Flash Ported To iOS and iPhone 4
An anonymous reader noted that there is a simple HOWTO explaining how to install flash on an iPhone4. Mad props for using Strong Bad as the demo. Of course, step one is to use the JailBreakMe. Once installed, Flash inside Safari loads in a stopped state so it won't even hurt performance unless you decide to actually execute the program.
I have been a pretty big hater of flash in the past. Its ability to bring a modern computer to its knees with a fucking little flash game is pretty god damn annoying. That said, Apple bitch slapping the shit out of Flash has knocked a little sense into their heads. They have recently discovered mortality and found that they kind of fear it. Flash has started to clean up its act and stopped assuming that the user has more cores than fingers and enough memory to run a dozen instances Windows Vista at once. In fact, EVERYONE has started to do this from website designers to chip makers. I think the smart phone mobile revolution has been great for design in general. For too long everyone used Moore's law as crutch. Why use good design when you can throw 8 gig, handful of cores, and enough power to run a small movie theater at the problem?
What makes the mobile revolution really interesting is that it is really just reclaiming a lot of old tech. Everyone from chip designers to programmers know exactly where to go next because we have already been there with the PC. The challenge now is to take that old tech and optimizing to do more with less. The programing piece is interesting, but I think the real advances will be in hardware design. What smartphones are doing to hardware (chips, memory, sensors, etc) is breathtaking. They have covered ground that it took PCs a decade to cover in a couple of years. By the time my HTC Evo is ready for replacement in less than two years, I don't doubt for a second that my next phone is going to be rocking specs to put my last computer to shame.