25 Years of Super Mario Bros.
harrymcc writes "On September 13th 1985, Nintendo released Super Mario Bros. for the Famicom (NES) in Japan. It went on to become the best-selling video game of all time, a title it only recently lost. Over at Technologizer, Benj Edwards is celebrating the anniversary with a look at some of the weirdest variations, spinoffs, and tributes the game has inspired over the years, from edibles to art projects."
The Guardian's games blog adds a bunch of Mario-related trivia, and CVG attempts to explain the history of Mario games. Nintendo is capitalizing on the anniversary by announcing an upcoming collection of classic Mario games (Japanese site, English explanation) that have been ported to the Wii.
Twenty-five years? Really? Damn... I'm old.
See my journal for slashdot ID's by year. Mine created in 2005. http://slashdot.org/journal/289875/slashdot-ids-by-year
Get off my lawn!
See my journal for slashdot ID's by year. Mine created in 2005. http://slashdot.org/journal/289875/slashdot-ids-by-year
Super Mario Bros was also a pack in title, for quite a long time.
How are so many people forgetting this?
Living With a Nerd
There is a difference though, where the games on VC are NES games, and Super Mario All Stars is an SNES game. The graphics and sound are a higher quality.
If we're including pack-in games (which Wii Sports is in North America, but not in Japan), then wouldn't Solitaire be the best selling game of all time? It was "sold" with hundreds of millions of copies of Windows.
Reviewing just the first hour of video games.
...games released this year will be based on the same characters, plot devices and game mechanics as that title a quarter century ago. It's all summed up in Nintendo's motto: Why create when you can copy?
And yet I would rather play 100 games that feature Mario unnecessarily than yet another greyish-brown FPS where the protagonist is some sort of grizzled space marine. Say what you will about Nintendo and Mario games, but by and large they are fun.
So they are offering the first 4 Super Mario Bros games on one disc for around $30. The same 4 games can be purchased for your Wii through the virtual console for $5 each - totaling $20.
The disc has the Super Mario All Stars (16-bit) versions of the games. Unless SMAS is on the SNES Virtual Console, you're not getting the same games, you're getting the versions with much better graphics and sound.
On an un-related note, I worked at Funcoland back when the original Playstation and N64 came out. We dealt primarily with used games and we could not keep Super Mario All Stars in stock to save our lives. They'd actually pay up to $30 in store credit to get that collection and nobody wanted to give it up. I don't blame them. It was a nice upgrade and they even retained the glitches that made the first one so charming.
"I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)
Same. I think in the end though, I bought around 25 of them. Reselling the set parted out (wiimote, and game individually) netted a nice profit...
...that of course being Miner Willie from the ZX Spectrum classics Manic Miner & Jet Set Willy.
I'm not criticising anyone's love of the Mario franchise of games but having gamed for 30-odd years from the ZX Spectrum through the Commodore Amiga and now to PCs, I think I've only ever played one Mario game for a short period of time on a friend's NES.
So my platform gaming heroes were Zool, Superfrog, Manic Miner and Wally Week (from Automania & Pyjamarama).
Gentoo Linux - another day, another USE flag.
Shouldn't they include the movie too? Keep the bad along with the good.?
Who would win this election: Andrew Weiner vs Andrew Weiner's weiner.