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Knuth Got It Wrong

davecb writes "Think you've mastered the art of server performance? Think again. Poul-Henning Kamp, in an article at ACM Queue, finds an off-by-ten error in btrees, because they fail to take virtual memory into account. And he solves the problem in the open source 'Varnish' HTTP accelerator, for all of us to see and use."

67 of 298 comments (clear)

  1. as Knuth told me when I was at his house by commodoresloat · · Score: 5, Funny

    "Who the hell are you and what are you doing in my house?"

    1. Re:as Knuth told me when I was at his house by interval1066 · · Score: 4, Funny

      I wrote Knuth an email once. He never wrote me back.

      --
      Python: 'And then suddenly you have a language which says "we're all stuck with whatever the whiniest coder wants".'
    2. Re:as Knuth told me when I was at his house by Meshach · · Score: 2, Funny

      "Who the hell are you and what are you doing in my house?"

      Get off my lawn.

      --
      "Maybe this world is another planet's hell"
      Aldous Huxley
    3. Re:as Knuth told me when I was at his house by MrEricSir · · Score: 3, Funny

      Next time, don't title your e-mail "buY h3rb@L c1aL 1s today!!"

      --
      There's no -1 for "I don't get it."
    4. Re:as Knuth told me when I was at his house by Ungrounded+Lightning · · Score: 2, Interesting

      I wrote Knuth an email once. He never wrote me back.

      As with the xkdc.org reference in the grandparent, this is something of an in joke. Don doesn't do email. B-)

      --
      Bantam Dominique roosters crow a four-note song. Once you've heard it as "Happy BIRTHday" you can't NOT hear it that way
    5. Re:as Knuth told me when I was at his house by TheGratefulNet · · Score: 5, Funny

      I called Wirth, once. but I think I called him by name and not by value.

      perhaps I made the wrong judgement call; my phone overflowed.

      --

      --
      "It is now safe to switch off your computer."
    6. Re:as Knuth told me when I was at his house by jschrod · · Score: 3, Interesting
      That's not quite right.

      He uses email; his secretary prints them out (after some selection) and forwards them. And he reacts to them. Well, at least, to some, if he knows you. Don is the most humble genius that I know, and I have always found him approachable in a way that is rare for other famous people.

      He also uses email (typically via his secretary, again) to organize trips. I also have direct emails from him when some new TeX developments irks him.

      --

      Joachim

      People don't write Manifestos any more -- what's going on in this world? [Frank Zappa]

  2. Crank it to 11 by MrEricSir · · Score: 4, Funny

    10 times faster? Yawn. Wake me up when it's 11 times faster.

    --
    There's no -1 for "I don't get it."
    1. Re:Crank it to 11 by PatPending · · Score: 5, Funny

      10 times faster? Yawn. Wake me up when it's 11 times faster.

      And wake me up when it's 1010 times faster.

      --
      What one fool can do, another can. (Ancient Simian Proverb)
    2. Re:Crank it to 11 by Nadaka · · Score: 5, Funny

      That has to be the one of the better binary jokes around.

    3. Re:Crank it to 11 by Like2Byte · · Score: 2, Funny

      10 times faster? Yawn. Wake me up when it's 11 times faster.

      And wake me up when it's 1010 times faster.

      I give that post an 0xA!

    4. Re:Crank it to 11 by deniable · · Score: 2, Informative

      No, but they do understand octal.

    5. Re:Crank it to 11 by omnichad · · Score: 3, Funny

      I think they mean

      00

      01

      10

      11

      It represents 4 states the same way that 10 (decimal) represents 100 states. In other words, not at all (except for having 2 digits).

  3. Nope, he didn't by siddesu · · Score: 5, Informative

    Knuth's analysis is valid in the framework of his assumptions, and what is described in the linked article has been known as "cache oblivious b-tree" for not so short time.

