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Hubble In Anaglyph Stereo 3D

rwllama writes "We at the Hubble Space Telescope have quietly released our first anaglyph (i.e. red/cyan) stereo 3D movie of a flight into a Hubble image. This work is a follow-on to the sequences we produced for the 'Hubble 3D' Imax film. Note that the 3D interpretation uses lots of artistic license, so it is not intended to be scientifically accurate. We would love to hear the Slashdot crowd's feedback on whether you want more, are artistic interpretations of scientific data acceptable, is anaglyph 3D too annoying, how many could watch this with a real 3D (e.g., NVIDIA 3D Vision) setup, etc?"

2 of 114 comments (clear)

  1. Small parallax problem? by Gruturo · · Score: 4, Interesting

    Given that, outside the solar system, there's hardly anything closer than a couple parsecs except for some very faint objects, and 1 parsec is 1 parallax *second* (as in, 1/3600th of a degree), and it represents the angle formed by watching the same object from 2 observation points spaced 1AU (or 2AU?) apart, does this allow any actual 3d effect to be perceived by the brain? The left/right image separation should be insufficient (unless of course the content has been heavily software processed).

    Also, please, don't release anaglyphs, there's a lot of different video hardware to enable 3d vision. Just release video with the left/right frames (side-by-side, above/below, alternating, you choose) and let each of us view it optimally on our hardware. There's plenty of software to accomplish that, even java applets and browser plugins.

    --

    Vacuum cleaners suck. Kings rule.
    1. Re:Small parallax problem? by rwllama · · Score: 4, Interesting
      Yes, of course the camera separation is much wider than human eye separation. The camera motion is also probably faster than the speed of light. As you correctly infer, scientifically accurate visualizations of what the human eye would see moving at currently achievable speeds would look no different than the original Hubble image. What would be the point in releasing such a visualization?

      Thank you for your comments on 3D formats. We did not feel that enough of the public has 3D hardware today, but a reasonable number might have anaglyph glasses. If we do future projects, we will increase the formats as appropriate.