Developers Expect iOS and MacOS To Merge
AHuxley noticed the frightening little Ars story talking about a certain expectation that
iOS and MacOS will merge, leading to a single DRM-locked OS on your MacBook and your iPad. Certainly Apple would love a piece of every app sold. Now I'm sure that this has been discussed over there, but I wouldn't expect it any time soon.
If I were Apple I'd make a desktop iOS a user option like the current Parental Controls. Locking specific users into a walled garden of uncomplicated settings and apps sure would be nice for grandparent support.
If I were Apple I'd make a desktop iOS a user option like the current Parental Controls.
Apple tried this before; it was called At Ease.
The article discusses how developers expect iOS and OS X to merge from an API perspective - cross pollination between the developments (mostly from iOS to OS X) will lead to a unified development environment. This is *not* the same as the DRM/App Store, which is just the distribution method chosen for the iPhone and iPad. There's nothing technical about this - it's a business choice to make this the sole channel, one that doesn't seem to make sense for desktop computing, and one that I doubt they'd pursue.
Whilst I expect an App Store on the Mac, I would be shocked if it were the only distribution method available. In truth, I suspect we'll see a situation similar to downloading apps via Safari now - the first run, you get a warning about possible unsafe code, you tell it you're fine with that, and then everything carries on as normal. The Mac still represents a vast chunk of their revenue - only marginally less than iPhone in terms of income, and probably more in terms of profit. They're not going to kill a fully functioning golden goose, though I do expect some experimentation with it.
This experimentation is long overdue. For most people, something much simpler than a full desktop would be ideal - my iPad passes my parental approval filter far more than their desktop computer, the complexity of which causes more trouble than benefit. Now, the iPad is *not* a suitable desktop replacement - using my parents as an example again, there's no really useful document processing, no ability to hook up their TomTom, no easy printing. However, I can certainly see some hybrid iMac/iPad (or Android setup, I don't care who makes it) being a *much* better proposition for them than buying another desktop of the current ilk - be it Windows, Mac or Linux.
I'm going to be blunt about this: your comment is completely wrong. It makes perfect sense to have a separate operating system for desktops and mobile devices, because they're two completely different things. Trying to run an OS on one designed for the other leads to frustration and unusability. In fact, I think Windows Mobile failed because it wasn't enough of a mobile operating system: it had things like a desktop, the Start Menu, and full multitasking, which make perfect sense in a desktop operating environment and are a terrible idea on a mobile one.
iOS and Mac OS X already do share a lot of code already, but that's just code reuse - proper programming practice. They've got two totally different user interfaces and paradigms, each working best for its target device. Trying to run one on the other would be unusable, and say what you want about Steve Jobs, but it will be a cold day in hell before a product comes out of his company that can be described as "unusable". Such a merger is a horrible idea, there's no evidence it is ever going to take place, and this article is just so much FUD to get the Slashdot crowd ranting and raving about Apple's walled garden.
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The article is about how some of the APIs (UIKit, mainly) in iOS are probably going to be included in future versions of MacOSX, and suddenly the summary is about MacOSX becoming a big iPhone full of DRM! Slashdot: where not even the editors bother to read the articles! (Either that, or someone hates Apple too much...)
The main difference between Mac OS and iOS is you can't code on iOS. It's partly a security feature and partly an anti-complexity feature. iOS is for a non-coding approach to all tasks. You may not know this, but a Photoshop pro writes a ton of code. The home user working with their photos doesn't need to.
Another feature of iOS is no custom drivers. The USB audio interfaces that work with iOS are the "class compliant" ones that work with the system's universal driver. This provides stability and ease of use, but it limits the quality to consumer-quality 16/44 stereo. Audio pros still need a system to hook on an 8 channel 24/192 interface. OS X has a pro audio subsystem the likes of which you can't find anywhere else. Are we going to just abandon that and tell music producers to use toy Windows? The iPod app on iOS is filled up by people using Mac OS.
