Frustration and Unhappiness In the Games Industry
Gamasutra's Leigh Alexander recently wrote an editorial about the atmosphere of irritation and dissatisfaction that pervades all aspects of the video game industry. Developers are often overworked and unfulfilled, gamers have no qualms about voicing their disapproval (sometimes quite warranted, sometimes not), and the media, in trying to please both groups, often fails to satisfy either. Why is there so much strife in an industry ostensibly focused on having fun? From the article:
"More and more developer sources I talked to suggested that fatigue, hostility, being at odds with one's employer and questioning one's career course is frighteningly common in the game industry. That being the case, it seems natural that elements like emotional detachment, anxiety and a lack of fulfillment make their way, even subtly, into the products the industry creates and into the ecosystem around the industry and its audience. 'Because of the secrecy and competition, a lot of development teams end up having a siege mentality — batten down the hatches and refuse to come up for air until the game's done,' says [an] anonymous developer. 'Game development has a way of taking over your life, because there's always more that can be done to improve perceived quality. I've seen a lot of divorces in my time in the game industry. I feel like it's much greater than average, but I have no statistical evidence.'"
'Because of the secrecy and competition, a lot of development teams end up having a siege mentality -- batten down the hatches and refuse to come up for air
Sounds like it would make a great game!
It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
Thus leaving the rest of us staring at the porn clips and trying to decide whether or not it really is worth it to give these people our credit card numbers...
that point in time where the frustration/unhappiness curve for engineers/developers shoots to infinity. All development stops, ushering in a new stone age.
Well yes that sounds nice but doesn't he miss the free market???
Arggh... meant to say "having a little time at the end of the day to enjoy with my wife...".
It's too late. We all know you have sex now.
They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance. - Terry Pratchett