Cloud Gaming Service OnLive Set For Launch
Steve Perlman's long-anticipated cloud gaming service, OnLive, officially launches today, finally ready to be put to the test by skeptical and hopeful gamers around the US. After granting some early sign-ups a free year to try out the service, OnLive also announced the list of 23 games that will available from the start, including Mass Effect 2, UT 3, Assassin's Creed 2, Dragon Age: Origins, Batman: Arkham Asylum, and F.E.A.R. 2. Perlman spoke at length with Gamasutra about the beta, latency, and potential partnerships with other broadband providers. Future OnLive competitor Gaikai recently announced it's targeting 2011 for its own launch.
From their beta signup page:
The OnLive Game Service (the "Service") Fee will be waived for the first 12 months from the date you activate your OnLive Account. During these 12 months, your access to the Service will include free demos and community features, such as member Profiles, Friending, Chat, Spectating and Brag Clip(TM) videos, but will not include any games, content or other services that are offered for purchase, and which must be purchased separately.
Sounds like you're going to need to pay to test their stuff. At least they're up front about it?
I don't think anyone with a gaming system will be interested, but everyone else may be. Some games like RPGs can be played acceptably with a little lag, and I wouldn't mind being able to see some nice graphics on my Eee PC when I'm away from home.
Will it work well with an FPS? Doubtful. Before anyone says "Hey! I used to frag in Quake with a 300 ping and it was plenty playable!" -- I used to too. But that was 300ms of network latency, not input latency - very big difference. Lag compensation makes a world of difference, and that's impossible when you're just piping video.