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Roger Ebert Backs Down On Video Games As Art

Jhyrryl writes "Roger Ebert has again posted about video games. It's an apology of sorts, for having publicly said that games are not art. He wrote, 'I should not have written that entry without being more familiar with the actual experience of video games. ... My error in the first place was to think I could make a convincing argument on purely theoretical grounds. What I was saying is that video games could not in principle be Art. That was a foolish position to take, particularly as it seemed to apply to the entire unseen future of games. This was pointed out to me maybe hundreds of times.'"

16 of 265 comments (clear)

  1. He Did No Such Thing by eldavojohn · · Score: 5, Insightful
    I'm intimately familiar with the history of Roger Ebert's comments on video games. From the article,

    Yet I declared as an axiom that video games can never be Art. I still believe this, but I should never have said so.

    Then he goes on to say that there were 4,547 comments left with ~300 supporting his view. He claims it's longer than Anna Karenina, David Copperfield and The Brothers Karamazov.

    What he said is that he shouldn't have said it. That he should have been more informed of video games before making that statement. But, in the end, he's still saying that video games can never be art. Ebert is bull headed. I've seen the footage where he breaks down into a fight with Siskel. A decent argument is one thing but Ebert's harder to sway than a dead mule. So he made a statement. And what you're going to get is the definition of the word 'art.' He even admits Sony bent over backwards to give him the chance to play a beautiful non-combat oriented game ... and of his dismissal of this he says, "I was too damned bull-headed."

    Roger Ebert is a brilliant man. However, as oft occurs with brilliance, he will not admit a mistake, a misstep or that he was flat out wrong. You've squeezed all you can squeeze out of him which is basically that he regrets saying it but he still believes it is true.

    We call movies art. We call literature art. We call silence art. We call a single color art. Hell, we even call graffiti art. The crudest symbols our kind could muster gets to be called art. But, goddammit, for some strange reason the second you express yourself through a series of complexly arrange ones and zeros interacting with the viewer, you can't call it art.

    Mr. Ebert, I may be far younger than you and I may be far less informed than you but I cannot understand what possesses you to reserve the word art from being applied to games. I can only take solace in knowing that future generations will see it differently ... permanently.

    --
    My work here is dung.
    1. Re:He Did No Such Thing by Anonymous Coward · · Score: 5, Funny

      Anyone who feels the need to flame another for taking the fullest advantage of their vocabulary is a cunt.

    2. Re:He Did No Such Thing by mcgrew · · Score: 4, Insightful

      Well, Ebert is in good company. Ten years ago when I was heavily into games, there was a (deliberately) little-known site named Planet Crap that gamers in the know and game developers often frequented, and I was on its messageboard quite a bit, and had a few discussions/debates with Charles Broussard about games, art, division by zero, etc.

      One of these debates was whether or not video games were, or could be, art. He was of the opinion that video games AREN'T art, and he was the one behind Duke Nukem.

      Well, I think Duke Nukem 4ever proved him wrong; DN4's protracted absence is most certainly art.

      We call movies art. We call literature art. We call silence art. We call a single color art. Hell, we even call graffiti art. The crudest symbols our kind could muster gets to be called art.

      If you want the REAL definition of art, art is what art historians call art. Silence CAN BE but is not necessarily art, and in fact usually isn't. Whether or not a single color can be art depends on the work; just painting a canvas a single color doesn't make it art. Graffiti? All art is graffiti, but not all graffiti is art.

      Your kid doesn't make art. The cave paintings you linked are art in the sense that science in the 16th century was science.

      Ebert and Broussard are both wrong. Many games are, indeed, art. DN4 certainly is, and I'm sure future historians are going to agree.

    3. Re:He Did No Such Thing by PopeRatzo · · Score: 4, Insightful

      If ever there were a finer or more well known movie critic, name them

      There certainly aren't many. And surely none who have reached so many people. Eberts most important contribution is bringing serious film criticism to the masses, without watering down his scholarship.

