KDE SC 4.7 May Use OpenGL 3 For Compositing
An anonymous reader writes "KDE SC 4.5 is about to be released and KDE SC 4.6 is being discussed. However, Martin Graesslin has revealed some details about what they are planning for KDE 4.7. According to Martin's blog post, they are looking at OpenGL 3.0 to provide the compositing effects in KDE SC 4.7. OpenGL 3.0 provides support for frame buffer objects, hardware instancing, vertex array objects, and sRGB framebuffers."
Definitely a troll, considering the token ring and defrag comments.
I really wanted to change my sig to something witty, but all I could come up with is this.
No, I have been a user of KDE since pre 1.x and as a loyal CUSTOMER I'm not pleased with how its getting progressively bloated with each new version and am now demanding speed and efficiency instead of useless eyecandy.
---- Booth was a patriot ----