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Blizzard Sues Private Server Company, Awarded $88M

Cali Thalen writes "A private server company, Scapegaming (aka Alyson Reeves), was ordered to pay Blizzard Entertainment over $88 million in damages after losing a lawsuit that was concluded last week. Scapegaming was operating unauthorized World of Warcraft servers and using a micropayment system to collect money from the servers' user base, which according to the lawsuit amounted to just over $3 million. $85 million of that settlement was for statutory damages, and surprisingly only $63,000 in attorney's fees."

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  1. Interesting by maroberts · · Score: 5, Informative

    Blizzard charge for the client, plus separate subscription fees to hook up to their servers. There is a clear separation of the money you pay for the client, and the money you pay to access Blizzards servers. The client is typically bought or downloaded and therefore once you've bought it you are free to use it as you wish, provided you don't distribute copies.

    In theory, there should be nothing unlawful against hooking up to a different server as there is a clear separation here. The protocol can and has been reverse engineered The only question is whether any of Blizzards proprietary data is held on the server and "distributed" to the clients.

    Presumably, the in-game items are not transferable from a private server to Blizzards server, so no issues there either.

    This judgement was not defended, so the question arises as to whether it would be possible to mount a defence so as to make non-Blizzard servers legitimate?

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