      And, he has always remained first and foremost a fan, which is always an endearing quality in a critic.

      --
      You are welcome on my lawn.
    4. Re:He Did No Such Thing by mcgrew · · Score: 4, Funny

      In the words of Terry Pratchett, "he's not only not the sharpest knife in the drawer, he might even be a spoon."

    5. Re:He Did No Such Thing by idontgno · · Score: 4, Insightful

      Thomas Edison: Brilliant!
      The same Thomas Edison who fought AC power distribution well beyond the point of its having been proven superior and actually successfully deployed in numerous cities?

      Einstein: Brilliant!
      The scientist who fought quantum mechanics to his last breath, in the face of some outstanding theoretical work to the contrary? The man who actually said "I, at any rate, am convinced that [God] does not throw dice." because he completely distrusted the statistical, seemingly random, nature of quantum physics?

      These men are actually some of my heroes, and were since my childhood. But never forget, they're human, and that means they can wind up irrationally invested in their own opinions and beliefs, especially if the state of their art has moved on without them.

      If "brilliant" means "mentally flexible enough to change a strongly held opinion in the face of strong evidence", very few human beings are brilliant.

      --
      Welcome to the Panopticon. Used to be a prison, now it's your home.
    6. Re:He Did No Such Thing by Anonymous Coward · · Score: 5, Funny

      Moderate progenitor ascendingly!

    7. Re:He Did No Such Thing by depsax · · Score: 5, Interesting

      As a ten-time attendee at EbertFest -- formerly known as "Roger Ebert's Overlooked Film Festival" -- and having observed him hosting the festival, and having chatted with him on several occasions, I would say that he is the antithesis of "humorless". No one I have ever met gets more joy out of being at the movies and being with people who enjoy movies.

  2. Early failure leads to later triumph by suso · · Score: 5, Interesting

    Given that the man is 68 years old, has been doing movie reviews for a long time and probably one of his first experiences with video games as E.T. for the Atari 2600. I can't say I blame him for having his opinion set in stone for a while. Good to see that he's come around.

    1. Re:Early failure leads to later triumph by fuzzyfuzzyfungus · · Score: 5, Insightful

      Arguably, his stupidity was in saying that "video games can never be art". Saying that "no video game has yet reached the level of art" is controversial; but a respectable enough empirical opinion, particularly back in the bad old days.

      To say that they can "never" be art is either to make a stupid and almost certainly wrong prediction about the technological future, or to attempt to impose a definition of "art" so special-purpose that the statement "video games can never be art" is basically just a tautology masquerading as an insight.

  3. Critics by Silly+Man · · Score: 4, Funny

    Criticizing movies is not art. Nor even a nice profession :)

    1. Re:Critics by yanyan · · Score: 4, Insightful

      As i like to say: Those who can, do. Those who can't, criticize.

      And as Ralph Waldo Emerson once said, "Men over forty are no judges of a book written in a new spirit."

  4. hurrh by naz404 · · Score: 5, Informative

    Summary:

    Ebert explains never played video games, refuses to play them, and bashed them based only based on his own theories. He then slightly apologizes for being an ass and confesses he does not know what art is.

  5. Since when did "good enough" matter? by Moraelin · · Score: 5, Insightful

    Since when did something have to be "good enough" to be art? I think that would come as a surprise to Duchamp and the whole modern art establishment he had spawned.

    For whoever doesn't know the story, the whole modern art phenomenon started in 1917 with a guy called Marcel Duchamp, who signed an urinal and sent it to an art gallery under the title "Fountain."

    It was not the first of Duchamp's "readymades", basically just objects he found and signed, but otherwise didn't even make or anything. The first was a found bicycle wheel he signed and displayed under the name "Bicycle Wheel" in 1913. Sometimes he at least used funny names for them, like titling a shovel "Prelude To A Broken Arm" in 1915, others were like that Bicycle Wheel. But the urinal is what became famous and redefined art.