    1. Re:Nope, he didn't by SashaMan · · Score: 5, Insightful

      Mod parent up. There was a comment on the article that referenced cache oblivious algorithms, which was a new concept to me and very interesting. Basically, this set of algorithms assumes a memory hierarchy (e.g. fast ram vs slow disk) that is optimized to limit the number of times the slower memory is accessed. Importantly, cache oblivious algorithms are optimal REGARDLESS of the size of the cache. That's opposed to a cache aware algorithm, like a normal b-tree, where the size of each node is set according to the page size of the machine.

      A very helpful overview here from MIT Opencourseware: http://www.catonmat.net/blog/mit-introduction-to-algorithms-part-fourteen/

    2. Re:Nope, he didn't by lalena · · Score: 2, Interesting

      Yes, you are correct. I think the author could have just showed figures 5 & 6 and said obviously figure 6 is better and I would have gotten the point.
      Instead I had to read a bunch of text and timing charts before he simply showed what his improvement was. Yes, cache oblivious is worse, but that wasn't the problem Knuth was trying to solve. You could make further arguments that the paging system should group links by location AND popularity. You could move more popular links to the top of the tree so you don't have to traverse past the first page to find them. Also, I would think different applications would have different potential improvements. Algorithms for hosting links to news articles (where newer articles are more popular) might not work well with this algorithm when every newly inserted link ends up at the bottom of the tree.
      On the flip side, most people don't care. Unless you have many servers, it is cheaper to throw money at the problem in the form of physical RAM before you start thinking about problems like this.

    3. Re:Nope, he didn't by Darinbob · · Score: 4, Insightful

      Agreed. Very often these results get misused and misunderstood. Every operation has a cost, and you need to know what those costs are before you decide which one of those gets measured.

      For instance, it is common with sorting algorithms to measure (in Big-Oh notation) how many comparison operations there are. However these may not necessarily be very expensive relative to other operations; such as the cost of swapping two elements. If the elements are large structures and the comparison keys are integers, then you should be concerned about the number of copies. But if the elements are pointers to structures and the keys are long strings, then the concern will be with the number of comparisons.

      Almost every text book on algorithms you see is going to assume some sort of idealized computing device. In the real world there are multiple levels of memory speeds; caches up to virtual memory to disk. There are also other external factors that must be taken into account as well; for instance if you don't have enough memory, virtual or not, to hold all the data at once. Say you're sorting a database selection; or you're on a mainframe with limited memory space but reading customer data from tapes.

    4. Re:Nope, he didn't by Darinbob · · Score: 2, Interesting

      Much of this also depends on the relative size of the data elements compared to sizes of page or cache lines.

      For instance if the b-tree node is roughly the size of a page, the entire node must be read into memory at once from disk. Even reading a single byte of the record may necessitate reading the entire page. However this size will likely be much larger than a cache line. So you could have quite a lot of variance in performance based on how much of the structure you access; say scanning through the whole node versus just reading a few words at the top.

    5. Re:Nope, he didn't by jemfinch · · Score: 2, Insightful

      No, and no. The data structure described by Henning-Kamp is not a B-tree, but a heap. Additionally, it's cache-aware, not cache-oblivious.

    6. Re:Nope, he didn't by JasterBobaMereel · · Score: 3, Insightful

      Does it work : Yes

      Is there a better way : Yes

      Did it take 46 *years* for anyone to find a better way : yes

      If Knuth's mistakes take this long to spot then I still rate his code over most peoples

      --
      Puteulanus fenestra mortis
    7. Re:Nope, he didn't by yuhong · · Score: 5, Insightful

      Especially when virtual memory did not exist 46 years ago.

  4. Knuth didn't get it wrong by gnasher719 · · Score: 4, Insightful

    You should have read a bit further to the bit with B-trees and B*-trees.

    1. Re:Knuth didn't get it wrong by ImABanker · · Score: 5, Informative

      How does one get from, "I have not found a systematic flaw in the quality of Knuth et al.'s reasoning" to "Knuth Got it Wrong"?

    2. Re:Knuth didn't get it wrong by Bigjeff5 · · Score: 4, Funny

      Laziness?

      Come on, it's Slashdot!

