Lord of the Rings Online To Go Free-To-Play
darkwing_bmf sends word of Turbine's announcement that Lord of the Rings Online will become a free-to-play game this fall. 'The move is another validation of the free-to-play business model, where gamers can play for free and pay real money for virtual goods such as better weapons or decorative gear for their game characters. The business model has been popular in Asia but only recently took off in the US. This move shows the pressure is building on game publishers to shift to the new business model or face declining audiences.' According to a post on the official website, LotRO's micro-transaction system will be "very similar" to how Turbine's DDO store works, and current subscribers will maintain all of their privileges.
I think it would only be validation if it makes money. Let's wait until we see release/subscription rates a few months down the line.
If the free to play model was so great, why does it always happen to the always-ran MMOs?
Fuck that shit. I don't want to escape the real world run by the rich to a virtual fantasy world where a realworld rich person can just buy a BMFG and pwn me.
Some of my favourite people are from th US; Vonnegut, Chomsky, Bill Hicks.
I'm half surprised that Mythic/EA doesn't do this with Warhammer Online.
Warhammer Online currently lets you play for free up to a level 10 character... but you can't get any rare loot items or leave the starting areas or Norsica and Nordland.
I had bought a copy of the game when it first came out, but only subscribed to it for a few months...
I played a trial character for a bit, then found out that I had a free 14 day thing for my normal account. I played that for a bit and found out that as soon as you leave the areas that the trial characters can visit, the place is a gigantic ghost land, with a handful of people in each zone. This also applies to the other two starting zones (trial characters are limited to Empire vs Chaos starting area, the other two are Dwarf vs Greenskin and Elf vs Dark Elf) and the two cities (Altdorf and the Inevitable City).
P.S. Did I mention there are only 4 North American servers for Warhammer Online?
GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
They should have skipped Warhammer and gone straight to Warhammer 40000 which is currently being. Warhammer was just WoW with a different face on.
Time to off yourself for the good of humanity.
I started playing DDO last week. I bought it when it first came out and didn't subscribe past the first month. If it still required a subscription, I still would not be playing it.
From what I can tell, for those that do subscribe under the new plan, they DO get access to all of the content (along with 500 points to spend on things like character slots), so I don't see how you lost anything. Or you could pay as you go and get each section separately, which is most likely what I'll end up doing. I'm a casual player, so I don't see myself plowing through more than $15 worth of content a month. The hybrid model seems to offer more options for the customers without taking away anything the pure monthly subscription offered.
If it is anything like DDO "f2p" which I assume it will be, then big deal. DDO is not really f2p but more of a p2w (pay to win) game. In DDO with their free account you really only have quests in the first starting area enough to get you to around level 4 or 5. Then after that everything else requires that you pay them. You'll have to purchase quest/dungeon packs, additional character slots if you want alts (free accounts get 2 slots), and the rights to use banks and the auction system. There are ways around this but it requires you to grind out all of your character slots on all servers in order to gain TP (turbine points) to buy said additional content. This wouldn't be to bad but by the time you've done the starting things with one or two characters doing it again is extremely boring since the game is kinda, in my opinion, linear.