a Bangkok Whore, and Comodo has kept their machines squeaky clean.

      Now as for TFA, I'd have some questions before I'd believe their "results", for example-What percentage of those that donate don't list their OS? Does their game equally appeal to Windows users? How many Windows users have downloaded the game? does their product mainly appeal to those looking for free stuff?

      I know that this is the first time I've ever heard of this bunch, and looking at their "games list" here I don't see anything that would really appeal to a Windows user. Lets be honest here folks, it isn't like Windows users are hurting for quality top notch games. From Good Old Games to Steam, from the Amazon bargain bin to the latest AAA titles, it isn't like Windows users have to scour the backwoods of the Internet for games. My guess is since there is less Linux games it is simply easier to get noticed on that platform, whereas we Windows gamers frankly have games coming out our ears and don't really look much at the indy stuff unless it makes a big splash like World of Goo.

      --
      ACs don't waste your time replying, your posts are never seen by me.
  2. Not surprising... by maugle · · Score: 5, Interesting

    Linux has fewer games than Windows, so games would be more highly valued by Linux users than Windows users.

    1. Re:Not surprising... by Jurily · · Score: 4, Informative

      The Windows donations still account for more than half.

    2. Re:Not surprising... by tonycheese · · Score: 4, Insightful

      Second theory: a much higher percentage of Windows users paid 1 cent for the games. Kids are less likely to have a more expensive Mac and Linux is much more likely to be installed on an adult's machine. (Might be a stupid theory, feel free to poke holes).
      Similarly, we can't forget that the total raised includes donations to EFF and some other charities. It would make sense to me that Linux users are more likely to donate to EFF?

    3. Re:Not surprising... by pushing-robot · · Score: 4, Interesting

      Still, very nearly 50% of the money contributed is coming from OS X and Linux. Whether it's because those users are more affluent, more inclined to buy games, or just happy to support any development on their platform, the numbers show there's a substantial market to be tapped. Studies like this are exactly the thing marketing departments want to see.

      And it couldn't have come at a better time: Steam's imminent release on OS X and Linux is about to make cross-platform development substantially easier. While it's hardly the Year of Gaming Linux, it would be nice to remember 2010 as the year we started chipping away at Microsoft's PC gaming monopoly.

      --
      How can I believe you when you tell me what I don't want to hear?
    4. Re:Not surprising... by dangitman · · Score: 3, Interesting

      And what's the Windows marketshare on the desktop? Probably at least 100 times that of Linux. So, if charity were equal, you'd expect Windows users to cover at least 85% of donations.

      That's not even counting people who buy while at work, on their office-supplied Windows machine, while intending to use the games on Mac or Linux. Or those who primarily use Linux or Mac, but dual-boot Windows to play games.

      --
      ... and then they built the supercollider.
    5. Re:Not surprising... by RMingin · · Score: 3, Informative

      Actually, as someone who actually BOUGHT the bundle in TFA, I'd like to make note that the OS reporting is voluntary, not linked to the OS running at purchase time, and done when you get the email, not when you're typing in your Paypal/CC info. I registered as Linux, as that's what I have on the most machines, and most care to use, but I probably spend most of my clock time on Windows, either at work (where Windows is mandated), or at home playing the ~50% of games I want to play that aren't available under Linux, or at least not cleanly/easily.

      I'm looking forward to this hypothetical Linux Steam client, as it'll let me do more of my gaming on my OS of choice.

      --
      The preceding comment is my own, and in no way construes an opinon of the Emperor of Mankind.
    6. Re:Not surprising... by bheekling · · Score: 2, Insightful

      How many in the Linux/OSX marketshare play games?

      --
      "..."
  3. Bah. by LurkerXXX · · Score: 3, Informative

    I bought world of Goo through Steam for my windows machine and paid more than the average Linux user contributes more for the whole indie bundle. When folks 'contribute' through different sources, these number don't mean much.

    1. Re:Bah. by Anonymous Coward · · Score: 2, Funny

      Your personal, single, anecdotal experince obviously completely shatters the average of 59955 sales. Really? Why do you think anyone would care about individual peak values. It's the total income that matters, nothing else, when selling software.

  4. And again, the world is a little nicer. by History's+Coming+To · · Score: 4, Insightful

    Perhaps because when you feel like you've already got a bargain (infinite value for money on average), you're happy to chuck a few quid in. And can I just say, what a nice, simple, well laid out and advert-realistic that website from TFA is? When we all so often get complete wastes of cycles and eyeballs, that's a really nice website, and we should say so as loudly as we complain about bad ones.

    --
    Please consider this account deleted, I just can't be bothered with the spam anymore.
    1. Re:And again, the world is a little nicer. by sznupi · · Score: 3, Interesting

      I like this new world, new kind of culture (yes, the elders would yell "the world is falling down!" anyway), ideas - for which people will pay, if they are worth anything. It's perhaps related to how, apparently, heavy p2p users actually buy a lot of music...only it's not so often from the major labels anymore (but often with "useless" nice physical addons, quite common in indie world).

      Two different spheres, but in a way with converging ideas. Hey, RIAA would like us to believe that p2p users are thieves. And why would those hippie Linux users, wanting everything for free and loathing closed source software, pay more in this case?... (and when not being watched)

      --
      One that hath name thou can not otter
    2. Re:And again, the world is a little nicer. by timmarhy · · Score: 2, Insightful

      donation paying is really the ultimate free market. I think if more things were priced by how much people valued them rather then prices regulated by government and corporate monopolys we'd all be a lot better off.