      --
      Security is mostly a superstition... Avoiding danger is no safer in the long run than outright exposure. - Helen Keller
  5. don't use swap, doofs by conspirator57 · · Score: 4, Insightful

    article summary:

    "disk is slower than RAM. some doofs don't realize their system is swapping. ergo algorithm is bad."

    throw in 'Knuth is wrong' to generate page hits.
    ???
    profit.

    non-sensationalized takeaway: "remember swap is slow; try not to use it."

    --
    "If still these truths be held to be
    Self evident."
    -Edna St. Vincent Millay
    1. Re:don't use swap, doofs by maraist · · Score: 2, Insightful

      Did you read the article? Not that it's terribly innovative or anything, but he's not saying anything about swap is slow.. He's saying when you need to page to disk (e.g. a database or disk-spilling cache), don't use traditional B-Tree's or B+Tree's which tend to only store a single level in a memory-page / disk-page. This causes Log(n) disk-lookups to find the leaf-node (where all B+Tree data lives, and half of B-Tree data lives). Instead store multiple levels of the tree in a contiguous mem/disk page. It's a relatively simple re-organization, and I don't think he's scaling out as well as he's suggesting (when you get to 1B + records - you're not going to get a large number of the 20 level lookups in a single vertical slice).

      --
      -Michael
    2. Re:don't use swap, doofs by borgboy · · Score: 2, Informative

      In no way whatsoever did he say 'remember swap is slow; try not to use it.'

      That's as wrong as the idiotic summary.

      Here's a relevant quote:

      A 300-GB backing store, memory mapped on a machine with no more than 16 GB of RAM, is quite typical. The user paid for 64 bits of address space, and I am not afraid to use it.

      The article is about redesigning binary heaps to account for non-linear access times between nodes due to swap. This point is critical. He's NOT avoiding swap, he's planning for it.

      --
      meh.
    3. Re:don't use swap, doofs by dominious · · Score: 2, Funny

      non-sensationalized takeaway: "remember swap is slow; try not to use it."

      Not really. Closer to "Remember, swap is slow. Think about how you use it."

      "Your response has exactly the same length as the parent's quote. Interesting"

  6. Credit where credit is due... by Anonymous Coward · · Score: 5, Informative
  7. Agreed by eldavojohn · · Score: 5, Insightful

    Knuth's analysis is valid in the framework of his assumptions, and what is described in the linked article has been known as "cache oblivious b-tree" for not so short time.

    Yeah, using this logic, once quantum computers get to the point of solving general problems there's going to be an awful lot of people who "got it wrong" because their algorithms do not apply in a quantum computer. Advancements in technology causing algorithms & data structures to be tweaked means the original person who thought them up "got it wrong"? Ridiculous.

    "Oh, RSA was brilliant. But they got it wrong. You see, they failed to account for xanxinglydiumapping in 2056 computers. Poor stupid wrong bastards."

    --
    My work here is dung.
    1. Re:Agreed by jonadab · · Score: 3, Interesting

      I think "got it wrong" in the past tense is a little harsh, but I would say that a LOT of stuff in Knuth is wrong today, or at least terribly obsolete. It's not useless to be aware of, but you don't want to assume that everything is today still exactly the way Knuth described it in the digital stone age.

      I mean, just for example, Knuth spends whole chapters talking about sorting algorithms. Almost all modern programmers don't have any use for that stuff, because re-implementing sort in your application code is pointless and counterproductive. The built-in sort provided by any modern language is optimized at a lower level and will handily beat the pants off anything you can do. Heck, even the Schwartzian Transform is built in to most modern languages these days.

      Okay, sure, the guys who build low-level tools (compilers and system libraries and such) still need to know about sorting routines. What percentage of the programmer population is that? 0.1%? And even there, Knuth is somewhat obsolete, because (among other things) the stuff you're sorting is almost certainly stored in high-level cross-platform data structures, not some flat array of machine integers. I mean, it's still true that you probably don't want to code a bubble sort, but that's not exactly a profound revelation.

      --
      Cut that out, or I will ship you to Norilsk in a box.
  8. Theoretical performance vs real-world performance by InsertWittyNameHere · · Score: 2, Insightful

    Yes it's true. In some real-world applications an algorithm encounters it's worst case running time more than the predicted theoretical average case running time. This is where case by case optimizations come into play.

