KDE SC 4.7 May Use OpenGL 3 For Compositing
An anonymous reader writes "KDE SC 4.5 is about to be released and KDE SC 4.6 is being discussed. However, Martin Graesslin has revealed some details about what they are planning for KDE 4.7. According to Martin's blog post, they are looking at OpenGL 3.0 to provide the compositing effects in KDE SC 4.7. OpenGL 3.0 provides support for frame buffer objects, hardware instancing, vertex array objects, and sRGB framebuffers."
Since any KDE story is troll central Im trolling and rolling.
So they are using a .7 to avoid having to go through the dramas of another .0 relese, in the day KDE went from 2.2 to 3.0. Just as the Kernel is staying on 2.6 forever.
Now that GNOME 3 is dead until 2011 KDE can piss around adding teh Kool. Admit the truth. Linux will be 20 years old in one more year it still has only 1% desktop usage. It will be eclipsed by iPhone and iPad usage alone soon.
Looks like Linux sure got told. Like real penguins, it waddles aimlessly around in circles while the Windows and Mac penguins are getting all the fish.
I did the simple thing and didnt use KDE, without its bloatcandy its a clunky to use desktop systems, and the only people I see running it are wanna be 1337 kids
I am the customer, they need to cater to my needs, not their wants.
---- Booth was a patriot ----