BioWare's Star Wars MMO To Have Space Combat
An anonymous reader writes "Big news for Star Wars fans looking forward to BioWare's upcoming Star Wars: The Old Republic MMORPG — space combat has been confirmed for the game. Players will be able to fly around the galaxy in their own personal starships, avoiding asteroid belts, landing in dangerous territory and battling other vessels. The initial news makes it sound like a cross between Mass Effect's galaxy map and a traditional space fighting game, where players will have to find 'hotspots' on the galaxy map in order to enter a particular zone."
You know you're suffering from post-traumatic-SWG-disorder when you realize that "will feature space combat" actually is newsworthy when you're talking about the relative Star Warsiness of Star Wars' MMORPG incarnations.
Mod parent up!
Why LucasArts never released a modern version of these games is beyond me. Utterly brilliant. Back in the day, I bought an MS Sidewinder Force Feedback joystick primarily for XvT. It used to clunk when you picked up a cargo container. Those were the days...
I agree with everything but the spacing.
A) Unless you're going to model interior ship combat as well, there's no way to justify that certain people are spaced, some killed outright, taken prisoner, etc.
B) Consider both actual gameplay mechanics and player response. Sure, it may be funny to you, but what happens to the person being spaced? Are they respawned back where they started from? Where they were going? Nearest planet? Does it have differing effects than other methods of character death? Can it be used as a form of griefing?
No, if you're allowing raids on ships, then either have the crew taken prisoner, if it's a guild/clan PvP thing, and then players need to escape, or have them "escape on life pods" and show up on the nearest planet.
Canada: The US's more awesome sibling.