    Knuth never claimed the algorithm was the best choice in YOUR particular case. Don't drag his name through your sensational mud for the sake of your slashvertisement.

  9. Re:Journaling Filesystems by KriKit · · Score: 2, Interesting

    If were talking about swap then nevermind, nothing you can do there. The filesystem is the swap.

  10. Knuth didn't get anything wrong by jfengel · · Score: 5, Insightful

    There isn't any "off by ten error", and this isn't telling us anything we don't already know (in CS terms): implementation on an actual computer can be different in performance from an abstract machine.

    What the author is saying (quite well) is that the virtual memory performance amounts to cache misses, which cause extra performance overhead. He found a case where it was significant and got a 10x speedup in his particular application.

    The article is a little over-zealous its characterization, though it's careful to note that this is not actually a theoretical novelty. The summary, on the other hand, bastardizes and exaggerates it.

    The article is interesting, and worth reading, but if you RTFS without RTFA you'll be dumber than you were before. Thanks, kdawson.

    1. Re:Knuth didn't get anything wrong by Lord+Crc · · Score: 2, Interesting

      Squid is his use case to beat? Has he been in any high performance app stack in the past five years?

      Squid... really?

      Considering Varnish was written due primarily to the lacking performance of Squid, I don't see why this is so bad?

    2. Re:Knuth didn't get anything wrong by Cirvam · · Score: 2, Interesting

      Other then varnish and squid what caching reverse proxy software is there? It looks like Nginx added caching to their core recently, although I'm not exactly sure if its intended to act in the same capacity as squid and varnish or to be more like mod_cache for lighttpd. I guess you could use apache and mod_proxy but that's not exactly high performance. I know my employer looked at the various offerings and we ended up writing our own on top of a webserver called OKWS.

  11. Re:Theoretical performance vs real-world performan by DragonWriter · · Score: 5, Informative

    Yes it's true. In some real-world applications an algorithm encounters it's worst case running time more than the predicted theoretical average case running time.

    That's actually not the issue.

    The issue is that in the real world, the assumptions underlying the calculation of algorithmic complexity may not hold. For instance, Knuth's analysis that the author of the article here holds to be misleading (not, as the Slashdot title suggests, "wrong") calculates the complexity based on the assumption of ideal random access memory, that is, memory for which all accesses are equal cost.

    In real-world computers using caches (as pretty much all real-world computers do, often at many different levels) that assumption does not hold -- access to some parts of the memory address space are much more expensive than accesses to other parts of the address space, and which parts of the address space are expensive changes over time (and how it changes over time potentially depends on the caching strategy used at every level lower than the level at which the algorithm is implemented.)

    This means that algorithms in the real world can scale worse than their theoretical "worst-case", if that theoretical worst-case scaling is based on the assumption of constant memory access cost, since that assumption does not hold in the real world.

  12. news at 11 by inkyblue2 · · Score: 3, Insightful

    Algorithm revised in light of real-world performance constraints! Read all about it!

    Seriously, we just rewrote a tree (that runs in a high traffic serving environment) this month at work because it wasn't streamlined just right to take full advantage of the underlying architecture. No one will write a paper about it.

    Also, hey kids, profile your code.

  13. Are you serious? Do you even know who phk is? by Anonymous Coward · · Score: 3, Informative

    Poul-Henning is definitely not a "doof". He's single-handedly responsible for a huge amount of the FreeBSD kernel. Yes, this is the same FreeBSD that powers Yahoo!, that provided a significant portion of Mac OS X, and runs hundreds of thousands of businesses world-wide.

    To suggest that phk doesn't know what he's talking about is absurd. He's one of the top three UNIX gurus in the entire world. In fact, the Internet today is what it is thanks to his hard work and dedication.

    1. Re:Are you serious? Do you even know who phk is? by MightyMartian · · Score: 3, Insightful

      I don't think anyone accused him of not knowing what he's talking about. He's been accused of using an extremely hyperbolic headline to draw readers. Besides, what he's saying isn't exactly brand new.

