New Wii Menu Update Targets Homebrew Again
Nintendo has tried to block homebrew during firmware updates in the past, often unsuccessfully. Now, as it rolls out version 4.3 of the Wii System Menu, stopping homebrew modifications once again seems to be its primary goal. From Nintendo's support site: "Because unauthorized channels or firmware may impair game play or the Wii console, updating to Wii Menu version 4.3 will check for and automatically remove such unauthorized files." Since it's hard to bill that as an upgrade, they vaguely add, "In addition, there are some behind the scenes enhancements that do not affect any prominently-used features or menus but will improve system performance."
I am disaapointed that Nintendo is doing this.
I quit enjoy my Wii, and have played a bit with the homebrew channel.
Excellent Simpsons reference.
Ah, but homebrew can help here. The wii-shop update is just a full 4.3 update (it's the carrot on the stick for updates, every update contains a new version of wii-shop to force people to update).
However, you can update just the wii-shop with DOP-Mii: http://wiibrew.org/wiki/DOP-Mii
I, as a WII-owner, understand the risk of installing unauthorized applications on my WII. Why not leave me, the rightful owner of the device, the choice to install said third party applications on my device?
You sold it to me, why are you trying to claim ownership over MY devices?
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Nintendo warns you about what they are going to do before they do it and give you the option to ignore the update. I think this is a fair compromise.
I'm not an American, but I thought that's exactly what it meant: that it was like someone giving something to the Indian and then taking it back.
Have I had the whole idea backwards?
Igor Presnyakov stole my hat
"Because unauthorized channels or firmware may impair game play or the Wii console"
My unauthorized channels don't impair shit. They actually make my Wii more useful (emulators, homebrew apps, etc)
Microsoft is actually the least oppressive console maker this generation. It's easiest to get indie games onto the platform (XNA) and they haven't taken away any functionality...
The Xbox 360 has a > 50% failure rate. That takes away all your functionality!
Whether your games (IP) are pirated or not, once you get used to the speed and convenience of running them off a hard drive or SD card, why would anyone want to go back to swapping discs (that, in a household with a 3-year-old, often get lost)?
-Rich
Do I really have to explain that $your_experience != $everyones_experience?
He said he works in an environment with a lot of Xboxes, and while there used to be a lot of failures, he hasn't seen them in great numbers lately. You then counter with your anecdotal evidence of 1 failure. Please read the above quoted text again.
"But this one goes to 11!"
You suffer from the fallacy that 80% of the eopel know the logical and safe speed for a road, as well as how the road was designed.
There is a road near my house with a blind corner. at least 80%* of the people come around that corner over the speed limit. I know this is hardly the only place like this.
You want to talk about flat open roads? then you might have a point.
This is just like the 'everyone is an expert' fallacy. Just because you drive doesn't mean you know shit about proper speeds, safety, road engineering, or what's around a blind corner.
Grow the fuck up.
*based on 4 three day surveys.
The Kruger Dunning explains most post on
Homebrew's practically ignored as it is. Since the Wii came out there have been EIGHT Menu updates.
Eight.
Let's think about this: 3 years, 8 updates.
With an always on connection, you'd think (if Nintendo was venemently anti-homebrew) they'd push patches out every time there was a new crack. They clearly have not. It almost seems more like token breaking: "Oh, well, we broke it now. See? We're doing our part, other publishers. We'll come back in another 5 months and break it again in an utterly trivial matter like last time."
As for adding new functionality, Nintendo has been adding new functionality to the Wii from time to time as well (dare I say more than Sony has done with PS3). This update is the first anti-piracy-only Wii update that doesn't add new functionality (or fix other problems).
They really haven't. Let's consider the timeline of updates to the Wii software since the first exploit was demonstrated. Note that there's no technical need to update the System Menu, any version of IOS (the invisible "firmware" that implements all of the interesting security features of the system), or any channel at the same time. IOS fixes can never add functionality by themselves, they can only work around some bugs in disc-based games. Any update that claims "behind the scenes updates" or "system improvements" refers to IOS updates, most of which are to patch exploits and very few of which actually impact performance, despite their claims.
The only update Nintendo has done in the past 2 and a half years that has actually benefitted users was v4.0, which added the SD support (as crude as it was). All the others have just been ways to fix various exploits. They fail at using the carrot; their stick is the fact that the Shopping channel will break unless you update, and many games will force you to update before you can play them.
The story is that most of the precontact "Indian" societies didn't have a strong sense of personal ownership. You took something as you needed it and were supposed to give it back/pass it along/trade for other things as others needed it. So the "Indian Giving" term came from the idea that "Indians" would expect things back after they had "traded" them.