The mouse is going away, no doubt. But you will still have a consumer OS and a pro OS. Web developers need Apache and Ruby and PHP to make websites for iOS users, movie makers and graphic artists need to code workflows, and app developers need to code apps and Apple needs to code OS X itself. The idea that Mac OS can go away is just so fucking stupid and ignorant and disrespectful when you consider how much of our fucking culture is made on Macs.
Anyone who thinks there is no longer a need for Mac OS is an iPad user. Get an iPad ASAP and enjoy! STFU about Mac OS otherwise. You probably don't know what the fuck you are talking about.
"It doesn't make sense for them to be developing two of everything, one good, one not as good--two calendars, two address books--it's got to merge somehow."
It doesn't make sense for Ford to be making both cars and trucks. It means they have to have at least two separate lines for most of the components. They should just merge the two concepts.
"Microsoft seems to be moving in a better direction these days with their mobile platform"
You haven't been following very closely then, have you? It's a jumbled mess of mutually incompatible systems, all with the label "Windows" on it. They almost seem to be trying to emulate the diversity of Linux systems. Microsoft's mistake, however, isn't with having multiple OSes, but having multiple OSes that are all UI clones of each other (without the common code base) regardless of the platform.
Jobs and his lieutenants have talked at length about what a mistake it was to try to put desktop Windows (with extensions) on tablets. This is why the TabletPC platform has been such a snoozefest in the market: it's the wrong UI for the hardware. Apple could have released a MacBook Touch (a laptop with a touch screen or a slate, either running OS X) five years ago, but they knew it wouldn't work, so they didn't. The same story applies to Windows Mobile: wrong UI for the hardware. Same outcome: dismal sales for something with the Microsoft brand on it.
Clearly Apple believes that "iOSX everywhere" is the wrong approach. Adobe CS would make no sense on a phone or slate, and neither would Tap Tap Revenge make sense on a desktop or server. They put a whole lot of effort into developing a new OS for slates and phones, using the parts of OS X that fit that platform, and engineering new parts for the rest. They'd be fools to throw out the parts of OS X that still make all kinds of sense for the desktop or traditional laptop just to merge it with iOS, and I see no evidence that they're fools of that sort.
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Apple wants to kill the Mac OS desktop. Thus far I've been called a Troll, Naive and Insane. Now I am vindicated as developers have said the same thing.
Apple isn't going to kill the Imac and Macbook lines, they will simply replace the current NEXT based OS with the future versions of IOS and naturally more complex systems are more prone to unexpected issues. Moving the hardware to ARM is trivial as they've already got the HW expertise and OS to do it. The only thing they need to do is get SW makers to fall in line, MS will with their standard half-arsed attempt at Office:Mac and so will Adobe with CS (Adobe dont have the balls to tell Steve to stuff it). Realistically they just need to add more keyboard and mouse support to the Ipad.
Apple wants to do this for three reasons.
1. It just works(TM). Mac OSX can go wrong more then the Iphone. This is because, as fanboys point out OSX is a lot more complex then IOS. Apple does not want users to have to deal with their own problems so they seek to eliminate the chance of it happening. Apple's current strategy is to cut features out that don't work perfectly.
2. Homogeneity. Apple prides itself on the fact that everything works together, that choices are simple. Having two disparate OS lines is detrimental to the long term success of this goal.
3. Control. Fanboys may defend Apple's control for various reasons, mostly using cognitive dissonance (it's for your own good and other such excuses) but you cant deny that Apple wants control. They want to stop the hackintosh, they want to prevent more clones and they want to control what the end users experiences.
This wont happen overnight, not even the RDF turned to eleven could pull that one off. It will happen over time in baby steps and be hailed by the fanboys.
Calling someone a "hater" only means you can not rationally rebut their argument.
There is zero evidence that any such convergence (beyond the fact they already share the same Darwin core and Foundation classes) would be "DRM-locked." You threw the phrase in there as flamebait to ignite discussion. Don't be an alarmist site.