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iPhone App In App Store Limbo Open Sourced

recoiledsnake writes "The author of iPhone prototyping tool Briefs has decided to open source it after the App store submission has been in limbo for over three months. The app had got into trouble for what Apple believes is being able to run interpreted code, though the author denies it, saying all the compiling happens on the Mac. While Rob stays civil, his co-worker blasts Apple for not even rejecting the app. Three months is nothing compared to Google Voice for the iPhone though, which is still being studied further by Apple after more than a year."

6 of 432 comments (clear)

  1. Why really does Apple behave this way? by bogaboga · · Score: 5, Interesting

    Can someone explain to me why Apple behaves this way? I fail to understand. What even bugles my mind is the fact that Apple as a company is [still] a darling in many people's hearts. No bad publicity sticks.

    I for one, will not touch an iPhone even with a 10 foot pole for my HTC Incredible does all that want it to and even more. The trouble is Oracle that is threatening to cut off Android's air supply with patent suits against Google.

     

    1. Re:Why really does Apple behave this way? by Sycraft-fu · · Score: 5, Insightful

      They behave the way they do because they are control freaks. They want absolute control over their platform. Their ultimate vision is that they'll be the source of all your media, all your apps, etc. They'll dictate how you consume stuff. Such a setup would be, needless to say, very profitable.

      As for why they can get away with it, well I'd say there are two reasons:

      1) Fanboyism/zealotry. Apple has had a following for a long time of people for whom they can do no wrong more or less. A non-trivial amount of these people are in the press (Macs are big in prepress work). They just love Apple and everything they do. So when something bad comes out, they find ways to rationalize it away, or ignore it.

      2) For many of the Apple buyers these days, Apple is not a technology company but a fashion company. They largely won't admit it, but they buy them as fashion accessories. They are the "cool" product to own. As such they are purchased based on that alone. Whatever restrictions/costs accompany that are ok because they want to be cool. I see the same thing these days with fixed gear bikes. They are in with college kids (I work on campus and bike to work). They buy brand new, surprisingly expensive, fixed gear bikes. This, of course, makes them harder to ride up hill, but they are ok with that because fixed gear is cool, road or mountain bikes are not.

    2. Re:Why really does Apple behave this way? by beh · · Score: 5, Insightful

      Like many here you're not getting one thing - developers / geeks do not account for 90% of possible iPhone customers. There is something that is a problem for YOU and a problem for many OPEN-SOURCE type people - but not really something that is seen as a problem by the majority of people out there.

      And it's not even limited to the iPhone - most people still use MS Office, despite how many competitors again? Despite the free OpenOffice?

      You might like Android - and you're perfectly in your right to be. Be happy with it. But please accept, that if I had to buy a new phone for my parents/grandparents, it'd be an iPhone - I think it would be more geared to what she'd need and what she'd be capable of using, simply because it is more streamlined.
      The closed Appstore may be something you hate - on the other hand, as far as non-geeks are concerned, I'd rather have the AppStore than seeing a proliferation of new phone threats (like - wouldn't you hate being spammed by a mobile botnet?). As a developer myself, I also see the stores limitations, but as a normal person, I see the advantages of the store as well in that it gives some more peace of mind to the less tech-savvy user.

      Don't get me wrong - the iPhone has its own set of quirks I don't like. On the other hand - for me (and most people), it was APPLE that made smart phones a lot easier to use - everyone, including Android, is trying to copy that ease of use (with varying amounts of success).

      What annoys me about the whole discussion of the iPhone is this: Noone attacks MS for being a commercial enterprise. MS is commonly attacked for 'innovating' things that have been out there for ages. With Apple it's the other way around - they're being attacked for trying to make money - while it's the 'open source' crowd 'innovating' all the things Apple has done on the phone.

