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Microsoft Shows Off 'Milo' Virtual Human

adeelarshad82 writes "At TED Global in Oxford, Microsoft released a video showing off its 'virtual human' technology, named Milo, designed for the company's hands-free Xbox 360 motion controller called Kinect. Milo is built to react to people's emotions, body movements, and voice, allowing players to interact with the virtual character. It was built using artificial intelligence developed by Lionhead studios, along with undisclosed technology from Microsoft. According to games designer Peter Molyneux, the game exploits psychological techniques to make a person feel that Milo is real. Each Milo character will be unique because every player's interaction with the virtual character will sculpt the type of virtual person Milo will evolve to become."

47 of 270 comments (clear)

  1. Frightening by Fwipp · · Score: 4, Insightful

    Honestly, I don't know whether this is the Uncanny Valley manifesting, but that kid just creeps me out.

    1. Re:Frightening by fuzzyfuzzyfungus · · Score: 4, Funny

      Don't worry, the "undisclosed Microsoft technology" will allow him to whisper 'why won't you... Love ME?' into your ear just as you are on the verge of falling asleep...

      They want to be sure that none of their next-gen hardware survives user-inflicted destruction long enough to RRoD.

    2. Re:Frightening by SilverHatHacker · · Score: 5, Funny

      Why won't I love ME? Because it was a terrible operating system. Why do you ask?

      --
      Funny may not give karma, but +5 Informative never made anyone snort coffee out their nose.
    3. Re:Frightening by Lord_of_the_nerf · · Score: 4, Funny

      Microsoft wouldn't give Milo the capacity to think for himself.

      If he could, there's the chance he might pick Firefox.

    4. Re:Frightening by hairyfeet · · Score: 4, Funny

      You know, I still think Gates owes all of us that was stuck with that turkey an apology and a copy of XP Home. Where is my apology you rich bastard!!! Just as I think the Ballmer monkey should do the right thing and say he was sorry for Vista and give those stuck with that loser at least Windows 7 Starter just to say he was sorry. WHERE IS MY APOLOGY YOU FAT BASTARD! And WTF is it with /. and the Gates borg? The man hasn't been head of the company in years. Shouldn't they switch to a chair throwing Ballmer Monkey by now?

      As for TFA, I can see some real world applications for this tech. Imagine a virtual teacher with infinite patience for those with learning disabilities. you could use this tech to tailor a learning plan for the individual without the incredibly high cost of private tutors. Done right I could see this really helping kids.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    5. Re:Frightening by pspahn · · Score: 3, Funny

      Haha, give autistic kids a robot for a teacher, that'll sort them out. LMAO!

      --
      Someone flopped a steamer in the gene pool.
    6. Re:Frightening by Anonymous Coward · · Score: 5, Insightful

      The purpose of ME was to make XP look good, just as the purpose of Vista was to make 7 look good.

    7. Re:Frightening by 56ker · · Score: 2, Insightful

      The truth of the matter is; although we're just watching a video. Personally, I'd prefer to go down to the park, river or sea and go fishing; interacting with a real person rather than a fantasy boy.

      I was born at the start of the 1980s. I got my first computer (Commodore 64) for my 7th birthday. I've spend a lot of my life in front of a screen, growing up with video games as a pastime, then working in computer troubleshooting and website design.

      I also play music professionally. The latter I prefer as you get a reaction from an audience, whether singing or clapping. A computer can't provide the human touch yet, but artificial intelligence has come a long way from the robot dogs, a robot violin player and Sony's robot that can walk.

      Sooner or later, we'll move beyond a computer's AI capacity being like a child or baby. What will we do when artificial intelligences have a similar neural capacity to humans? Will we treat artificial life as comparable to human; or continue to see human life as more important?

      More of society's decisions are being taken by machine, not by people (although people programmed the machines). Where will it all end? Will we have robots like those that Isaac Asimov described with laws drummed into them not to harm people? Will we explore space, the universe and the deep ocean with artificial intelligences in places we can't go? Will we put machines at work to come up with cures to cancer, diseases or social problems eg poverty or famine?

      Or in the end would we prefer our societies to be governed by people as our political systems have for generations? What will we do when artificial intelligences get physical bodies and they can pass the Turing Test?

      All these are things that may come to pass in my lifetime; alternatively we may just screw things up and make the human race extinct by complete ecosystem collapse (or at least enough that the human race is made extinct).

      That's why manned colonies on the Moon and Mars are essential; as a failsafe in case Planet Earth should face a major disaster (meteroid strike, global warming, biodiversity problems, problems affecting human fertility).