    The funny thing is that Duchamp spells it out in interviews, some even much much later, that he just wanted to destroy "art". He found the whole establishment to be little more than a circle-jerk clique (not his exact words, but the general gist of it) and obsessed with form above and beyond anything else. He wanted to destroy it all. His urinal was supposed to convey the message, basically, "your work is worth as much as this urinal to me."

    But funnily that's not what the art world understood. The art world suddenly found itself trying to imitate the unconventionalism and shock value of that urinal. And it's been in that rut ever since.

    And funnily enough everyone seems to still don't get what Duchamp actually did there, even if you show them an interview where he says it himself. E.g., I remember an interview with Michael Craig where he explains that Duchamp actually wanted to show that even everyday objects can be beautiful and art. (No, he didn't.)

    In the meantime we have a fine arts establishment where a stack of bricks is called art. A tent made of PVC tubes is art. A set of 4 folded and straightened sheets of paper is called art. (No, really, I've actually seen exactly and literally that in someone's private collection.) A glass of water on a shelf is art. Or a hack like Hirst can pay someone else to put a grid of random coloured dots on a rectangle, sign it and not only get it called art, but be acclaimed for it. (Here's one sample of his 300+ pictures made of dots: http://upload.wikimedia.org/wikipedia/en/0/08/Hirst-LSD.jpg.) A rectangular box made of sheet metal can be called art. A flickering TV in an empty room can be called art. A crucifix in a jar of piss can be called art.

    We're in a world where calling someone's work "pretty" is the most grievous insult you can get away with in front of a professor, in some arts colleges. But it is an insult and use it only if you want to make an enemy. Nowadays you don't want "pretty", you want "thought provoking", and "original", and such.

    So Ebert is, what, telling me that it isn't art because it's completely unlike what he calls art? Has he checked with the aforementioned modern art establishment? Because it seems to me like that being different is exactly what would make it "art" there.

    (And I've played plenty of games which fit the "thought provoking" criterion too. But then I'm the kind of guy easily provoked in that aspect. E.g., Chucky Egg provoked much thought about the struggle of the working class against the oppressor chickens.;))

    Heck, probably the best example is another painting I've seen in someone's private collection. Essentially it looked like a screenshot of Tetris. No, literally. I'm not exaggerating. Yes, I know what "literally" means. I mean it. It looked not just sorta like Tetris, but exactly like a screenshot of Tetris. Well, except for the part that in actual Tetris two rows should have been removed because they were full, but obviously on the painting they hadn't been. I wonder if it was supposed to be symbolic of the unfairness of life or something ;)

    So basically, let me get that straight: _that_ is art, or so I'm told, but Ebert tells me that if it were actually animated as a game of Tetris, it wouldn't be art any more? Why? It's the same image.

    --
    A polar bear is a cartesian bear after a coordinate transform.
  6. I replied with this: by Howitzer86 · · Score: 4, Insightful

    "Maybe they're art, just not great art. You seem to be looking for absolutes where there should be none."

    Countless works of art has been created, most of them do not measure up to Shakespeare, and a great majority of that art can't be properly compared because they are in a different medium (would you compare The David to MacBeth?). All because they can't measure up or can't be compared does not mean games are not art.

  7. weak arguments by trb · · Score: 4, Interesting
    In general, I enjoy Ebert, and I'm not a gamer. I have no horse in this race.

    I think Ebert's arguments here are very weak, for example:

    1. He says "That was a foolish position to take, particularly as it seemed to apply to the entire unseen future of games." He already claims that he has not seen the past and present of gaming, it makes no sense to suppose that the future of gaming might change his mind.
    2. He says that if you could change the ending to Romeo and Juliet, then it wouldn't be art. Consider change by addition, rather than by substitution. So Romeo and Juliet is art, but Romeo and Juliet with a bag hanging off its side is not art? What if I remove the bag, leaving the original? Have I restored its status as art? If a game contains 100 new visual masterworks and 100 new musical masterworks and a 100 levels where I frag zombies, is that art? At all?

    A game is clearly a form of expression, and a media container. I don't see how you can argue that the container can never contain art.