Linux Users Donate Twice As Much As Windows Users, On Average
sammyF70 writes "The Wolfire/Humble Indie Bundle real time statistics have been updated to show the average amount donated per platform. It looks like Linux users donate twice as much, on average, as Windows users. You can see some graphs on the Wolfire blog."
If this is counting Window's Users "donations" to Microsoft, McAfee ....
Windows users already pay through the nose, so they don't have anything leftover to donate.
Agent K: A *person* is smart. People are dumb, stupid, panicky animals, and you know it.
Linux has fewer games than Windows, so games would be more highly valued by Linux users than Windows users.
I bought world of Goo through Steam for my windows machine and paid more than the average Linux user contributes more for the whole indie bundle. When folks 'contribute' through different sources, these number don't mean much.
Perhaps because when you feel like you've already got a bargain (infinite value for money on average), you're happy to chuck a few quid in. And can I just say, what a nice, simple, well laid out and advert-realistic that website from TFA is? When we all so often get complete wastes of cycles and eyeballs, that's a really nice website, and we should say so as loudly as we complain about bad ones.
Please consider this account deleted, I just can't be bothered with the spam anymore.
I wondered, will people care enough to start making fake donations, i.e. pay 1c, then download the windows version, to make the other camp look bad?
You've got to take these things with a grain of salt anyway. I know I only paid $10 for the bundle because I wasn't sure it was going to work at all on my oldish hardware. I'm likely to "buy" it again for a higher price as a thumbs-up once I give all games a good try and am convinced I like them.
My journal. Mainly about freedom.
PC: And I'm a PC
Linux: Whatcha doing, PC?
PC: Playing games.
Linux: Cool, which ones?
PC: All of them.
- None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
Yeah, it's funny that they mentioned Mac/Windows at all. I mean, honestly, who uses those?
Game! - Where the stick is mightier than the sword!
Q: Why is starting a comment in the Subject: line incredibly rude?
Shutting down free speech with violence isn't fighting fascism. It IS fascism!
spun: Hi, I'm a spun
Anonymous Coward: And I'm an AC. Say, spun, whatcha doing?
spun: Making a joke
Anonymous Coward: Cool, can I make one?
spun: Evidently not.
- None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
I use Windows Vista and earlier today I got a virus while looking for porn torrents. The virus disabled taskmanager and the ability to run any other executables and flooded the screen with popups advertising fake virus software. It was easy enough to run HijackThis (after renaming it to iexplore.exe to fool the virus) to identify and delete the viral executable; I had the problem fixed in under 30 minutes.
Windows isn't that bad when you actually know what you're doing. Problem is, most people don't. Do you think those people would do any better on Linux? I doubt it.
Let's be more specific then: have fun running any game from the last ten years at anything better than 10 seconds per frame..
Okay Mr. Expert, I call bullshit. Games that run beautifully (some needing more work than others based on hardware and lack of support channels, but that's not saying it cannot be done):
In fact.. I can't think of a game that I actually want to play, that doesn't run on linux (given enough work). I'm not saying that it is super easy to make all these work, but a high and mighty sys admin should see this as child's play; and only be, slightly, complicated to the neophyte convert. So once again, no better that 10 fps... Bullshit. Go eat a dick, and come back when you've shaved that neckbeard.
To everyone else: gaming is far from perfect but it is not this absolute paradigm shift that certain people make it out to be. All it takes is -minimal- support from developers (more if the studio is deeply tied to .net and super direct3d stuff), and BAM shit starts to fall into place. (see WoW, EvE, and the source engine stuff).
After typing out this long post, I see that this is initially in reply to 'virtual' environments, the posts being modded down, and your's being 5: insightful (thereby not being hidden). I agree, virtual environments for gaming ,while it can work, is a shitty idea. It's similar to fixing a leaky faucet by installing a new faucet. Bandaiding the issue, while ignoring the larger problem. If you're post was specific to virtual environments, I'm sorry, disregard all the negative things I said about you, I didn't fully read the hidden comments.
As more games move to working on mac and windows, we'll see a larger shift in games that work well in linux (not because mac apps are easy to run in linux, that's not actually true; It's easier to run windows applications than it is mac applications applications. The reasons are slightly more complicated; Just take my opinion, as a guy on the internet, and regard it as fact.). Steam is the first big -potential- example, The fact of the matter is that the industry thinks linux support is super hard, when it's not as hard as they think it is. (it's comparable to the average man running 2-3 miles every day, it's really not hard at all, you just have to get up and do it). And with companies now actually considering mac versions, linux versions look much much easier.
why is it rude?
You know, there is a difference between trolling and pointing out the flaws in your reasoning. Just saying.