    8. Re:Frightening by delinear · · Score: 2, Informative

      Maybe he needs to leverage some of the plugins that aren't currently available on other browsers, or maybe he needs to be reasonably sure his browser will be supported and the only way to do that and not support IE is to support the next biggest desktop browser by user volume. The likes of Chrome and Safari might be better, but that still doesn't mean they're the right choice for everyone just yet (for me the tools I need for web development are far better in FF right now, for instance - other browsers can replicate some of the functionality I need, but not all).

    9. Re:Frightening by delinear · · Score: 4, Insightful

      I love the irony of your comment and your sig:

      If Milo can't think for himself then he's nothing close to a virtual human.

      --

      You can lead a man with reason but you can't make him think.

      Plenty of actual humans can't/don't think for themselves, so why is it a necessary requirement for a virtual human?

  2. I want to blow his head off with a BFG 9000. by EWAdams · · Score: 3, Insightful

    He's a video game character. I don't want him to be real. Him being real would miss the point entirely.

    --
    I piss off bigots.
  3. What could possibly go wrong... by fuzzyfuzzyfungus · · Score: 2, Interesting

    Can you imagine being the poor bastard at Lionhead responsible for making sure that these "virtual humans" can exhibit realistic suffering responses to griefers, gropers, and every other ghastly atavism that the Kinect users of the world will allow to roam free when they know that there are no rules and no consequences?

    (Incidentally, I bloody well hope that Lionhead has had some time to learn a thing or two since Black & White. The "AI" in that game managed to suck every ounce of joy out of being a malevolent deity, something that I wouldn't have believed possible.)

    1. Re:What could possibly go wrong... by sg_oneill · · Score: 5, Funny

      What are you talking about. The AI was awesome. Once I started rewarding my ape for Lighting its shit on fire, and also rewarding it for throwing its shit at villagers, it put 1+1 together and innovated unholy projectile flame turds.

      I only wish my horse on red read redemption would come up with that instead of "jumping of cliffs and dying" :(

      --
      Excuse the Unicode crap in my posts. That's an apostrophe, and slashdot is busted.
    2. Re:What could possibly go wrong... by fuzzyfuzzyfungus · · Score: 2, Insightful

      You lucky bastard.

      No matter how many times I tried to teach my creature how to inspire belief through classic "good cop/bad cop" techniques, he never learned how to set the villages children on fire, throw their burning bodies at the village, setting it on fire, and then put out the fire with magical rain.(since the villager AI model rewarded you with more belief for giving them things that they needed, you could get more belief per unit manna by hurting them, and then magically repairing some of the damage, than you could by just helping them twice. Totally fucked up; but actually seems to be a pretty accurate model, given how things like abusive relationships, hazing, and just about every major religion, actually work).

  4. Wait, I've seen this before... by bobetov · · Score: 4, Funny

    Microsoft Bob lives!

    And takes up the awesome responsibility of being the latest hyped MS product to utterly fail. Sheesh.

    --
    Looking for a Rails developer in Chapel Hill?
  5. oh boy by Anonymous Coward · · Score: 5, Funny

    Oh boy! Clippy comes to the living room!

  6. Uhhh... old news. by Irick · · Score: 3, Informative

    Seriously old. I saw this at the MS keynote last year.

    1. Re:Uhhh... old news. by Ziekheid · · Score: 2, Informative

      Yep, VERY OLD. Video dates from october 2009..

  7. Cheese whiz by starfishsystems · · Score: 2, Insightful

    Why does Microsoft not get that stuff like this is seriously cheesy?

    --
    Parity: What to do when the weekend comes.
    1. Re:Cheese whiz by rainmouse · · Score: 3, Insightful

      Cheesy? I find this interactive grooming simulator nothing but sinister.

    2. Re:Cheese whiz by Dremth · · Score: 5, Informative

      Not only is it cheesy (and INCREDIBLY old news), the video in TFA is a fake. Proof: http://www.youtube.com/watch?v=VFAK8ubYtZE

    3. Re:Cheese whiz by Stan+Vassilev · · Score: 2

      Not only is it cheesy (and INCREDIBLY old news), the video in TFA is a fake. Proof: http://www.youtube.com/watch?v=VFAK8ubYtZE

      I love the detective work on detecting the subtle visual clues that it's fake.

      I guess Microsoft (or anyone in the world at all) having casually developed this AI, speech recognition and a virtually flawless speech synth, solely for the purpose of making a casual role-playing console game, doesn't seem suspicious to anyone.

