Dual-Core CPU Opens Door To 1080p On Smartphones
An anonymous reader writes "Following Qualcomm, Samsung is also close to launching a new smartphone processor with two cores. Based on ARM architecture, the new Orion processor promises five times the graphics performance of current chips and to enable 1080p video recording and playback. Next year, it seems, dual-core smart phones will be all the rage. Apple, which is generally believed to have the most capable processor in the market today, may be under pressure to roll out a dual-core iPhone next year as well."
...so you can drop calls twice as fast.
My parallel programming professor likes to harp on the fact that nearly all new computers in the future will be multicore. Apparently he's right.
GENERATION 667: The first time you see this, copy it into your sig on any forum and add 1 to the generation
I have a hard time understanding how 1080p is such a great feature on screens 4" or smaller in diameter.
Most if not all have less pixels than 1920x1080, so how would this produce a better picture than 720p?
To Terminate, or not to Terminate, that's the question - SCSIROB
LG's new Optimus line will include smartphones running on Nvidia's Tegra 2 dual-core chips.
Now I can watch amazing 1080p on a 4.5" screen. My cinema experience is now complete.
Smart phones don't need dual core. They need more RAM.
App designers are guaranteed certain resources when the application runs on a phone. This is why a single-tasking paradigm was popular, because it simply guaranteed these resources. Multitasking requires sharing of memory. Without swap space enabled, memory may run out quickly. Android has mechanisms for saving a program's state and killing off the least-recently-used application. Recalling the application reloads the saved state information within a fresh process. The iPhone just added multitasking, but not all apps can work with it.
And by killer, I mean battery killer.
I think smartphones need to go back to basics. I'd take a smartphone that lasted 4 days of normal use on a single charge anytime over a new one that does shit I don't really need anyway 10% (or even 30%) faster.
Once they've got battery life back under control, get back on performance.
Apple, which is generally believed to have the most capable processor in the market today, may be under pressure to roll out a dual-core iPhone next year as well.
This is silly. Apple is using Samsung's processor, an OEM version of the Hummingbird (which is not exclusively sold to Apple by any means). So if anyone has "the most capable [mobile] processor in the market today" (and even that statement could be debated), it's Samsung (certainly not Apple).
iPhone 4, iPod Touch gen.4, iPad, and Apple TV gen.2 all use the Apple A4 processor, which is an ARM+GPU manufactured by Samsung.
-- thinkyhead software and media
If you haven't noticed, everything Apple does is always "brilliant" and "innovative" according to the tech press. Doesn't matter if they are releasing something that is the same as everything else. For example the Apple TV gets praise lavished on it as an amazing on-demand streaming device, even though nearly every Blu-ray player with an ethernet port also does streaming and, of course, plays DVDs and Blu-rays on top of that.
For that matter, it might even be Apple PR copied verbatim. It is amazing how many press agencies will just reprint PR copy that the like. A PR firm will send out the "OMG t3h new stuffs!" memo, as PR firms do, and sites will pick it up and regurgitate a good bit of it verbatim.
What's the benefit of processing using imaginary cores?
Who needs multiple cores when multi-tasking has been decreed irrelevant?
Or did I miss an update where multitasking was invented and gifted to the world by Apple?
You can play the content over HDMI. All new high-end phones have a HDMI output.
"Since when have iPhone been about following the trend?"
True, seems like they've been setting the pace. Touchscreen phones were pretty much non-existent outside of the Palm and a few Windows Mobile 6 phones until the iPhone came out, and even those phones were highly dependent on a stylus, iPhone was the first touchscreen without a stylus. Ever since the original iPhone everyone's been playing catch-up, and while others offer faster cpus and more megapixels, no one offers the 200,000+ apps or the huge fan based and the chance to be a millionaire app developer. In fact some of the largest Android game developers have boycott the Android Market. Do I care if the camera is 3mp or 5mp? No. Do I care if the phone offers the apps I want? Of course, these aren't just phones anymore, they're pocket PCs
my karma will be here long after I'm gone
Unfortunately, the dual core CPU has got almost nothing to do with the 1080p encode or decode. These are handled by dedicated IPs (pre-designed blocks which are slotted into the chip) from companies like Imagination Technologies and Chips & Media. They would work as well with an single core Cortex-A8 as they do with the Cortex-A9.
Reviewer / Analyst, AnandTech Inc.
So what you're saying is that you want to pay your hard earned money for a PC that the developers will actively seek to prevent you from gaining root access on, who's apps can only come from one place (if those android game devs were deveoping on apple's platform they'd be SOL. On android they're free to set up their own market, distribute without a marketplace app or use one of the other marketplaces that already exists). And I've certainly heard enough horror stories about the review process to turn me off from ever trying to sell anything on the iphone.
So what you're saying is that you want to pay your hard earned money for a PC that the developers will actively seek to prevent you from gaining root access on, who's apps can only come from one place
Yes.
David Lynch talks about watching film on a cell phone.
After Samsung "announced that it is adopting the Mali [GPU]...for its future graphics-enabled ...SoC ICs", it sounds plausible that the speedup and the lack of information about the GPU could relate to this Mali technology from ARM.
ARM has recently released source for some parts of the Linux drivers for current Mali GPUs under GPLv2, which might be the first step towards ARM SoC's with fully-open GPU drivers.
There are no guarantees, but at the moment it appears that ARM is much more receptive to the idea of open GPU drivers than Imagination Tech (PowerVR GPUs) or NVidea.