      --
      The world's burning. Moped Jesus spotted on I50. Details at 11.
    2. Re:Are you serious? Do you even know who phk is? by McNihil · · Score: 4, Insightful

      To place algorithm theory in the same space as implementation is just plain wrong... and the article does say that in a better way than kdawson's sensationalist header.

      The implementation of a particular algorithm on specific hardware is more inline with resource economy than anything else and to subject comparison to the theoretical implementation is just ludicrous.

      For instance one could with simple means device a unit where only bubble-sort would be possible because of the massive overhead of qsort on said machine. This is trivial... for instance Casio Fx180 calculator.

  14. Why trust the OS? by michaelmalak · · Score: 4, Interesting

    I'm not sure what the advantages are of dancing around with the OS's virtual memory system. If it were me, I would detect the amount of physical memory available, allocate 80% of it, lock it into physical memory and manage the paging myself. It would be portable, not subject to changes in the VM algorithm by the OS authors, and easier to directly monitor and improve performance. But that's just me.

    1. Re:Why trust the OS? by Anonymous Coward · · Score: 2, Insightful

      Then someone starts two copies of your program and you lock 160% of available memory

    2. Re:Why trust the OS? by Anonymous Coward · · Score: 2, Interesting

      Why is this funny? Almost all DBMS kernels do it -- they manage physical memory and disk blocks themselves. More to the point, Dr. Kamp is glossing over the fact that one doesn't use in-memory data structures where data my reside on disk.

      In this case, the suitable data structure is any variation of B+Tree, which actually contains children of a node in one memory page and when there is no more room in that page a page split happens. He used the wrong D/S to begin with, concludes Knuth was wrong and finally ends up implementing Knuh's B+Tree.

    3. Re:Why trust the OS? by gnud · · Score: 2, Insightful

      Because your paging algorithm will be much less tested, used and bugfixed than any OS paging algorithm. And the memory you allocated might be swapped out by the OS anyway.

  15. well by larry+bagina · · Score: 2, Informative

    I don't have time to read through the article and verify the numbers (at least right now) but anyone who's even paged through TAOCP knows it was written for computers where "swap" was what the operator did when the tape was full. (Ok, they also had drum memory).

    --
    Do you even lift?

    These aren't the 'roids you're looking for.

  16. This deserves a beer. by turing_m · · Score: 3, Funny

    If you meet him some day, and you think this stuff is worth it, buy him a beer.

    --
    If I have seen further it is by stealing the Intellectual Property of giants.
  17. Stupid headline by Sloppy · · Score: 3, Insightful

    Good article (increase your locality to get fewer page faults). Stupidly wrong Slashdot headline and summary. "Off by ten error?" Please!

    kdawson, next time, RTFA before you post someone's lame summary.

    --
    As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
  18. Summary is wrong - btrees != binary trees by SashaMan · · Score: 3, Informative

    The summary is wrong when it talks about "an off by ten error in btrees". In fact, the article talks about how normal binary heap implementations are slow when virtual memory is taken into account.

    In fact, b-trees ARE cache aware and ARE optimized to limit paging on disk. PHK's algorithm is essentially a cache-aware version of a binary heap.

    That is, binary tree is to b-tree as binary heap is to PHK's b-heap.

  19. This headline is silly by MadAndy · · Score: 4, Informative
    Knuth's stuff assumes everything is RAM-resident - as long as you don't violate that what he wrote is as valid as ever. I'm quite certain that he'll have different suggestions for tasks involving storing data on disk. Even though the disk writes are implicit because the OS is doing them, they're still there, just as they would be had he coded them explicitly. So of course you're going to get poor performance using a RAM-resident algorithm for a disk-resident application.

    The RAM resident stuff is still useful, both at a lower level, but also for those of us creating applications that can live entirely in memory. A web site I did recently is careful to ensure that the entire primary data set can fit in memory, and for that site everything he wrote is still perfectly valid.

    In fact, for very high performing websites you try to ensure that at least most of your requests come from memory rather than disk, which makes Knuth's stuff more important than ever. If you can't do it in RAM then you'd better have a lot of spindles!