      --
      If you mod me down, I will become more powerful than you can imagine....
  5. As this was mentioned the other day, by 4lex · · Score: 2, Interesting

    I wondered, will people care enough to start making fake donations, i.e. pay 1c, then download the windows version, to make the other camp look bad?

    You've got to take these things with a grain of salt anyway. I know I only paid $10 for the bundle because I wasn't sure it was going to work at all on my oldish hardware. I'm likely to "buy" it again for a higher price as a thumbs-up once I give all games a good try and am convinced I like them.

    --
    My journal. Mainly about freedom.
  6. Hi, I'm a Linux by spun · · Score: 5, Funny

    PC: And I'm a PC

    Linux: Whatcha doing, PC?

    PC: Playing games.

    Linux: Cool, which ones?

    PC: All of them.

    --
    - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    1. Re:Hi, I'm a Linux by xlsior · · Score: 4, Funny

      Or more typical:


      Mac: Hi, I'm a Mac

      PC: And I'm a PC

      Mac: Whatcha doing, PC?

      PC: Playing games.

      Mac: Cool, can I play too?

      PC: No.

    2. Re:Hi, I'm a Linux by Ethanol-fueled · · Score: 5, Funny

      PC: "I've got a date with a hot chick tonight! We're going clubbing, what about you, Steve?"

      Mac: "I've got a date with a hot guy tonight. We're going to see Rent."

      PC: "Steve, you ol' tiger, you! What about you, Poindexter?"

      Linux: "Aww..."

  7. Re:Define major by Mad+Merlin · · Score: 5, Funny

    From TFA: "...select games that support all three major desktop platforms: Mac, Windows, and Linux"

    That's adorable.

    Yeah, it's funny that they mentioned Mac/Windows at all. I mean, honestly, who uses those?

  8. A: Because it breaks the flow of a message by DNS-and-BIND · · Score: 4, Funny

    Q: Why is starting a comment in the Subject: line incredibly rude?

    --
    Shutting down free speech with violence isn't fighting fascism. It IS fascism!
    1. Re:A: Because it breaks the flow of a message by tepples · · Score: 2, Insightful

      While you could certainly critique starting the comment in the subject line, you'd have to find a different way to do it.

      For one thing, it breaks the quote button.

  9. Re:Hi, I'm a Virtual Machine. by spun · · Score: 5, Funny

    spun: Hi, I'm a spun
    Anonymous Coward: And I'm an AC. Say, spun, whatcha doing?
    spun: Making a joke
    Anonymous Coward: Cool, can I make one?
    spun: Evidently not.

    --
    - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
  10. Seriously by justinlee37 · · Score: 2, Funny

    I use Windows Vista and earlier today I got a virus while looking for porn torrents. The virus disabled taskmanager and the ability to run any other executables and flooded the screen with popups advertising fake virus software. It was easy enough to run HijackThis (after renaming it to iexplore.exe to fool the virus) to identify and delete the viral executable; I had the problem fixed in under 30 minutes.

    Windows isn't that bad when you actually know what you're doing. Problem is, most people don't. Do you think those people would do any better on Linux? I doubt it.

  11. Re:Have fun eating my Cock. by druke · · Score: 2, Informative

    Let's be more specific then: have fun running any game from the last ten years at anything better than 10 seconds per frame..

    Okay Mr. Expert, I call bullshit. Games that run beautifully (some needing more work than others based on hardware and lack of support channels, but that's not saying it cannot be done):

    • World of Warcraft (I don't play it personally, but I know many that do)
    • Team Fortress 2, my mic even works without extra setup thanks to pulse audio (that's right, praise to PA!)
    • Eve-Online
    • Dragon Age
    • I said Tf2 already, but really anything that runs in the Source engine.

    In fact.. I can't think of a game that I actually want to play, that doesn't run on linux (given enough work). I'm not saying that it is super easy to make all these work, but a high and mighty sys admin should see this as child's play; and only be, slightly, complicated to the neophyte convert. So once again, no better that 10 fps... Bullshit. Go eat a dick, and come back when you've shaved that neckbeard.

    To everyone else: gaming is far from perfect but it is not this absolute paradigm shift that certain people make it out to be. All it takes is -minimal- support from developers (more if the studio is deeply tied to .net and super direct3d stuff), and BAM shit starts to fall into place. (see WoW, EvE, and the source engine stuff).

    After typing out this long post, I see that this is initially in reply to 'virtual' environments, the posts being modded down, and your's being 5: insightful (thereby not being hidden). I agree, virtual environments for gaming ,while it can work, is a shitty idea. It's similar to fixing a leaky faucet by installing a new faucet. Bandaiding the issue, while ignoring the larger problem. If you're post was specific to virtual environments, I'm sorry, disregard all the negative things I said about you, I didn't fully read the hidden comments.

    As more games move to working on mac and windows, we'll see a larger shift in games that work well in linux (not because mac apps are easy to run in linux, that's not actually true; It's easier to run windows applications than it is mac applications applications. The reasons are slightly more complicated; Just take my opinion, as a guy on the internet, and regard it as fact.). Steam is the first big -potential- example, The fact of the matter is that the industry thinks linux support is super hard, when it's not as hard as they think it is. (it's comparable to the average man running 2-3 miles every day, it's really not hard at all, you just have to get up and do it). And with companies now actually considering mac versions, linux versions look much much easier.

  12. No seriously by TheVelvetFlamebait · · Score: 3, Funny

    why is it rude?

    --
    You know, there is a difference between trolling and pointing out the flaws in your reasoning. Just saying.