36-Hour Lemmings Port Gets Sony Cease and Desist
Zerocool3001 writes "The recently featured 36-hour port of the original Palm version of Lemmings to the iPhone and Palm Pre has received a cease and desist letter from Sony. Only one day after submitting the app for approval on the two app stores, the developer has put up a post stating that he 'did this as a tribute to the game — we can only hope that Sony actually does a conversion for platforms like iPhone and Palm Pre in the near future.' The text of the cease and desist letter is available from the developer's website."
Such a think is actually legal in progressive countries like Scandinavian countries : reverse engineering and porting to an unsupported platform is legal and is an exception to several laws. Sony does not provide an alternative way of playing Lemmings for Palm, therefore, it can not claim that this represents a loss. If Sony were to make an official port, then yes, a cease and desist would be lawful.
But yeah, we are all used of the balance of rights like they are in Corporate America so yes, we saw that coming.
The Wise adapts himself to the world. The Fool adapts the world to himself. Therefore, all progress depends on the Fool.
As I posted yesterday, I was part of the team who created Lemmings in the first place. A minor member, to be sure, but I was there. What bothers me most about these efforts to convert games is not so much the use of the original graphics and certainly not the fact that it's been ported, but the respect that we don't seem to get. I didn't see any mention of credit for Mike Dailly, who invented the idea, or Russel Kaye who wrote the PC version from which you took the EGA graphics, or Dave Jones who coded the Amiga original, or Gary Timmons who animated the characters, or Scott Johnson who drew background graphics or... well you get the idea. Intellectual property be damned; did you get in touch with anyone to ask if they were cool with it? (I once had the experience of reading a rip of the Hired Guns manual which I wrote, with a huge list of credits to all the guy's cracker buddies, but not one mention of anyone who'd spent two years of their lives on the game itself.) The sad thing is, if you'd asked, I know they'd have been cool with it. (And if you had, then I apologise)