  20. Don Knuth pays people who find errors by peter303 · · Score: 2, Interesting

    I forget the exact amount, but it was like PI or E dollars for every typo. I am not sure what the payment is for an algorithmic error.

    1. Re:Don Knuth pays people who find errors by kybred · · Score: 2, Funny

      I forget the exact amount, but it was like PI or E dollars for every typo. I am not sure what the payment is for an algorithmic error.

      I think it's e ^i(pi/2)

  21. Seymour Cray on virtual memory by shoppa · · Score: 3, Insightful

    "Virtual memory leads to virtual performance."

    Just what I always wanted, a B-tree implementation that is guaranteed to swap.

  22. Re:Timer wheels by chhamilton · · Score: 2, Informative

    The main reason they are using the buckets is to delay sorting costs as far as possible into the future so that there is less cost for most timers (as most timers are apparently deleted far before expiring). I'd suggest that the major performance gain is due to this lazy sorting, and not because their data structure avoids page faults. (Well, it does avoid page faults that the old linked list algorithm would have caused, but these page faults are due to the sorting going on in the original code which is avoided in the second. If timers did not expire, the two approaches would be quite similar, both generating page faults when sorting the linked lists, which likely have bad locality, and neither being as good as an IO-efficient algorithm.)

    Using timer wheels as a heap structure wouldn't be appropriate unless many of the objects placed in the heap are removed prior to making it to the top of the heap. If this is not the case the sorting of the items from one bucket to the next bucket (sorting a linked list) would cause many page faults if the list didn't fit in internal memory. Timer wheels do nothing to address data locality which is the main problem faced by extremely large heaps. Your mention of in-order access is only true if the lists at each bucket as indeed stored sequentially in memory. This is hard to guarantee unless that space is reserved ahead of time or some dynamic reallocation scheme is used. I read the linked article as implying that simple linked lists were used, which generally have very bad data locality. Even if if a linear list was guaranteed, however, the sorting step when pushing things from one bucket down to the next bucket would incur page faults (assuming the list was too big to fit in memory) unless an I/O-efficient or cache-oblivious sort were used. (Which could easily be done, making an IO-efficient timer wheel structure.)

    The algorithm discussed in the article is for a general purpose heap. In most heaps the main cost is in removing elements from the root of the heap as they bubble up through it, rather than deleting them prematurely (as is the case with timers). Different approaches for fundamentally different problems.

  23. Re:Theoretical performance vs real-world performan by Darinbob · · Score: 3, Insightful

    But everyone already knows that (or should). Knuth knows that as well, caches and paging systems are not unknown things to him. He was writing a text book for students, and simplified a complicated problem to the point where it can be studied and analyzed more easily. Similar to teaching students Newtonian physics. It is sensationalist and naive to call Knuth wrong here.

  24. Careful there... by Estanislao+Mart�nez · · Score: 3, Informative

    This means that algorithms in the real world can scale worse than their theoretical "worst-case", if that theoretical worst-case scaling is based on the assumption of constant memory access cost, since that assumption does not hold in the real world.

    I agree with all of your post except this part. Algorithmic complexity theory is about orders of magnitude, not about precise numbers. That's why we have O(n) as a complexity class but not O(2n), O(3n) as separate classes; saying that an algorithm has O(n) worst-case time performance is saying that the time it takes to run it is approximated by some linear function of the problem size. We don't particularly care which linear function it is, because that depends too closely on your assumptions about the computational model and/or hardware. What we really care about when we call it O(n) is that that's better than something like O(n^2) (a.k.a. polynomial time or just "P") or O(log n), no matter what computational model you assume.

    As long as the slow memory accesses in the physical hardware still respect some bound, you can treat that upper bound as the constant worst-case memory access cost, and use the algorithmic complexity analysis to calculate an upper bound on the algorithmic complexity. If we turn your argument on its head, we'd say instead that the actual physical cost of running algorithms is often faster than the complexity class indicates because many memory accesses are much faster than the constant upper bound, but that doesn't make the linear upper bound invalid. The best you might be able to do is to assume a finer-grained computational model with variable cost memory access, and prove that you can get a lower upper bound there, but the original higher upper bound is still an upper bound for the computational model chosen, and can still be useful when reasoning about a system.