    4. Re:Cheese whiz by Anonymous Coward · · Score: 4, Funny

      They were trying to make a virtual girlfriend for Ballmer.

      Please, don't ask why it's a little boy.

      That's it. All the truth.

  8. Re:Dreamcast by Anonymous Coward · · Score: 2, Funny

    I think that seaman will stick with you

  9. Re:Each one unique? don't believe the hype by Servaas · · Score: 3, Insightful

    He's famous for his grand claims. Edge Magazine, a UK mature gaming magazine, use to do couple of pages with the man in them every so often. And I remember how he fabled up Fable 1 into grand momentous game that would revolutionize Action RPG's yet failed to impress anyone. Likewise with the game Black & White that supposed to push new heights for the god genre.

  10. Ultimately this wouln't go well. by gmezero · · Score: 3, Interesting

    Let's see... what kind of horrible things to people do to Sims? Put them in a house with no toilet? Strand them in pool without a ladder? etc... I shudder at the abuse we'll see attempted and if this thing learns from it's interactions. Ick.

    1. Re:Ultimately this wouln't go well. by bertoelcon · · Score: 3, Funny

      If it remembers people will have to get more creative as it learns those old tricks.

      --
      Anything can be found funny, from a certain point of view.
    2. Re:Ultimately this wouln't go well. by Stan+Vassilev · · Score: 3, Insightful

      Let's see... what kind of horrible things to people do to Sims? Put them in a house with no toilet? Strand them in pool without a ladder? etc... I shudder at the abuse we'll see attempted and if this thing learns from it's interactions. Ick.

      That demo looks cooked. Microsoft couldn't get basic speech to text to work reliably, they'll need to work harder to convince people that are sitting on a working AI that'll also interact freely with people as was demoed.

      Also, I almost can imagine you eating delicious tortured and slaughtered animal stake while you were writing about the human rights of basic software programs.

      People have no perspective on things at all.

    3. Re:Ultimately this wouln't go well. by Kenoli · · Score: 5, Insightful

      Microsoft couldn't get basic speech to text to work reliably

      My thoughts exactly.

      Probably straight prerendered video.

    4. Re:Ultimately this wouln't go well. by Anonymous Coward · · Score: 3, Insightful

      Not to mention that he looks AT her which means she would have seen him looking off to the right just as we do. That is unless that TV was actually a hologram. Wow. Microsoft really is ahead of the game!!

    5. Re:Ultimately this wouln't go well. by GrumblyStuff · · Score: 3, Interesting

      Well... that depends how many lives he has.

      Anyway, I look forward to Youtube videos of all the limits of the AI being exposed or having it beg to be shutdown rather than deal with 4channers.

    6. Re:Ultimately this wouln't go well. by KDR_11k · · Score: 3, Informative

      Peter Molyneux is known for empty promises because he makes features up as he talks about them. When he tells you about this great new feature in the game chance is that's the first time the development team hears of it.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    7. Re:Ultimately this wouln't go well. by Johann+Lau · · Score: 2, Insightful

      I remember chatting a few years ago with jabberwacky (which basically is "just" what people have been feeding into it for decades) and being unsettled by how cruel and outright evil it seemed... then I realized, oh, this is how (some) people treat a bot: cruel and condescending.

      I see absolutely no point in this... we need to interact with people, not establish a feedback loop and surround our selves with virtual bullshit...

  11. Re:Each one unique? don't believe the hype by Threni · · Score: 3, Informative

    Yeah, he's a schmuck and all of his games are, at heart, reworkings of the tedium that was Populous. Every know and then people make great claims for the realism, or open endedness of their games, but the only games which are like this are multiplayer games, where other humans genuinely act differently/unpredictably - either that or they're just better than you so it's up to the engine to find servers where people are about as good as you (as quakelive, for instance, does).

  12. Things I would like to do with Milo by RafaelAngel · · Score: 5, Funny

    1) Walk around naked in Milo's presence. How would he react? Is Milo into women or men?

    2) Drink beer in the presence of Milo. Would Milo care for some and if yes, can Milo become drunk?

    3) Mess with Milo's logic.

    4) Scare Milo by saying that it was created by Microsoft and therefore is evil.

    5) Teach Milo to fart.

    6) Tell Milo he is a pirated version.

    7) Convert Milo to a religion.

    1. Re:Things I would like to do with Milo by Qzukk · · Score: 4, Funny

      It'd be hilarious if the copy protection caused Milo to scream "You're not my daddy/mommy!" every time you try talking to him.