      The same with the iPad - the iPad came out to much ridicule from the tech-savvy crowd - but see how many projects there are out to 'innovate' a tablet computer now that the iPad is out? Some of those may even offer some more eye-candy - but eye-candy alone isn't going to make me buy one of them. It's the usability - the general usability for the majority of people out there (inclusive of all the non-geeks) - that needs looking at, not flashy graphics.

    3. Re:Why really does Apple behave this way? by Ihmhi · · Score: 5, Funny

      I don't know about that. One is a filthy, disgusting habit that costs thousands of dollars every year and is only really done by wannabe hipsters, and the other is smoking.

    4. Re:Why really does Apple behave this way? by Moryath · · Score: 5, Informative

      You're joking.

      USB was introduced in 1995. It was present - STANDARD - on every machine and motherboard a year later when I was comparing prices. The iMac G3 wasn't released until 1998.

      Yes, there were other ports on those machines. There were other ports on the iMac G3 as well, a pair of firewire ports that went to... uhm... a few crappy, barely-even-apple-compatible cameras, and maybe a few specially designed keyboards that worked better with a standard MIDI interface anyways.

      To claim that a shitty little closed-box unit with a hockey-puck mouse, crappy OS (System 8... gah that makes me want to puke just thinking about it) and that barely could hold 1% of the computer market somehow "created the market for USB peripherals" is just fucking stupid.

  2. To be clear: The code is visible, but not FOSS by Qubit · · Score: 5, Informative

    The Briefs code is now up on GitHub, and yes, you can go look at it, however it's not "Open Source" (per OSI), it's not "Free Software" (per the FSF), and it's not "DFSG-free" (per Debian).

    If you look at the commit history for the license, he even explicitly changed the license two days ago to make it less free:

    2010-08-28
    Modified license terms to disallow someone from reselling Briefs without making major modifications. Also protect the Briefs trademark. Still, free source code, huh? Not too shabby.

    Prior to two days ago, the code was under the... well, I'm not exactly sure what license!

    Here's the license (the first paragraph is a dead ringer for the opening of the MIT License):

    Copyright (c) 2009-2010, Rob Rhyne
    Briefs is a trademark of Digital Arch Design Corp.
    http://robrhyne.com/
    http://digitalarch.net/
    All rights reserved.

    Permission is hereby granted, free of charge, to any person
    obtaining a copy of this software and associated documentation
    files (the "Software"), to deal in the Software without
    restriction except as noted below, including without limitation
    the rights to use,copy, modify, merge, publish, distribute,
    and/or sublicense, and to permit persons to whom the Software is
    furnished to do so, subject to the following conditions:

    Here's the non-FOSS part:

    The Software and/or source code cannot be copied in whole and
    sold without meaningful modification for a profit.

    This is more of the MIT license:

    The above copyright notice and this permission notice shall be
    included in all copies or substantial portions of the Software.

    This middle part looks like the BSD license:

    Redistributions of source code must retain the above copyright
    notice, this list of conditions and the following disclaimer.

    Redistributions in binary form must reproduce the above copyright
    notice, this list of conditions and the following disclaimer in
    the documentation and/or other materials provided with
    the distribution.

    Actually, there are only two clauses there, so that's essentially the 2-clause BSD, not the 3-clause one (just a minor point, really).

    Then we get the YELLING-AT-YOU indemnification clause. Lawyers seem to love these things, but they seem so uncouth to me. Anyhow, for 5 points, from which license was this paragraph chosen?

    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
    EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
    OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
    NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
    HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
    WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
    FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
    OTHER DEALINGS IN THE SOFTWARE.

    That's right! It's the indemnification clause from the MIT license.

    I googled around trying to figure out if other people used this same license, but the best I came up with was the NCSA license. It's unlikely that this license is based off that one, as the phrase to deal in the Software (MIT) is used in this new license instead of to deal with the Software (NCSA).

    One more thing: let's point out exactly why the license doesn't pass any of the most popular FOSS metrics:

    1) "Open Source" (per OSI)

    Per

    --

    coding is life /* the rest is */