Study Finds That "Extreme Gamers" Play 48 Hours a Week
An anonymous reader writes "Think you're a big gamer? According to a new study from market research firm NPD Group, to be considered among the real hardcore you'll need to play an average of 48.5 hours a week — nearly seven hours a day. This group of gamers is, on average, '29 years old, and — perhaps surprisingly — one-third of them are female. They're more likely to play on consoles than on the PC, and on average they've purchased 24 titles in the past three months — a bill that could easily run over a thousand dollars. But dedicated though they may be, the Extreme Gamers are just a small minority: a mere 4% of the US's 174-million-strong gaming public. '"
Amateurs.
There haven't been 24 games released in the past 3 months worth playing for 7 hours. Let alone 7 hours a day.
Pff sissies, I play that every day.
>>Only 48 hours? Why thats only 7ish hours a day. Thats barely enough to run heroic instances.
Nice.
What's really sad is that the average American consumes 30 hours of TV and radio per week, but is considered perfectly normal. (http://www.signonsandiego.com/uniontrib/20051227/news_lz1n27list.html)
Oh, and the same people rotting their brains out watching American Idol are the people who claim gamers are wasting their time playing the games. I can't recall how many times I've been told by couch potatoes that "there's no way they'd be able to spend that much time in front of a computer every day". WTF do they think their flat screen is?? Sigh.
WTF do they think their flat screen is??
A waste of a perfectly good computer monitor?
Amateurs.
No not really, I am in one of the top Warcraft Guilds and have been so since MC was the dungeon to raid (which I wear with pride) but at the same time, playing for about 40 hours a week has just gotten too much. I can totally corroborate that article.
To be in a guild like ours, you are expected to attend 4-5 raid nights a week, which generally last 3-5 hours. That's pure raid time though, so add a half hour before that to stock up on consumables, ensure that gear is enchanted/gemmed and that sort of thing. Then of course you need some time to make some cash to buy all this stuff, so generally add in at least a half hour a day for dailies - an hour if you want to do a random daily and get the extra badgers.
Oh yeah, then add in time for ALT runs, or weekend (our guild doesn't do official raids on Friday/Saturday night) booze runs, and that's another good few hours (drunken runs take the longest - but are generally most fun) and soon, you are very very easily up to around that 40 hour week or more.
For me, it just got to be too much time. I don't enjoy playing unless it's at the pointy end of the spectrum, so I have pretty much given it away. I still log on now and again to keep in touch, chat and have a giggle, but it's amazing how much time in your life you get back when you stop a schedule like that.
FYI, I chose to stop that raid schedule when I was struggling to wake up each morning (I work Mon-Fri and leave home at 7am) and it was becoming increasingly hard to wake up on time (read: started being late 2-3 times a week) after finishing raids at midnight or later. For me, the maths was really easy - raid and have fun with online friends or keep steady well paying job.
Moved to http://soylentnews.org/. You are invited to join us too!
I was there too, except I was one of the idiots trying to wrangle 39 other idiots (read: guild officer). At the time I had just graduated from high school and due to a traumatic experience or two (not what you think but too long to detail) I staunchly refused to attend post-secondary or any other school-like institution. So I spent 8-12 hours a day on WoW, building my toon up and helping to run a whole guild instead. Surprisingly it was pretty good management training. In any case, we did the whole "best guild on server, #1 in MC, BWL, AQ40, Naxx, etc" thing, climbed into the top 100 NA guilds at one point, and shortly before the first expansion hit I had burnt out. I quit pretty much cold turkey and with some help from my parents and my now girlfriend, i've never been back. I feel like i've conquered the essence of that game and any new attempts would just be the same shit in a new pile. Now i've got something MUCH more challenging to worry about: University. :)
Anyways, just wanted to say that there are probably almost as many ex-WoW addicts as there are current ones. Coca^H^H^H^H WoW's a hell of a drug.
FYI, I chose to stop that raid schedule when I was struggling to wake up each morning....
I chose to stop when I realised the smell I complained about to my landlord was me.
But dude, they are about to release a new expansion!
Yes, this is how I can afford to be a PC gamer. I work 9 hours a day, another 1.5 hours traveling, I play between 4 and 1 hours a night depending on what else I have on (guitar practice, gym, pub). On the Weekends I can play up to 14 hours a day between other things (meals, going out, shopping, etc...). I normally get 6-8 hours a day of sleep unless a new CIV has been released in the previous 2 months.
Currently posting from Thailand, 6000 KMs from my gaming boxen and most of my games. I will spend this time drinking, eating, carousing and other stuff one does on holiday. I'll be here for another 3 weeks. My laptop is really just for banking and browing the web, it has an Intel IGM so it wont play any recent games (cant even handle CIV).
Many people find a balance. Someone who spends 4 hours gaming per night is no different to those who spend 4 hours watching TV, playing cards or working on their car.
I dont watch TV so this may be where I'm getting all this time from.
Calling someone a "hater" only means you can not rationally rebut their argument.
I don't mean to one up you, but I feel I should share a story from the top 1%.
I'm a former world first raider from EverQuest 1, and have been a top north american FPS competitor since back in the Quake 3 days until about 2 years ago in Counter-Strike:Source and 1.6. I've run 8-9 hour raids in EQ 1, and farmed things (ie. ToV key, stuipd fucking rare skeleton) for over 60 hours before straight. If 40 hours qualifies the top 4%, I'd consider myself formerly in the top 1%. Some years back (2006?) I quit EQ1 for WoW because I couldn't do it anymore. I'd gone to rehab for EQ1 and, the first day after getting out I walked nearly 2 hours in the middle of the night to a friends place (didnt have a car at the time) who was up all night to borrow his EQ 1 cds, walked home and was playing again before dawn.
