NASA Finds Cause of Voyager 2 Glitch
astroengine writes "Earlier this month, engineers suspended Voyager 2's science measurements because of an unexpected problem in its communications stream. A glitch in the flight data system, which formats information for radioing to Earth, was believed to be the problem. Now NASA has found the cause of the issue: it was a single memory bit that had erroneously flipped from a 0 to a 1. The cause of the error is yet to be understood, but NASA plans to reset Voyager's memory tomorrow, clearing the error."
Let me guess: cosmic ray. Is it really that hard? What else causes a single bit-flip error in space?
When you have a probe billions of miles from Earth, with no hope of ever physically retrieving it, and something weird happens, I don't think the first thing you do is start making assumptions.
Because sometimes it doesn't come back on again.
Brett
NASA is my hero. They do cool shit all the time. Even when their stuff breaks, it's cool. Then they fix it and it's even more cool.
No sig for you. YOU GET NO SIG!
tubes had that nice desirable sweet distortion...
There, fixed that for ya...
Any sufficiently advanced intelligence is indistinguishable from stupidity.