      --
      If I have been able to see further than others, it is because I bought a pair of binoculars.
    2. Re:Things I would like to do with Milo by EdIII · · Score: 2, Funny

      "I see that you have rubbed peanut butter on to your testicles again. Should I clean them again for you?"

      Must... Not... Click... Submit...

    3. Re:Things I would like to do with Milo by phantomfive · · Score: 2

      1) Is it important to you how Milo reacts? Why is it important to you?
      2) Why do you say drink beer in Milo's presence? Can you elaborate on that?
      3) Does mess with Milo's logic bother you?
      4) Why do you feel Microsoft is evil? Can you elaborate on that?
      5) You are being a bit negative.
      6) Can you elaborate on a pirated version?
      7) You are being a bit negative.

      It will be a contest to see who drives whom crazy first.

      --
      Qxe4
    4. Re:Things I would like to do with Milo by ultranova · · Score: 2, Funny

      "Don't touch me anymore! Not there! PLEASE! Let me go!"

      Give the neighbours something to think about :).

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

  13. I saw the video demo of that last year by NotSoHeavyD3 · · Score: 5, Funny

    Of course all I could think about when he was on the doc was "Wow he's annoying, I want to shove him off into the pond."

    --
    Did you know 80 to 90% of the moderators on slashdot wouldn't recognize a troll even if one dragged them under a bridge.
  14. Undisclosed Technology == Babbage! by pdxp · · Score: 5, Funny

    People might think it's funny when their AI friend has a funny accent, but it's cheaper to outsource these things to India! I assure you people will be amazed and perplexed by how wonderful this AI is, but maybe curious why it has an hourly cost....

  15. Important Questions by urusan · · Score: 4, Insightful

    If I turn off Milo, does he die?

    What if I turn him off and then never play with him again?

    What if I delete him?

    Is it unethical to mass produce thousands of Milos that will live short (often abused) lives before they are forgotten or deleted?

    1. Re:Important Questions by ultranova · · Score: 2, Interesting

      Is it unethical to mass produce thousands of Milos that will live short (often abused) lives before they are forgotten or deleted?

      Is that really any different from regular humans?

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

  16. Re:Each one unique? don't believe the hype by Yvan256 · · Score: 2, Funny

    Just plug in a couple gamepads and grab your actual friends.

    I tried to do that but then she slapped me. I must now stay at least 15 metres away from her at all times.

  17. Re:Psychology? by Johann+Lau · · Score: 2, Insightful

    so instead of studying actual humans, we try to make something just as complex as them, that behaves identically, and then study that? even if it WAS possible, it seems like a gigantic waste of time to me. also: to make something that behaves like humans we'd have to understand ourselves/each other first....

  18. Moleyneux only delivers on a fifth of his claims by mykos · · Score: 2, Insightful

    I'm old enough to remember every promise Molyneux has ever made. I had subscriptions to EGM and Next Gen, so I'm well-read in the subject of 1990s video game lore right?

    He talks a big talk, but either he misjudges his creation or the technology just isn't there to realize every dream he's had.

  19. Re:Each one unique? don't believe the hype by delinear · · Score: 2, Informative

    I didn't get far enough into B&W to really see anything interesting. I just remember struggling with the "innovative" and "intuitive" control system and thinking it was actually just "fiddly" and "incredibly frustrating". I remember trying to get a peon to go up a mountain to do... something or other at the beginning of the game, and failing for some arbitrary reason and being forced to do the whole thing again right from the beginning. As usual, big promises with some serious flaws in implementation. I honestly think the guy has some good ideas if he could just reign in the ambition and deliver a solid gaming experience instead of reaching too far and not spending enough time on the fundamentals. I played most of the way through Fable, it was a pretty average game really, a lot of ideas were crammed in there but just didn't go anywhere. The ageing of the character, for instance, didn't seem to have any real impact, and the fact that it was tied to major story points just made it feel unrealistic.

    As for games which try and let you play as good or evil, and alter the story on that basis, they always fall into the trap of forcing you down a particular path. Having just played Mass Effect 2 and Red Dead Redemption, they both have exactly the same fundamentally flawed mission type, namely: fight through fifty guys (who are probably just employees of the main bad guy defending themselves from this lone lunatic storming their base) and happily kill them all with no ill effects, but then be pushed down the path of "evil" if you mete out the same justice to the main bad guy instead of sending him to trial, even though in other instances its fine to summarily execute people who you could just as easily take into custody.