A Playable PAC-MAN On Google Doodle
Kilrah_il and several other readers made sure we noted Google's tribute to PAC-MAN on its 30th anniversary — a playable game implemented in JavaScript. "'To play the game, go to google.com during the next 48 hours (because it's too cool to keep for just one day) and either press the "Insert Coin" button or just wait for a few seconds.' There is also an Easter egg for those who want to recall one of the first multi-player games, but you'll have to RTFA to find it." This doodle may overshadow the Official PAC-MAN 30th Anniversary Destination.
It's not an easter egg, it's a noisey page! A banner ad with a game! C'mon Google, PacMan is cool and all but you just put up a noisey banner ad with a game.
I punched the money, what did I win?
Socialism: a lie told by totalitarians and believed by fools.
Time and time and time again we see some JavaScript reimplementation of a 30-year-old or 40-year-old game hailed as something we should be impressed by.
It's not a "good thing" that JavaScript can be used to reimplement simple computer games that are decades old. In fact, it's quite telling that JavaScript and browser-based development is nothing but a complete failure, given that these games run like total shit on today's modern computers, even when using an "optimized" browser like Chrome.
There's sites that have been around for years. One I like, I *think* the URL is - it's blocked here at work, of course - for a ton of old arcade games. I *think* PacMan's among them, but I can't look, and wasn't interested. I rather like Time Pilot....
mark
You use google because it's quiet ??
Wow, look like you're not the professional you're dreaming you are.
Nah, this is clearly about some web developers celebrating how great their development platform supposedly is, although it can't even be used to implement games that ran just fine on hardware that is millions of times less powerful than the computers we use today. The rest of us real developers call that sort of a platform a failure.
The submission explicitly mentioned that the game was implemented in JavaScript, rather than in Flash or Silverlight, or as a Java applet. That's why we're focusing on JavaScript here, and how unimpressive it always is.
Well My Macs have a mute button on the keyboard, they have for years. F10. Hard to believe many Desktop PCs still don't.