Windows Phone 7 Gaming and Xbox Live
Engadget is running a preview of Microsoft's attempt to bring Xbox Live to upcoming Windows Phone 7 devices. Launch titles will include Guitar Hero, Castlevania, and Halo: Waypoint, and many of the features from the console version of Xbox Live will make the transition intact. Quoting:
"Live on WP7 will allow for full avatar integration (we're talking fully rendered, interactive avatars) along with customization (clothes, accessories, and more). The company has even crafted an avatar-centric version of familiar phone utilities like flashlight apps and levels, adding some whimsy to what would normally be pretty staid affairs. Additionally, messaging, friend lists / status, achievements, and leaderboards (with friend comparisons) are all here as well, making for a pretty complete mobile Xbox Live experience. And also just like the console, every game will have a try-before-you buy demo to check out before spending your hard-earned cash."
So they've taken avatars which serve hardly any purpose, created large numbers of useless items for these useless avatars, charges money for these useless items and then integrated them into applications and platforms where they will continue to serve no purpose. In summery they are going to succeed in charging money for what is effectively nothing. Not surprising from any company these days.
Umm, why not make the WP7 actually useful for being used on a phone first? It's cool to have a mobile gaming console in the pocket, but then I would probably buy a PSP and not Windows smartphone ...
For those who don't know, Halo Waypoint is basically just a front end for the Halo series of games that lets you view all your achievements for the series and one or two bits of Halo news. It's not a game in itself, so calling it a "title" is probably giving it a bit too much credit, because it's largely dull and pointless.
Yes, the title of this post was meant in a sarcastic tone
On a different note though, I think XBox Live integration actually has the potential to be a killer feature for Windows 7- if Windows 7 phones are going to succede on anything it'll probably be this. It effectively means it's a gamer oriented phone and if it links into XBox live then there's a potential to harness the 27 million (or however many XBox Live has now) achievements whores and allow them to continue their achievement addiction even when they're not at their XBox.
I think Microsoft actually has a good vision in terms of XBox Live everywhere by linking XBox Live with Windows Games and mobile games, especially as it all integrates with MSN messenger and partially with Facebook too. Of course, the real test will be in the execution- having the right vision is only the start of it, pulling it off through Microsoft's layers upon layers of bureaucracy will be the real challenge.
Would you perhaps prefer having the next iPhone spec instead?
Who modded this idiot +5 insighful? If the next generation rival for iPhone and Android isn't "news for nerds", what is it then? Especially since it's linking to an engadget story. This is far from some shitty slashdot advertisement for some small firm. Get a clue.
I have received a WP7 prototype device, being an XNA professional developer.
I have to admit I have always considered games on phones *much* beneath any interest from a self respecting developer.
The experience of developing for this platform though has completely changed my mind: it is powerful (I mean REALLY powerful, the kind of 3D scenes one does not expect to see on the phone) the dev tools are very good, the compatibility between Windows, XBox 360 and WP7 is exactly as compatibility should be. The standard phone functions work out of the box (the facebook/gmail contacts integration is pretty neat) and in general the experience feels pleasantly iPhonesque.
After seeing and testing the actual device I have quadrupled my company's development efforts for WP7: it might be a force to be reckoned with.
Maybe nobody cares, but here (http://cid-24c55844373f9e74.office.live.com/browse.aspx/.Public) are two videos of two of my games in action; the sudoku is unimpressive, but the 3D space battle is a completely different matter :)
My book: Friendly F#, fun with game development and XNA; my game: Galaxy Wars by VSTeam; my gamedev language: Casanova.
nerd rage about a pro-M$ article. Nothing to see here move along...to the macstore
Having both an Xbox 360 and a PS3 I still choose to pay the ~$30 a year for LIVE (if you're paying more keep an eye on the bargain sites for a 1 year card) over the free online found on the PS3. I tried both and found that overall Live was a better experience. If someone doesn't like it then they shouldn't use it but no reason to trash on it. Microsoft does try to bring exclusives to the service as well, there was a period of time where netflix streaming in HD was only available on the 360 through LIVE and they are rolling out ESPN soon (sadly the NFL won't allow their games to be watched through it).
Why not just play all my games on PC? Well I have two "crowds" of friends I play games online with, mostly split between 360 and PC with a few who use both. In addition I feel certain types of games work better on a tv with a controller while others work better on a PC with mouse and keyboard (or joystick).
You have obviously never used the TRS Model 100.
One day laptops may again aspire to 6 weeks runtime (yes, that's 6 weeks!) on a single set of AA batteries.
That was perfection in its day.
One day we'll have little hand held thingies that just.. make.. phone calls.