It probably sounds odd to think of someone saying Molten Core and BWL (never did Naxxramas though) were "casual" for me, but that's exactly what it was. I was in the 2nd place guild on my server in Vanilla, the first on alliance in early TBC, second on server (horde) in late TBC, first (horde) in early WotLK, and now first (alliance) in late WotLK. I raid 3-5 nights a week as you say, for 4 hours of pure raid time per night, I have 5 80 alts - 4 of them ICC geared, 2 of them 2k+ rated in pvp on all 3 teams. I know this is abnormal, "extreme" but looking back on my EQ1 life I still feel casual by comparison. That shit was crazy.
Probably my favorite EQ 1 story of addiction (favorite as in the most telling, imo) was 2 wizards (husband and wife) in my guild, who were hooked on meth - started playing EverQuest 1 - and just one day completely forgot to score more meth because they couldn't leave EQ - and quit cold turkey, having completely forgotten about Meth.
The thing is - as human beings we are attracted to certain things more than anything else. When you get really into a game and start thinking about the bonding experiences of difficult situations in raids or pvp - and how you couldn't have accomplished that without them, or would be dead were it not for another gamer - that to me is comparable to a blood brother borne in a foxhole in a war. The foxhole might be a dragon raid, and the blood brother might be a virtual priest avatar - but the bond can be identical I think. At the same time, the surreal worlds where we are all so much more than mere men working 9-5 is impossible to deny the simple attraction of. Any sense of hopelessnes, weakness, loss that you might experience in the real world is caused by a tangible entity in a game world - and is usually solved by severing the head of some dragon or god - would that it be so easy in real life - perhaps games would not hold the bond that they do.
Speaking as someone who has both spent many years of my life as as an isolated gamer type (and a couple of times had to go on anti-depressants), and also some periods of my life actually going out and doing things.. I have to say that if you put as much effort into real life as you do into gaming, you would get far greater rewards.
I'm not saying you can't also play games and chat online as these things are fun and definitely still have an element of sociability, but if you joined some kind of real life club or spent some time doing exercise to level up your real body instead of your avatar, you'd be feeling a lot better both mentally and physically (the two are very linked anyway.. simply being more fit really helps your mood and concentration levels), and more able to cope with the "real world" you seem to be so scared of.
which is totally what she said
It sure is. My epiphany came one day when I realized it had been 2 years since I last picked up my guitar, something I was quite serious about before I started playing WoW. I quit cold turkey too. I've been back now and then since then to chat and fool around but I'm also one of those who wants to play at the so called top or not at all. Since the top is something I know I can't do anymore, I've hardly felt the pull at all. It's quite a nice thing that getting back on that hardcore raiding horse with WoW is not that easy. You can't just call your dealer in one second if you get the urge on a tuesday night. You have to put time in to catch up gearwise from where you where when you left off. Even if you manage that on your own (they've made it easier but having to grind heroics for badges with random idiots is an experience that can cure any addict) you have to find and apply to and convince a proper raid guild to take you in. So once you manage to quit for long enough, it's not something you can pick up again on an impulse since it's not just up to you. You'll still have quite a bit of time to consider what you're doing.
Slashdot is a game. A strange game. The only winning move is not to play.
I don't mean to one up you, but I feel I should share a story from the top 1%.
Speaking as someone who has both spent many years of my life as as an isolated gamer type (and a couple of times had to go on anti-depressants), and also some periods of my life actually going out and doing things.. I have to say that if you put as much effort into real life as you do into gaming, you would get far greater rewards.
Interesting, that the two replies to this post of mine take up such a small circle of people.
You haven't 1'up'ed me. Our guild was in the top 1% of guilds and has consistently been there. Server firsts, few world firsts, but at the same time, I have spent time on mood stabilizers (I have bipolar disorder - check the sig). At the same time, I have been someone who has been into online gaming since the days of Ultima Online, and have worked for Epic Games with the development of Unreal Tournament, so I have been "in as much as can be" in games and games development - but having said that, I can't help but totally agree with the second poster's comment which I have quoted below this:
I'm not saying you can't also play games and chat online as these things are fun and definitely still have an element of sociability, but if you joined some kind of real life club or spent some time doing exercise to level up your real body instead of your avatar, you'd be feeling a lot better both mentally and physically (the two are very linked anyway.. simply being more fit really helps your mood and concentration levels), and more able to cope with the "real world" you seem to be so scared of.
While I have been pouring my efforts into both online gaming and my RL work (which is currently a Senior Performance Analyst for a multinational retailer) I have noticed that for every hour I spend honing my e-toon, I can spend the same effort at work and increase my salary. You know all the stuff you do in your guild/clan? That works in RL too. Get a job in an office. They appreciate that common sense just as much and they pay you a lot more than your guild can offer - and in dollars, not in gold.
As someone who has been through both sides of the spectrum, I can just say, games are meant for entertainment. Play them, have fun, but don't confuse entertainment with real life.
Moved to http://soylentnews.org/. You are invited to join us too!
until you've bought your first pack of adult diapers
intellectual property law is philosophically incoherent. it is your moral duty to ignore it or sabotage it
I guess to the average TV fan, a lot of gaming just looks like needlessly repetitive nonsense. Of course, to the average gamer, a lot of TV looks like needlessly repetitive nonsense.