New Wii Menu Update Targets Homebrew Again
Nintendo has tried to block homebrew during firmware updates in the past, often unsuccessfully. Now, as it rolls out version 4.3 of the Wii System Menu, stopping homebrew modifications once again seems to be its primary goal. From Nintendo's support site: "Because unauthorized channels or firmware may impair game play or the Wii console, updating to Wii Menu version 4.3 will check for and automatically remove such unauthorized files." Since it's hard to bill that as an upgrade, they vaguely add, "In addition, there are some behind the scenes enhancements that do not affect any prominently-used features or menus but will improve system performance."
Because unauthorized channels or firmware may impair game play or the Wii console, updating to Wii Menu version 4.3 will check for and automatically remove such unauthorized files. There are some behind the scenes enhancements that do not affect any prominently-used features or menus but will improve system performance.
Oh no, I said the quiet bit loud and the loud bit quiet!
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I agree with you to a degree but there is a moral difference between Nintendo and Sony. Nintendo never advertised running your own software as feature, and in fact from the very outset mostly insisted you can not. Sony by contrast did exactly the opposite.
Its fair to say anyone who bought a Wii did so either expecting not to be able to do home brew or knowing that the ability to do that might be interrupted in the future. You certainly can't say that about PS3 owners. Sony did a bit of Indian-giving Nintendo did not.
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"In addition, there are some behind the scenes enhancements that do not affect any prominently-used features or menus but will improve system performance."
So system performance is not a prominently used feature... At least Nintendo realizes it now.
Fear is the mind killer.
Sadly for Nintendo there are already two exploits known to work on 4.3U, this one (http://wiibrew.org/wiki/Smash_Stack) and this one (http://wiibrew.org/wiki/Indiana_Pwns). Granted you have to have a copy of the game to use them but for most people that is not a problem.
The main thing they blocked are bannerbomb (http://wiibrew.org/wiki/Bannerbomb) the exploit used by most everyone to "softmod" a Wii which allowed you to place a file on the SD card and run it via the system menu and the hackmii installer (http://hackmii.com/2009/08/hackmii-installer-v0-3/) which installed the Homebrew channel and bootmii. The hackmii installer should be updated in the coming days as they've been stockpiling exploits and not releasing them to the public in case the one they currently used was ever blocked.
All that said there is no reason to update anyway if you already have homebrew. The shopping channel can always be updated with a homebrew tool and accessed on any version of the system menu. They didn't add anything new to the System menu this time around it was just aimed at removing homebrew just like the last update (4.2).
But the Wii has almost never been sold at a loss.
Nintendo warns you about what they are going to do before they do it and give you the option to ignore the update. I think this is a fair compromise.
If you're that worried about losing the ability to load games from an external hard drive, just buy a Wode. It fully emulates the Wii's optical drive and is oblivious to any updates Nintendo does to the console. That's what I use and it's amazing, it even rips your discs to the hard drive for you. My kids haven't had to touch a game DVD in months. WODE
Smug and clueless. Consider the following timeline: On October 23rd, 2008, they released their first "real" update (attempting to block exploits). Shortly after that, homebrew was available again, of course. However, softmod piracy was blocked because at the time homebrew did not provide full system control (i.e. BootMii), and we did not publicly disclose the exploit that we used to install the Homebrew Channel. Then someone released a separate exploit for other reasons (to install DVDX which we had neglected to make available at the time), and the pirates latched on to it as their "gateway" into the system.
Then they went through two updates and 7 months, trying to patch the holes that we used to install homebrew, never once attempting to patch the hole that was the root of all softmod piracy on the Wii at that stage. Then we released BootMii on May 13th, 2009 which gives the user full control (for WiiLinux, NAND backup and restore functionality, etc.) and therefore can be used to launch softmod tools. Nonetheless, I'd say the vast majority of pirates kept using the old hole. Nintendo kept trying to block our homebrew exploits and ignored that one silly hole that the pirates so love.
Now they've finally fixed the hole so loved by Wii pirates. After 20 months.
Of course, then there's the way that they're currently deleting The Homebrew Channel: by hardcoding our channel ID. They did that last time. We changed our ID to JODI, a reference to Jodi Daugherty, "Nintendo of America's senior director of anti-piracy" who ignored, then cyberstalked and harassed bushing when he tried to report a sensitive bug. Now the Wii System Menu contains code to delete "JODI". We'll just switch to another ID.
Newer games bundle the update on the disc and require you to install them before playing.
Here you go.
Just another "DOJ fascist authoritarian totalitarian bootlicker" -- Zeio