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NCsoft Sued For Making Lineage II 'Too Addictive'

An anonymous reader writes "South Korean MMO game publisher NCsoft is finding itself facing another lawsuit, this time for making games that are 'too addictive.' US Lineage II player Craig Smallwood is suing the publisher for $3 million because he found himself playing Lineage II for 20,000 hours over a period of 5 years. At times, his average play session would persist for over 11 hours, crippling his life and ability to function. A federal judge is allowing the court case to go forward (PDF), stating that the plaintiff has a claim for negligence and gross negligence against the publisher."

6 of 360 comments (clear)

  1. "Wahh, I'm a victim! Waahhh!" by grub · · Score: 5, Insightful


    US Lineage II player Craig Smallwood is suing the publisher for $3 million because he found himself playing Lineage II for 20,000 hours over a period of 5 years.

    The whole victim-mentality that runs rampant makes my blood boil: "He had bad parenting" "She wasn't potty trained properly" "The breweries make beer taste too good" "I have a disease" blah blah blah fucking excuses blah blah blah.

    Hey Craig Smallwood, take responsibility for your actions; you're not a victim. In actuality your lawsuit paints you as a blatant parasite.

    --
    Trolling is a art,
    1. Re:"Wahh, I'm a victim! Waahhh!" by dhermann · · Score: 4, Insightful

      I get it; you're hard and edgy, and by disagreeing with you, that makes me an emo pansy, but just to put up a decent counterargument...

      What would you say if, during the discovery phase of Craig's claim, e-mails and documents subpoenaed reveal that NCSoft actively created their games with the intent not to entertain, but to entice and entangle? What if they commissioned a psychological research study on how to make their games more addictive, and made major alterations to the gameplay based on the results? What if they made it a primary goal to target certain segments of the population, what you would call the weak-willed and easily manipulated, what others might call aged 18-25 unmarried males?

      What if their next game specifically targeted children, aged 9-15? Is it a parental responsibility to identify each game's level of addictiveness before purchasing it for their child? Isn't there no way to tell until the child has become addicted, and now both parent and child are forced to endure a period of withdrawal?

      I think that this lawsuit is probably frivolous, but I can definitely see a situation where it is not. You certainly can't make the blanket assumption that this guy's claim is worthless before it plays out.

  2. I'm suing my employer by Daddy-Oh · · Score: 5, Insightful

    I waste 2,000-3,000 hours *a year* working for my employer. I can't stop myself. I feel that, if I stop, my ability to function in society will end. I must be addicted to work.

    Anyone have the number for a good lawyer? (hmm, is that an oxymoron?)

  3. Re:I Too Am a Victim ... by Monkeedude1212 · · Score: 4, Insightful

    While you bring up a point, I don't think it should matter.

    The immediate question is Should Smallwood get 3 Million dollars for playing a video game for 5 years?

    It doesn't matter how addictive it is. I could develop Alchoholism but I can't sue Bacardi for keeping me in the hole. It's negligent? What the heck is NCsoft supposed to do? Make Lineage II LESS fun?

    I can't believe a judge allowed this case to go forward. On what grounds does developing an addiction allow you to persue a lawsuit? (If thats the case, can't every single smoker in the country sue the cigarette companies for 3 million dollars for every 5 years they smoked, essentially bankrupting that industry?)

  4. Re:Virtual ambulance chasing? by SirGeek · · Score: 4, Insightful

    What kind of lawyer takes on a case like this?

    One who gets paid regardless of the outcome ?

  5. Re:Virtual ambulance chasing? by SirWhoopass · · Score: 4, Insightful

    As of now, no lawyer takes on a case like this. The plantiff is pro se (representing himself).

    The court is allowing a portion of the case to go forward. The summary fails to note that the judge dismissed the claims of misrepresentation, unfair trade practices, intentional infliction of emotional harm, and punitive damages.

    The judge is merely determining if there could be a case. The plantiff was hospitalized for three weeks and has on-going therapy. There has been no determination yet that the game is the cause or what liability the game makers may have (the court notes it is limited to levels set in the game user agreement for negligent infliction of emotional distress). In short, the guy has been injured by "something". He says it was the game, and he'll get his day in court to try and make that claim.

    It's funny how so many /.'ers complain about people who believe the outrageous stories from [Glenn Beck, Fox New, whatever]. This is pretty much the same thing. The actual story is only about 1/10 what is implied in the headline, but now we have a forum full of people screaming about it