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Fastest Graphics Ever, Asus ARES Rips Benchmarks

MojoKid writes "Over-the-top, killer graphics cards are always fun to play with, though they may not be all that practical. With a pair of ATI Radeon HD 5870 GPUs on a single PCB and 4GB of GDDR5 graphics memory on board, the recently released Asus ARES is one such card that can currently claim the title of being the fastest single gaming graphics card on the planet. This dual-GPU-infused beast rips through benchmarks, besting even the likes of a Radeon HD 5970 or NVIDIA GeForce GTX 480. You can even run a pair of them in CrossFire mode, if you're hell-bent on the fastest frame rates money can buy currently."

12 of 208 comments (clear)

  1. 5890 Ultra by Anonymous Coward · · Score: 3, Informative

    So it's actually a ATI Radeon 5890 Ultra. You will be cheaper off buying two discrete 5870 cards and running them in Crossfire. Thermals will be better and thus you will be able to overclock them further.

  2. Re:Linux? by V!NCENT · · Score: 2, Informative
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  3. Re:Am I a cheap bastard? by V!NCENT · · Score: 2, Informative

    Crysis Warhead at 1680*1050 at max setting 'enthusiast' or something gives 30+ fps on Windows XP SP2 with my AMD Phenom 9950 X4, 8GB RAM, HD5770...

    So you were saying?

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  4. Re:Am I a cheap bastard? by mangu · · Score: 2, Informative

    30fps is a joke and not anywhere near a playable framerate

    It is perfectly playable, for anyone with human eyes

  5. Re:Am I a cheap bastard? by asdf7890 · · Score: 4, Informative

    1) 30fps is a joke and not anywhere near a playable framerate

    FPS is one of those subjective issues where there seems to be a lot more "I don't like X so you are daft for suggesting someone might" then hard facts.

    For lot of people 30fps is perfectly fine if it is a minimum rate rather than an average. A lot of people talk at cross purposes on this one, the "30 is fine" crowd assuming that the people looking for 100fps+ when there monitor probably refreshes at 60Hz are daft and want 100+fps everywhere and the "30 is no were near enough" crowd thinking that the 30fpss would be happy with 30 on average. For games that require decent graphics hardware the demand on that hardware can vary a lot, so a card that gets 30pfs in some areas will drop below 15fps in others, likewise that card that pushes 100Hz in the lighter scenes may drop below 50 on the really heavy ones.

    So any quote of an fps requirement or recommendation is completely useless unless you qualify the figure in more detail.

    Another factor that needs to be considered is screen size. An object moving from one side of the screen to the other at the same framerate is going to look smoother on an smaller monitor than it'll look on a full-wall projector (unless of course you are far away from said wall, to the point where it is effectively the same size as the small monitor in terms of how it appear on the back of your eye). How far objects on the display travel between frames is what needs to be measured, not just how many frames there are in a given time. This brings up another point as to why this sort of thing is subjective and difficult to sound reasonable discussing (without so much supporting detail that you bore people to death) - it very much depends on what games you play and how you play them.

  6. Re:Linux? by V!NCENT · · Score: 3, Informative

    Oh yeah sorry... I forgot to mention that that engine is actually used to make this commercial game that is comming to Linux: http://www.primalcarnage.com/website/

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  7. One page by cffrost · · Score: 2, Informative
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    Thank you, Edward Snowden.

    "Arguments from authority are worthless." —Carl Sagan
  8. Re:Go Back in time with it by jones_supa · · Score: 2, Informative

    As for adventure games, the golden age of 1990s is gone. There were EGA or VGA games like Space Quest and Monkey Island that were so fun to play and have no modern successors.

    It's not that sad. There's still gems here and there.

  9. Re:Am I a cheap bastard? by hairyfeet · · Score: 3, Informative

    I hate to burst your bubble buddy, but as a PC builder and repairman I've met a few gamers which will probably buy this thing. All they care about is having the biggest ePeen at ALL costs, one even gave me the cash up front to score him a Skulltrail when THAT was the biggest ePeen board, and had me wire his whole system up to a massive watercooler. Crazy bastard was even paying for the fastest cable PLUS the fastest DSL, and had me set him up dual KillerNICs so he could switch between the two so he would always have the fastest ping. Some folks blow money on cars, he blew it on his ePeen.

    That said as much as I hate consoles (or as I call them DRM...in a box) I have to give them credit for lowering the cost of PC gaming in a major way. It used to be back in the days of Quake 1-3 I'd be buying a new card yearly and a new PC every other just to keep decent framerate, but thanks to console R&D becoming crazy expensive and MSFT and Sony stretching out the time the current model stays on market it really has made things cheaper for those of us that don't care about ePeens and just want to play. Now I'm playing on an AMD quad (925, 8Gb of DDR2 800, dual 500Gb for less than $650) with an HD4650 that cost me a whole $36 after MIR and it plays the games I want like Bioshock 2 just fine on this 1600x900 monitor. Thanks to the consoles slowing down the need to constantly upgrade I just built a new gaming rig for my guitarist, and the whole dual core rig set him back just $400 after MIR at Tigerdirect.

    So if guys want to go nuts with ePeens that is fine and dandy with me, for those of us with GFs or kids or other expenses that just want to enjoy blowing some shit up after a day of work the current situation makes me VERY happy. And the extras you can do with these newer GPUs, like hardware transcoding even on my 4xxx, is really a nice bonus. and unlike my old Nvidia rig it doesn't sound like a jet engine or heat up my place in the summer. Win/win as far as this old greybeard is concerned.

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  10. Re:Am I a cheap bastard? by KingMotley · · Score: 3, Informative

    First 30 FPS is probably too low for a FPS because you are likely stating what the FPS is when you are motionless and in one particular spot. Now, replay a few matches and tell us what your minimum frame rate was, and I best it's in the very low teens or worse. That isn't acceptable, and you are more likely to lag when the action gets thick and you need your FPS the most.

    Secondly, Crysis/Crysis Warhead is a 3 year old engine that's a generation behind. Of course playing games from 3 years ago play fine on $100 video cards, but those cards would have been the $600+ cards 3 years ago too. Try picking at least a current gen game.

    And lastly, 1680x1050? My LCD's native resolution has been 1920x1200 since I got it 5 years ago. Try getting a decent monitor.

    Playing old games on low resolution monitors and cherry picking frame rates only proves how wrong you are.

  11. Re:IO limited? by kc8apf · · Score: 2, Informative

    Typically for graphics cards, the only data sent over PCIe is texture data, vertex lists, and commands. The bulk of the operations done by the card are running the commands over the vertex lists while bringing in texture data. The commands are almost always a multi-pass or pipeline so each vertex will be used in computations more than once. The result is the pushed to the monitor, not the PCIe. So, yes, in general, a graphics card will have more FLOPs than I/O bandwidth.

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  12. Re:OpenCL? by masshuu · · Score: 2, Informative

    You know the fancy physics, like a plywood board exploding into 400 pieces and sending each pieces of shrapnel in every direction, or maybe a house that breaks into a million peaces when it collapses? Good luck running those calculations on your CPU, WHILE keeping your frame rate up
    openCL lets you offload work to the GPU.
    Given physics is all i can think of, its like nVidia's CUDA. CUDA is limited to nvidia cards, but openCL is designed to let you write one piece of code, and run it on the CPU, or any supported GPUs

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