I think it's a shame that AMD isn't moving faster w.r.t the embedded/mobile market. Sure, they're planning to make SoC's with a GPU on the same silicon, but as of last week they're not currently interested in competing with ARM for market share. And AMD's the chipmaker that's most actively supporting and creating open drivers for their graphics hardware.
It'll be interesting to see where the hardware goes in the next couple of years. Can Intel (and AMD, if they get serious) pull marketshare from ARM, or will the RISC chip reign supreme?
coding is life
Doesn't it have two separate cores? One 67.028 MHz ARM946E-S and one 33.514 MHz ARM7TDMI
From a quick read of the user quide I see that their OMAP3 platform apparently has two modules for the camera interface; a "Camera ISP" module which fetches data from the CCD in raw, yuv, rgb or jpeg format, and a "IVA" module, which appears to be a DSP with hardcoded functionality for mainstream codecs but can also be programmed for what they call "emerging" codecs. This module can then DMA its output to the application CPU module. All the cores are on the same SOC and are interconnected with two Sonics buses, one of which must bear the bandwidth of the data coming from the sensor.
What's impressive is that there is much less hardcoded logic involved than one might think. The OMAP4 leaflet claims its IVA core can deliver 30fps 1080p encoding and decoding for h.264 hp, mpeg4 asp, vc-1 ap, mpeg2 mp and on2 vp7.
My guess is that the guy who wrote that pcworld article has not actually programmed for the iPhone. The article makes a big deal of the programmer having to do something about adding multitasking to their applications, but from what I've gathered from a few colleagues who have made some iPhone apps (some very popular) it actually requires an extremely small amount of work. By Wikipedias definition of multitasking the iPhone does multi-task, though I've noticed a lot of people trying to redefine the term lately. :D
I'm not a big fan of the way the iPhone multitasks, but then again I previously only missed multitasking for things like Skype or IRC which are next to useless without the ability to run them in the background, and GPS apps which would shut down when a phone call came. I can say that multitasking on the iPhone is much smoother then it used to be on my previous Nokia phone, because that would just keep silently killing the background apps due to lack of memory (for example opening email and a big web site in the browser would suffice for this effect).
HDMI or displayport out? you will likely find more and more products with this port: http://en.wikipedia.org/wiki/PDMI
Consider, where before, only apple could show having a singular port, now all may have so. End result, you can dock any device to any tv without worrying about carrying the right cable. Should make parties more interesting, i suspect.
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I have this vision of a chair throwing Steve Jobs. He's on stage yelling 'Marketing, Marketing, Marketing, Marketing, Marketing....'
1080p on a tiny cellphone screen? Tell me when they have that on a flashlight. Imagine all the detail you won't be able to see in the tiny beam!
..would be quite good as you could shine it on a wall, vastly enlarged.
Wait a minute, I've thought of a name for that.... a projector!
Donte Alistair Anderson Roberts - hi son!
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The N900 comes with 32GB of Flash built in, so it's enough for an episode of a TV show at 1080p by your metrics. I think you're talking nonsense though. BluRay disks store 25GB per side. If your assessment were accurate then this would be enough for 2 hours on a dual-layer disk, one hour on a single-layer disk. Given that most BluRay movies come on single-layer disks and don't take up the entire layer, and that TV stations use less bandwidth than BluRay, I wonder where you are getting this '1080p that is not compressed to oblivion' from, because it's certainly not any existing source.
For reference, the maximum AV bitrate of BluRay is 48Mb/s, giving 21GB/hour. For HD-DVD, it was 36Mb/s, giving 16.2GB/hour. In practice, most films are encoded at a lower quality, often as low as 10GB/hour. By the time that these make it into phones, they are likely to have at least 64GB of flash in the higher end.
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The last iPhone to have an ARM 11 was the 3G. They have been Cortex A8 based since the 3GS.
Nope. ARM11 is ARM's two-generations-ago, implementing the ARMv6 instruction set (confused yet?). The iPhone, like pretty much every other high-end smartphone, uses the Cortex A8 core, which replaced the ARM11 at the top end. ARM11 is used for cheaper devices - Samsung sells a lot of them, because they are much cheaper than the A8. The iPhone uses Apple's A4 chip, manufactured by Samsung, which uses an unmodified Cortex A8 core and a small number of other components. The only thing that makes the A4 interesting is that it omits a lot of hardware that most A8 SoCs include (stuff that Apple didn't need). This made it cheaper to manufacture, and may have slightly reduced power consumption, but it definitely doesn't make it the most capable processor. Quite the reverse, in fact.
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http://www.androidguys.com/2010/08/08/google-removes-easy-root-android-market/
http://www.androidguys.com/2010/06/29/att-explains-opt-android-market/
http://arstechnica.com/apple/news/2010/01/apple-responsible-for-994-of-mobile-app-sales-in-2009.ars
http://larvalabs.com/blog/android/android-market-payouts-total-2-of-app-stores-1b/
But if we believe the parallel universes theory, aren't we all programming in parallel already?
I've heard that the iPhone does the kill behaviour too.
Not to come across as too Fanboi-ish, but the N900 does it marvellously. Next step - Nokia, please make a slimmer,prettier Maemo/Meego phone? Please?
The iOS SDK has Grand Central Dispatch, which is Apple's easy way of dispatching and managing multiple threads. If you program your application with these APIs, as soon as a dual core iPhone comes out your application will take advantage of the 2nd core.