Compiz Project Releases C++ Based v0.9.0
werfu writes "Compiz 0.9.0, the first release of Compiz rewritten in C++, has been announced on the Compiz mailing list. See the announcement for more info." Compiz has for years been one of my favorite ways to make Windows users envious, despite my (Linux) systems' otherwise low-end graphics capabilities. Besides the switch to C++ from C, this release "brings a whole new developer API, splits rendering into plugins,
switches the buildsystem from automake to cmake and brings minor functionality improvements."
The relevant words from the announcement are "complete rewrite". Or in simpler terms for the users, you do not want to run this until it reaches 0.10 (also as per the article.) This is a development and not stable release. (Sure would be nice if they would go 1.0 instead of .10 if it's going to be a stable release...)
Here's the stuff from the announcement interesting to users:
Everything else is of interest only to developers...
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
Compiz doesn't actually use that much system resources, nor strain your hardware either. It uses your gfx card to do all the work, which otherwise would be doing 99% nothing in most other circumstances anyway.