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AMD Multi-Display Tech Has Problems, Potential

EconolineCrush writes "While AMD's Eyefinity multi-display gaming tech is undeniably impressive at first glance, digging deeper reveals key limitations. Some games work well, others not at all, and many are simply better suited to specific screen configurations. A three-way setup looks to be ideal from a compatibility perspective, and given current LCD prices, it's really not all that expensive. But would you take that over a single high-resolution display or a giant HDTV?"

3 of 138 comments (clear)

  1. Re:Gaps between monitors by sznupi · · Score: 4, Informative

    World in Conflict can put a map of second monitor.

    There is some number of games which do allow changing their field of view, and work quite well...
    http://www.matrox.com/graphics/surroundgaming/en/games/
    http://www.widescreengamingforum.com/wiki/Essential_Games_List

    --
    One that hath name thou can not otter
  2. Linux users...screwed again by Captain+Damnit · · Score: 5, Informative

    According to ATI, support for Eyefinity on Linux will be enabled by a 'future Catalyst release'. Three releases of the Catalyst driver have come and gone since I got my Radeon in February, and they still have zero support for Eyefinity on Linux. Which is irritating as hell, because the famed YouTube demo of Eyefinity running a flight sim on 24 screens was a Linux box.

    Some days, it really sucks to be a Linux zealot. This is one of them.

    1. Re:Linux users...screwed again by mtippett · · Score: 4, Informative

      Obligitory link - http://www.youtube.com/watch?v=N6Vf8R_gOec

      24 Displays done under Linux - on October last year. The drivers were carefully teased into that condition, and so the tech is on it's way.

      Be aware that the RANDR/Xinerama maturity in Linux is weak, so it will take a few years for it to be able to handle >2 - note that it's take almost a decade to get reasonable 2-head support...