    1. Re:Careful there... by Rakishi · · Score: 4, Informative

      No, you're missing the point. And wrong. And also missing a lot knowledge about what O() means.

      It doesn't matter how many orders of magnitude slower an operation is. O() is about SCALING for input size n. That's all. Constant factors do not matter. The GP already said this, please pay bloody attention next time. The running time of each operation is just a constant and has no impact on the O() performance. An order of magnitude or fifty is all the same. You talk about 1/100 speed and compare n to n^2. Hahahaha. Take n = 1000000. You know what the difference between n and n^2 is then? 1000000. Your puny factor of 100 is irrelevant against six orders of magnitude performance difference.

      The worst case performance does not change. It's still O(n) or O (n^2). In fact it's quite possible for an O(n^2) algorithm to be faster than an O(log(n)) algorithm for small n under certain conditions. O is all about n being so bloody large that constant factors don't matter anymore.

      This is all basic introductory algorithms stuff, please read up on it before trying to chime in on any arguments related it it in the future, okay?

    2. Re:Careful there... by Rakishi · · Score: 2, Informative

      Sigh. No, the GP doesn't know what he's talking about. And apparently neither do you. If he did he would not mention something as idiotic as cache making the algorithm go from O(n) to O(n^2). It makes it go from O(x*n) to O(100*x*n), both of which are O(n). But if n is 50, O(x*n^2) would come out faster.

      You're both confusing the very real issue of the constant running time of operations and O algorithm scaling. The algorithm is still O(n) however for the data sets in question it's slower than an O(n^2) algorithm. The worst case O performance is identical, that is simply a question of scaling to data sizes. However the practical constant factors are now much larger than one would normally expect and they vary based on other factors.

      It's a simple distinction, really, which is why I'm confused at people's inability to grasp it.

      I said nothing about the article in question or anything related to it on purpose. That is because none of the stuff you mentioned had really anything to do with that. Not specifically and the article makes no claims that agree with you. This is simply an argument about what worst case and O notation refers to.

      The article essentially is about finding a way to reduce the constant factor in an algorithm. The O notation makes no sense in this case. It's still O(n) or whatnot. Except it's now 10 times faster.

      Honestly, slashdot keeps letting me down these days. Sigh.

    3. Re:Careful there... by Nitage · · Score: 2, Insightful

      He does know what he's talking about.

      Where, n is the number of items stored, the lookup time is given by log(n)*COMPARRISON_COST + log(n)*MEMORY_ACCESS_COST.
      That gives O(logn) only if COMPARRISON_COST and MEMORY_ACCESS_COST are *constant* - the entire point of the article is that MEMORY_ACCESS_COST is not constant, but increases as n increases.

    4. Re:Careful there... by Nitage · · Score: 2, Informative

      O(1) *is* O(100000). The point of the article is that memory access is not O(1) - it's O(n) or worse.

    5. Re:Careful there... by Rakishi · · Score: 2, Insightful

      Except it's a bounded increase. That's my whole point. There is nothing slower than the hard drive to cache from. You can assume every operation has the worst possible access time and you'd still end up with the same O() running time.

      log(n)*COMPARRISON_COST + log(n)*MEMORY_ACCESS_COST log(n)*COMPARRISON_COST + log(n)*MEMORY_ACCESS_COST_MAX CONSTANT*log(n)

  25. Many servers by tepples · · Score: 4, Informative

    Unless you have many servers

    The article does in fact mention many servers, specifically replacing twelve Squid servers with three Varnish servers.

    it is cheaper to throw money at the problem in the form of physical RAM before you start thinking about problems like this.

    No matter how much physical RAM you have, you're still limited by the speed of the interface between RAM and the CPU. If a set of closely related nodes can fit in a cache line, this improves locality so that the CPU can do more work instead of twiddling its thumbs.

