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Windows Phone 7 Lacks Copy-and-Paste

theodp writes "In a behind-the-scenes look at Windows Phone 7 (photos), CNET's Ina Fried notes that Microsoft's new software has won early praise for breaking ground in some areas, but takes a step backward in others. In particular, it doesn't support features like copy and paste and multitasking that were already part of the old Windows Mobile. 'I think users use cut-copy-paste periodically,' said Microsoft exec Terry Myerson, '(but) there's other things they use more frequently.' Hey, tradeoffs had to be made — it was either copy-and-paste or Goo Splat."

8 of 319 comments (clear)

  1. iPhone didn't have cut-and-paste either.. by d_jedi · · Score: 4, Insightful

    Just sayin'..

    Honestly, I don't understand why such a simple, useful feature could be missed by both companies..

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    1. Re:iPhone didn't have cut-and-paste either.. by bennomatic · · Score: 5, Insightful

      Yes, and Windows (and other non-Apple) fanbois eviscerated (verbally at least) Apple for not including it. Some of the same people (Paul Thurrott, I'm looking at you) are making all sorts of excuses for Microsoft not including it now.

      Personally, I didn't really care much about cut and paste when I got my ipod touch; now that I have it, I like it. So for me, this is a big "whatever". But if you lambasted Apple for not having it but you want to excuse MS for not having it, you have some introspection to do.

      Of course, I'm using "you" in the general sense; I am not accusing you personally, parent poster, of having done so.

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  2. Re:Windows Phone 7 is great by Anonymous Coward · · Score: 5, Insightful

    My favorite part is that they're desperately trying to recruit games developers, while not allowing those developers to use native code. No, instead they're forcing developers to rewrite their games from scratch with C# and XNA, a platform so successful, there have been literally hundreds of indie games released for the Xbox 360. I could either write my game with C/C++ and OpenGL ES and with minimal tweakage, release on the iPhone, iPad, and Android, the most popular and fastest growing mobile platforms capable of running real games. Or I can develop a game that will run only on a platform that has not yet been released and will almost certainly sell poorly. Hm. Tough choice.

  3. Not surprising by diegocg · · Score: 4, Insightful

    Phone 7 is in many ways a new mobile operative system, it doesn't even run software from old windows mobile versions (and you can't port your old C++ programs because native code programs are forbidden/restricted to big partners). So it's not surprising to find big differences with windows mobile. Wikipedia says it doesn't even support a socket API.

  4. Re:Brave but Pointless by node+3 · · Score: 4, Insightful

    and heading towards what most people dislike about the iPhone (single marketplace)

    I don't think "most people dislike" this, Nerdfest. I realize it's a fairly common sentiment here on Slashdot, but most people have different priorities.

    Maybe their doing what Linus Torvalds did with Git, in reversing every decision that CVS made

    The thing is, Microsoft just isn't that talented. I don't mean they don't have talented employees, but that the way the company works, talent just doesn't enter into it. What they do, what they've always done, is copy what others have done, and unlike Apple who, when they copy they make things better (that's what "good artists copy, great artists steal" means), MS copies poorly. The first few iterations are atrocious. But eventually they copy things so thoroughly that, what the hell, it's good enough, right?

    Technologically, MS has always been behind the curve. Macs, Amigas, OS/2. All made Windows (and DOS!) look pathetic. But price and hardware support, along with some horrible, but effective, business tactics won out.

    And it looks like MS is trying the same here, but without the ability to engage in the same old business tactics, and without the sort of market where price and hardware support is as important as it was during the PC era. So, like you said, I just don't see how this will work out well for them. They can't out-class iPhone, or out-geek Android, and they can't tie their monopoly to it.

    I guess we'll just have to wait and see. MS has a way of sticking around with technically inferior offerings. It's like a gambler with enough money to keep doubling down. You don't have to win right away, you just have to win somewhere along the line. MS doesn't have the burden of caring about whether their products are good, they just want them to sell, and they have the money and the will to stick around until they do. They'll keep "reinventing" their products (WinCE to Windows Mobile to Windows Phone 7, with Zune and Kin thrown in for good measure) until something sticks.

  5. Re:Swing and a miss by node+3 · · Score: 4, Insightful

    Just as windows mobile was catching up being coupled with Sense UI and the like, they go and join the worthless herd of App-based feature-less mobile OS'es.

    "Worthless herd"? iPhone and, to a lesser extent, Android, are where it's at. The old-style Windows Mobile is about as appealing today as a tape-playing Walkman.

    The thing is, as far as mobile OS'es go, windows mobile has been ahead, being an open platform and close to an actual OS.

    "Ahead"? Ahead of Palm, technologically, and ahead of Apple and Google in terms of timeline where they entered the market. But that's pretty much it. As for being "close to an actual OS", iOS is OS X. Android is Linux with (essentially) a custom windowing system. Windows Mobile is much further from Windows than either iOS or Android are to their respective desktop counterparts.

    7 becomes worthless

    I agree. It can't outclass iPhone or out-geek Android. In a word, worthless.

    and 6.5 will go on and on being used and modded by power users for years to come

    I didn't realize "power users" meant "a dwindling niche of users stuck in the past". I'll remember that for the next Amiga or Newton story on Slashdot. They abound with "power users" extraordinaire!

    because it's the last of the useful mobile OS'es. Long live task manager. :P

    POWER USER!!!!

  6. Re:What is it then? by mmcxii · · Score: 4, Insightful

    The same kind of people who consider WinMo7 and the Kin as having the same OS. At least they should according to the logic of symbolset.

  7. Re:What is it then? by hairyfeet · · Score: 4, Insightful

    I would also point out that saying they are the same because they have the same core, is like saying Win2K and Win7 are the same OS because they have the NT core. As the FLOSSies will tell you there can be a vastly different experience while keeping an OS core, for example with Linux you can have everything from an embedded minimal OS with nothing but a couple of CLI tools to a fully blown 3d desktop, all while having the same kernel "core at the base.

    So I'd say the only way we'll find out if Win7 mobile is any good is to wait until we actually have product in our hands. They may learn from their mistakes and put out a good product like Win7 desktop, they may pull a Vista, who knows? But trying to claim they are one and the same because they have the same core and "someday" MSFT hopes to merge them (remember how many years it took MSFT to merge consumer and business?) is kinda jumping the gun.

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