The 'Net Generation' Isn't
Kanel introduces this lengthy review in Spiegel Online this way: "Kids that grew up with the Internet are not 'digital natives' as consultants have led us to believe. They're OK with the Net but they don't care much about Web 2.0 and find plenty of other things more important than the Internet. Consultants and authors, mostly old guys, have called for the education system to be reworked to suit this new generation, but they never conducted surveys to see if the members of 'generation @' were anything like what they had envisioned. Turns out, children who have known the Net their whole lives are not particularly skilled at it, nor do they live their lives online." "Young people have now reached this turning point. The Internet is no longer something they are willing to waste time thinking about. It seems that the excitement about cyberspace was a phenomenon peculiar to their predecessors, the technology-obsessed first generation of Web users. ...they certainly no longer understand it when older generations speak of 'going online.' ... Tom and his friends just describe themselves as being 'on' or 'off,' using the English terms. What they mean is: contactable or not."
I put forward a controversial/unpopular position.
For most technology most (99.99%) people just use what they have or are given and apply what they have known from the past. They lack the imagination or resources to create anything original. Life is just too complex to change what works. Yes, for most people the computer is just a typewriter, and that's what they will teach their children.
If you really want to continue with your quest for the 'Net generation then the place you are most likely to find them is in Africa, or those countries who will have to make a big leap from stone age to internet age. Africa has far more original/innovative uses of cell phones because they were not baggaged with land-lines.
I'm probably a bit alone on this thing, but I may as well post my .02c
I am a seventeen year old high school student and this struck a chord or ten. I always had a love of the technical and the arcane, from when I disassembled and reassembled everything I got my grubby little hands on. I've had to work with my similar-aged, and it just keeps on ringing in my head just how this vast network of loosely connected fiber and copper with the rare bits of 3.2GHz in the short haul is taken so for granted by every other person near my age. Never did I really look at anything without at least some bewilderment and awe at just how far technology has advanced in my two short decades of life.
My first computer was an 80386 running MS-DOS, and I think I am not alone here (at least with the C64 crowd et al.) with how what I did mostly with it was spending hours and hours in the BASIC implementation, crappy as it as, it was definitely a thing I had a blast on, even if it wasn't a real programming language in all honesty. I remember just how astounding it was to look at the numbers when I migrated to a Tualatin Celeron with a jaw-dropping 1.2 GHz of raw processing power compared to something that didn't break the hundreds. And a GUI? And this strange mouse? What just invaded my desk? And... where did my system's guts go, over everything?!
That old jalopy still held quite a bit of good times and memories, especially when I managed the impressive task of making a bouncing square on an NES with it or a loud and high pitched 25% duty cycle pulse wave that'd wake up the whole family with a press of A. I never did any concerted efforts to make any homebrew for it, that said. I even remember after reading this one guy's paper on the inner workings of Metroid's engine and spending more time in hex editors altering the the levels slightly. Hell, my first connection to the internet was a blazing fast 28.8k!
Words can't describe how shocked I was at how carefree people were to the machines I studied so endlessly when I discovered in middle school most of the kids my age didn't even know what the NES is, let alone nifty little tricks like breaking the 10NES or bank-switching to deal with the low ceiling, or how I still can't understand how someone of any age has such a weak sense of wonder and amazement that they cannot care the slightest in how something works or why it works or why when you remove this little cylindrical thing the pretty pink smoke starts to puff from the magical box of P and N doped silicon. I couldn't leave anything alone and I made sure I knew what the hell happened in the appliances I used, simply because a black box is just dull and inviting to be pulled apart and (hopefully) put back together.
Nor can any words put just how much I enjoyed studying the computers of older times, and just that same wonder once more when I realize that the PDP-8 at its most expansive configuration can be fully emulated on a CPU and its cache these days, or spending a few weeks with my father's tools making a mechanical turing machine (with an impressively large tape - 80 spaces made from a notched meter stick), the days I'd spend just learning, learning, learning. When I discovered Wikipedia in 2007 it was as if the world was opened to me, a compendium of all human knowledge (or at least the "relevant" part of it *cough*) at my fingertips, and I'd only have to wait a few minutes for an in-depth explanation on any topic I'd ever think of. The world-wide web is the reason why I had any chance at all to really get so deep into computing before even reaching the age of majority.
And with this, I can say I really was born in the wrong generation. To get the chance to see the computing explosion and the rise of the internet as it happened than in retrospect is something I would kill to get, and it's a sad thing that nobody my age can give even a quarter of a damn about the engineering marvels they have in their homes. (I Am Not An Adult(tm), so YMMV on this statement and all that.)
Roberta Williams, one of the game designers at Sierra in the 80's had a slightly different take on it. Home computers started out being rather expensive, which meant that the average computer owner was older and more educated. Maybe buying the computer as part of a college education for instance or having a well-paying job which helped one afford the computer. When PCs became affordable for the average joe, the "average gamer" changed and Sierra could no longer afford to write games that catered to an educated audience. They were just too small a part of the market.
You could imagine that a similar impact was felt in all areas related to computers.