  26. Alas, no more by l00sr · · Score: 4, Interesting

    Unfortunately, he no longer gives out reward checks for finding bugs in his texts. This seems to be mostly because proud bug-finders inevitably post images of the checks online, which of course, contain Knuth's bank account numbers. More discussion here.

  27. Yes, but... by l00sr · · Score: 2, Funny

    He's one of the top three UNIX gurus in the entire world. In fact, the Internet today is what it is thanks to his hard work and dedication.

    Still, I'd trust Don Knuth over Poul-Henning any day--at least Knuth can spell his own first name correctly.

  28. Nothing new.. please move along by cwills · · Score: 3, Informative

    This really isn't anything new. Knuth didn't get it "wrong". He based his analysis of the algorithms assuming a system that had dedicated memory and where each instruction of code ran uninterrupted and in a consistent fashion.

    Certain memory access patterns are "bad" under a system that uses virtual memory, especially when the base system is memory constrained. This has been a well known fact for decades. In fact one of the maybe lost arts of programming was ensuring reference locality, not only of data, but also of code. It was a common practice to ensure that often called subroutines or functions where either located in same page of memory as the calling code, or to group all the often called functions into as few pages of memory as possible.

    Basically, every address space has what is sometimes called a working set, a set of pages that have been recently referenced. There are three things that can happen with a working set. It can remain the same size, it can grow and it can shrink. If it remains the same, there is no additional load to the operating system. If it shrinks, there is no additional load to the operating system, in fact this can help a memory constrained system. A growing working set however an lead to a thrashing system. Some operating systems will monitor working set sizes and can adjust dispatch priorities and execution classes depending on what the recent working set size history is. An application with a growing working set may very will find itself at the end of the queue way behind applications that have a static working set size.

    Take for an example the following very simple program

    static string buffer[256][4096]
    while not infile.eof() do
    infile.readinto(buffer[0],256)
    outfile.writefrom(buffer[0],256)
    end

    Here the working set of this program will be very small. Ignoring the file i/o routines, all the code and data references will be limited to basically a fixed section of memory. From a virtual memory stand point, this is a "well behaved" application.

    Now take the following

    static string buffer[256][4096]
    while not infile.eof() do
    bindex = random(0,4095)
    infile.readinto(buffer[ bindex ], 256)
    outfile.wwritefrom(buffer[ bindex ], 256)
    end

    Functionally the same program, however the data reference pattern here is all over the place. The working set will be large, since many of the buffer pages will be referenced. The program never stays long on the same memory location.

    Finally take the following example

    static string buffer[256][4096]
    infile.readinto(buffer[0], 256* 4096) // fill the entire buffer
    for i = 0 to 4095 do
    numbercrunch( buffer[i] )
    end

    Here there will be an initially huge working set as the data is read in. However, the working set will shrink to a reasonable size once the numbercrunching phase starts since the data references will all be localized to a small block of memory.

  29. The smell of slashdot in the morning... by phkamp · · Score: 4, Informative

    What a misleading title, it is not even in the same continent as the article.

    A large number of people obviously didn't read the actual article.

    And I guess Knuth has quite a fanboi community on slashdot. I wonder if he really appreciates that ?

    Some of those who did read the article, does not seem to know the difference between a binary heap and a binary tree, and even the pretty strong clue to the difference in the text, did not make them go check wikipedia. 10 out of 10 for selfesteem, but 0 out of 10 for clue.

    Those who think CS should be unsullied by actual computers should make sure to note this belief on their resume. (Trust me, everybody you send your resume to will appreciate that.)

    Those who advocate getting rid of Virtual Memory must have much more money for RAM than is sensible. I wish I could afford that.

    About five comments tries, in vain it seems, to explain the point of my article to the unwashed masses (kudos!, but really, what are you doing here ?)

    Not one comment rises to a level where I feel a need to answer it specifically. On Reddit over the weekend there were about a handful.

    Is that really par for the course on slashdot these days ?

    Sic transit gloria mundi...

    Poul-Henning

    --
    Poul-Henning Kamp -- FreeBSD since before it was called that...
  30. Re:Journaling Filesystems by DavidR1991 · · Score: 2, Funny

    What is this? The freaking tautology hour?