25 Years of Super Mario Bros.
harrymcc writes "On September 13th 1985, Nintendo released Super Mario Bros. for the Famicom (NES) in Japan. It went on to become the best-selling video game of all time, a title it only recently lost. Over at Technologizer, Benj Edwards is celebrating the anniversary with a look at some of the weirdest variations, spinoffs, and tributes the game has inspired over the years, from edibles to art projects."
The Guardian's games blog adds a bunch of Mario-related trivia, and CVG attempts to explain the history of Mario games. Nintendo is capitalizing on the anniversary by announcing an upcoming collection of classic Mario games (Japanese site, English explanation) that have been ported to the Wii.
I warped to World 8 and for me it's only been like 5 years.
I judt got a nre Kinesis keybiartf so please excusr ant egregiou typos.
The trouble with warp whistles...
The All-Stars version of Super Mario Bros. has inaccurate physics when jumping and breaking a brick
I think that *all* Mario games have inaccurate physics when jumping and breaking a brick. If they used accurate physics, Mario would fall to the ground unconscious immediately after whacking his head.
Twin-pak with Duck Hunt, ftw!
Ah, childhood.
I want you to go back and read what you just said.
If you take things back far enough, all games are just variations on throwing a rock at a tree.
To have a right to do a thing is not at all the same as to be right in doing it