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id Software Demos Rage On iPhone, Releases Source Code For Two Games

glenkim writes "Kotaku has posted their liveblog of the QuakeCon 2010 keynote, with some big announcements by game developer and Slashdot regular John Carmack. Highlights include a video of the id Tech 5 engine (aka Rage) running on the iPhone 4G at 60fps, with claims that it also runs on the iPhone 3GS. Carmack noted that performance on the iPhone was able to 'kill anything done on the Xbox or PlayStation 2.' He also announced the source code release of two games, Return to Castle Wolfenstein and Wolfenstein: Enemy Territory. Also, Carmack finally admitted that Doom 3 was too dark!"

5 of 266 comments (clear)

  1. Re:Slashdot regular? by Sir_Lewk · · Score: 5, Informative
    --
    "linux is just DOS with a UNIX like syntax" -- Galactic Dominator (944134)
  2. Re:Doom3 to dark? by childprey · · Score: 5, Informative

    duct tape?

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    Everything clever I considered putting here I got from other slashdot sigs.
  3. Re:iPhone? by Purity+Of+Essence · · Score: 4, Informative

    According to GameSpot:

    Next up is Android. Carmack asked people in the crowd how many people had Androids (a vocal minority, he assessed), and how many had spent more than $20 in the phone's app store. He said he's been checking regularly to see how popular the phones are, and it's to the point where Carmack is starting to think about when the company will bring its products to the platform. It's probably not going to be in the next six months, he said.

    http://www.gamespot.com/news/6273388.html

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    +0 Meh
  4. Re:That's because there wasn't by Anonymous Coward · · Score: 4, Informative

    The engine "flopped" because id didn't push it as a commercial engine in the same way they did with id Tech 3. They had been there, dealt with the tech support for external devs and companies, and found they just didn't want to do that again. Aside from a couple of close-knit companies there was no encouragement to use it. Epic, on the other hand, took the corporate angle, focused on building and marketing a sellable engine, and provided a commercial support network that encouraged lots of reuse.

    But yeah, don't let the facts get in the way of a good beat-up.

  5. Re:Slightly OT: Modern fun, fast FPS like Doom 1 & by naz404 · · Score: 5, Informative

    Serious Sam HD 1 & 2.

    In a gaming world now dominated by Counterstrikey FPSs, Serious Sam is a throwback to the days of Doom when waves and waves of enemies are just thrown at you. The classic running and gunning bass-ackwards is still a valid tactic in this game :)

    Best of all, story mode coop play is supported, a feature missing in most games nowadays.